Mar 31 2016
Mar 31

In the previous article of this series we’ve started our dive into the Entity Validation and Typed Data APIs. We’ve seen how DataType plugins interact with data definitions and how various constraints can be added to the latter at multiple levels and extension points.

Drupal 8 logo

In this part, we will cover the aspect of actual validation and violation handling. In addition, we will write our own constraint and validator so that we can use custom behaviors in the data validation process.

Validation and Violation Handling

Even though we don’t yet know exactly how constraints are built, we’ve seen how they can be added to Typed Data definitions, including entity fields. Let us now see how we can validate the entities and handle possible violations we find.

When talking about Typed Data we’ve already seen how the validate() method can be called on the DataType plugin instance which holds a data definition. When it comes to entities, this can happen both at entity and field levels.

For instance, we can validate the entire entity using the validate() method:

$entity->set('title', 'this is too long of a title');
$violations = $entity->validate();

In our previous article, we added the Length constraint to Node titles to prevent title strings longer than 5 characters. If that is still in place and we run the code above, the validation should obviously fail. The $violations object is now, however, an EntityConstraintViolationListInterface instance which provides some helper methods for accessing violation data specific to Drupal content entities. It’s worth looking into that interface for all the helper methods available.

To get a list of Entity level violations we can use the getEntityViolations() method but we can also loop through all of them. Once we have our individual ConstraintViolationInterface instances, we can inspect them for what went wrong. For instance, we can get the error message with getMessage(), the property path that failed with getPropertyPath() and the invalid value with getInvalidValue(), among other useful things.

When it comes to fields, the property path is in the following format: title.0.value. This includes the field name, the key (delta) of the individual field item in the list and the actual property name. This represents the property path of our violation above.

Apart from calling validation on the entire entity (which may be superfluous at times), we can also do so directly on each field:

$entity->set('title', 'this is too long of a title');
$violations = $entity->get('title')->validate();

In this case, $violations is again an instance of ConstraintViolationListInterface and can be looped over to inspect each violation. This time, though, the property path changes to no longer include the field name: 0.value.

And lastly, we can even validate the individual items in the list:

$violations = $entity->get('title')->get(0)->validate();

As we can expect, the difference now is that the property path will only show value in the violation since we know exactly what we are validating: the first data definition in the list.

Constraints and Validators

We only touched upon the aspect of constraints and validators but let us better understand how they work by creating one ourselves. We will create one single constraint and validator but that can be used for both Node entities and their fields. It’s always better to have constraints targeted to the data definition we want but for the sake of brevity, we’ll do it all in one constraint to see how all these options could be handled.

The business case of our example is to have a constraint that we can apply to any string-based content entity field that would force the string to contain a certain alphanumeric code. The latter will be passed on as an option so it can be reused. If it’s applied to a Node entity, we want to make sure the title of the node contains the code. So let’s get started.

First, inside our demo module, which can be found in this git repository, we need to create the Validation folder inside the Plugin folder of our namespace (the src/ directory). Inside that, we need the Constraint folder. This is because constraints are plugins expected to be defined in there.

Second, inside Constraint/, we can create our constraint class:

<?php



namespace Drupal\demo\Plugin\Validation\Constraint;

use Symfony\Component\Validator\Constraint;
use Symfony\Component\Validator\Exception\MissingOptionsException;



class HasCodeConstraint extends Constraint {

  
  public $messageNoCode = 'The string <em>%string</em> does not contain the necessary code: %code.';

  
  public $code;

  
  public function __construct($options = NULL) {
    if ($options !== NULL && is_string($options)) {
      parent::__construct(['code' => $options]);
    }

    if ($options !== NULL && is_array($options) && isset($options['code'])) {
      parent::__construct($options);
    }

    if ($this->code === NULL) {
      throw new MissingOptionsException('The code option is required', __CLASS__);
    }
  }
}

As we mentioned earlier, the constraint plugin class is relatively simple. It has the expected annotation which, among boilerplate metadata, also specifies what type of data this constraint can be applied to. We chose both a simple string and the Node entity type. We then declare two public properties: a message to be used when the constraint fails (with placeholders being populated inside the validator) and the actual code to be checked for (populated by the constructor of the parent Constraint class). Inside our constructor, we check if the options passed are a string or array (just to be a bit flexible) and throw an exception if the code parameter is not passed as an option in any shape or form.

One of the tasks of the parent Constraint class is to specify which class will be used to validate this constraint. By default, it is a class named like the constraint itself but with Validate appended at the end (HasCodeConstraintValidator). If we wanted to create a differently named and/or namespaced class, we would have to override the validatedBy() method and return the fully qualified name of the class we want.

Let’s now see the HasCodeConstraintValidator class since for us the default is fine:

<?php



namespace Drupal\demo\Plugin\Validation\Constraint;

use Drupal\Core\Field\FieldItemListInterface;
use Drupal\node\NodeInterface;
use Symfony\Component\Validator\Constraint;
use Symfony\Component\Validator\ConstraintValidator;
use Symfony\Component\Validator\Exception\UnexpectedTypeException;
use Symfony\Component\Validator\Violation\ConstraintViolationBuilderInterface;


class HasCodeConstraintValidator extends ConstraintValidator {

  
  protected $context;

  
  public function validate($data, Constraint $constraint) {
    if (!$constraint instanceof HasCodeConstraint) {
      throw new UnexpectedTypeException($constraint, __NAMESPACE__.'\HasCodeConstraint');
    }

       if ($data instanceof NodeInterface) {
      $this->validateNodeEntity($data, $constraint);
      return;
    }

       if ($data instanceof FieldItemListInterface) {
      foreach ($data as $key => $item) {
        $violation = $this->validateString($item->value, $constraint);
        if ($violation instanceof ConstraintViolationBuilderInterface) {
          $violation->atPath('title')->addViolation();
        }
      }
      return;
    }

       if (is_string($data)) {
      $violation = $this->validateString($data, $constraint);
      if ($violation instanceof ConstraintViolationBuilderInterface) {
        $violation->addViolation();
        return;
      }
    }
  }

  
  protected function validateNodeEntity($node, $constraint) {
    foreach ($node->title as $item) {
      $violation = $this->validateString($item->value, $constraint);
      if ($violation instanceof ConstraintViolationBuilderInterface) {
        $violation->atPath('title')
          ->addViolation();
      }
    }
  }

  
  protected function validateString($string, $constraint) {
    if (strpos($string, $constraint->code) === FALSE) {
      return $this->context->buildViolation($constraint->messageNoCode, array('%string' => $string, '%code' => $constraint->code));
    }
  }

}

The main job of this class is to implement the validate() method and build violations onto the current execution context if the data passed to it is somehow invalid. The latter can be more than one type of data, depending on what the constraint is applied to.

In our example, we use the constraint for entities, field item lists and primitive data as well. This is just to save us some space. But the logic is that if a Node entity is passed, the code is checked in its title while for the the field items an iteration is performed to check the values of the fields. And of course, the constraint can also be added to individual field items in which case the $data variable would be the value of the data definition.

The $context property has a handy buildViolation() method which allows us to specify a number of things related to what actually failed (path, message, etc).

So if we want to make use of this constraint, we can apply what we learned earlier and do one of the following 3 things:

Inside hook_entity_type_alter():

$node = $entity_types['node'];
$node->addConstraint('HasCode', ['code' => 'UPK']);

This adds the constraint to the Node entities so all node titles now have to contain the code UPK.

Inside hook_entity_base_field_info_alter() or hook_entity_bundle_field_info_alter(), one of the following two lines:

$title->addConstraint('HasCode', ['code' => 'UPK']);
$title->addPropertyConstraints('value', ['HasCode' => ['code' => 'UPK']]);

Where $title is a field definition and the first case adds the constraint to the entire list of items while the latter adds it straight to the individual item.

These three possibilities cover the three cases the constraint validator handles in our example. And that is pretty much it. Not too difficult.

In this article, we’ve continued our dive into the Entity Validation API by looking at two things: validation and violation handling, and the creation of custom constraints. We’ve seen that once applied onto entities or field data definitions, constraints can be very easily validated and inspected for violations. This API borrows a lot from Symfony and makes it a breeze to decouple validation from the Form API.

Also easy, as we’ve seen, is to extend the existing pool of validation criteria available. This is done via constraint plugins, all coupled with their own validators and which can be written in very reusable ways. It’s very interesting to play around with these and see how all the pieces interact. And it is also a great learning experience.

Daniel Sipos

Meet the author

Daniel Sipos is a Drupal developer who lives in Brussels, Belgium. He works professionally with Drupal but likes to use other PHP frameworks and technologies as well. He runs webomelette.com, a Drupal blog where he writes articles and tutorials about Drupal development, theming and site building.
Mar 29 2016
Mar 29

Data validation is a very important part of any application. Drupal 7 has a great Form API that can handle complex validation of submitted data, which can then be turned into entities. However, form level validation is problematic. For example, it becomes difficult to handle entity (data) validation programmatically. We have to either reimplement validation logic or mimic form submissions in code. This makes any data interaction dependent on the form system and this is a bad idea.

Drupal 8 logo

With the introduction of subsystems such as the REST API, Drupal 8 needed something better to handle this problem. The Symfony Validation component was chosen and Drupal 8 builds on top of it to tailor for the realties of the Typed Data and plugin based Entity system. So now, form submissions validate entities just like REST calls do or any other programmatic interaction with the entities easily can.

In this article, and its followup, we will explore the Drupal 8 Entity Validation API, see how it works, and how it can be extended. To better understand this, we will also take a look at the Typed Data API which underpins the entity system in Drupal 8. There will be some code examples that already exist in core but we will also write a bit of our own code which can be found in this git repository within the demo module.

Typed Data

Typed Data is the Drupal 8 API that was built to provide a consistent way of interacting with data or metadata about the data itself. Why is this important for our topic? Because validation is defined and invoked on typed data objects.

Two important components of this API stand out: the data definition and the DataType plugins. The role of the former is to define data and how interaction works with it (including things like settings or validation constraints). The role of the latter is to provide a way to get and set values from that type of data. When they are instantiated, data type plugins make use of data definition instances passed on by the plugin manager. The latter can also infer which data definition needs to be used by a DataType plugin type.

Let’s see an example:

$definition = DataDefinition::create('string')
    ->addConstraint('Length', array('max' => 20));

We created a string data definition and applied the Length constraint to it. Constraints are a key part of the validation API and they define the type of validation that will run on the data. They are coupled with a validator that actually performs the task, but we will see more about constraints and validators in the second part of this series.

Next, we use the DataType plugin manager to create the actual data type plugin instance:

$string_typed_data = \Drupal::typedDataManager()->create($definition, 'my string');

We loaded the manager service statically here for brevity but you should use dependency injection in your project if you are in a class context. The create() method on the TypedDataManager takes the data definition as the first parameter, the actual value as its second and returns a DataType plugin instance of the type that matches the definition: in our case StringData. For complex data, DataType plugins can specify in their annotations which data definition class they need to use. And for more information about plugins in Drupal 8, make sure you check out my previous articles on the topic.

One of the methods on this plugin instance is validate(), which triggers data validation against all the constraints that have been applied to the definition and returns an instance of Symfony’s ConstraintViolationList. By iterating over it or using methods like count() or get() we can check if the data is valid and which constraints have failed if not.

In our example, the violation list should have no validation errors because the string we used is under 20 characters. Had we used a longer string when creating the plugin, we would have had one violation represented by a Symfony ConstraintViolationInterface instance with a message, offending value and even a property path.

Typed Data and Content Entities

Now that we know a bit about the Typed Data API, let’s see how this applies to content entities.

Entity data in Drupal 7 is split between entity properties (usually the columns on the entity table) and Field API fields that are configured through the UI. In Drupal 8, they have been brought under the same umbrella so the old properties become fields as well. However, a difference still remains in that some fields (mainly the old entity properties) are defined as base fields while the rest are configurable fields.

The data definitions for these fields are BaseFieldDefinition and FieldConfig, but they are both implementors of the same FieldDefinitionInterface (which is a complex extender of the DataDefinitionInterface – the interface directly implemented by DataDefinition we saw earlier).

Each individual field holds data in a special FieldItemListInterface implementation and is always a list of individual FieldItem plugins (even if there is only one real value in the field). Each of these plugins extends a DataType plugin and uses a type of DataDefinitionInterface implementation itself (usually FieldItemDataDefinition). Things are quite complex at this level so it’s well worth taking a closer look at the makeup of entity fields to better understand this architecture.

Adding Entity and Field Constraints

Constraints in Drupal 8 are also plugins which usually hold a small amount of information about how data is actually being validated, what error message should be used in case of failure and any additional options the validator needs. The validator class (which is referenced by the constraint) is responsible for checking the data. We’ve seen one example, Length, which is in fact the LengthConstraint class validated directly by Symfony’s LengthValidator class. We will see in the second part how to create our own constraint and validator. For now, though, let’s see how we can add existing constraints to content entities and fields.

Entity level constraints

Entity level constraints are added in the annotation of the entity class itself. For example, this is how the Comment entity has defined a constraint for its name/author fields combination:

...
  constraints = {
    "CommentName" = {}
  }
...

In this example, CommentName is the plugin ID of the constraint that will be validated against when saving a comment entity. The opening and closing braces means that the plugin takes no options.

If we wanted to add to or remove a constraint from an existing entity, we’d have to implement hook_entity_type_alter():

function demo_entity_type_alter(array &$entity_types) {
  
  $node = $entity_types['node'];
  $node->addConstraint('ConstraintPluginName', ['array', 'of', 'options']);
}

In this example, we are adding a fictitious constraint to the Node entity and passing an array of options to it.

Field level constraints

There is more than one way to add field level constraints depending on whether the content entity type is defined in our module and whether the type of field we are talking about is a base field or configurable.

If we are defining our own entity type, one of the methods on the actual entity class that we have to implement is baseFieldDefinitions(). This is where we return an array of BaseFieldDefinition field definitions and we can easily add our constraints there. For example, this is how the Node ID base field is being defined:

$fields['nid'] = BaseFieldDefinition::create('integer')
  ->setLabel(t('Node ID'))
  ->setDescription(t('The node ID.'))
  ->setReadOnly(TRUE)
  ->setSetting('unsigned', TRUE);

Similarly to how we added constraints to the DataDefinition instance earlier, the Node entity could also add constraints to the Node ID field, more specifically:

  • to the BaseFieldDefiniton itself, which is, as we saw, the definition for the FieldItemListInterface implementation (the list)
  • to the individual FieldItemDataDefinition items, which are, as we saw, a type of complex data definition for the FieldItemInterface implementations (the items)

If we want to add a constraint to a Node base field (or of any other content entity type not defined by our module), we have to implement hook_entity_base_field_info_alter() and add our constraint there:

function demo_entity_base_field_info_alter(&$fields, \Drupal\Core\Entity\EntityTypeInterface $entity_type) {
  if ($entity_type->id() === 'node') {
    
    $title = $fields['title'];
    $title->addPropertyConstraints('value', ['Length' => ['max' => 5]]);
  }
}

In the example above, we are adding a constraint to the Node title field to make sure that no title can be longer than 5 characters. To notice is that we are using the addPropertyConstraint() method instead of the addConstraint() one we saw earlier. This is because we are not targeting the definition for the list of items but the individual item definitions themselves (FieldItemDataDefinition).

By using the addConstraint() method, we are adding a constraint to the entire list of items. This means that when the constraint gets validated, the validator receives the entire list not just the value of the individual item.

If we want to add a constraint to a configurable field, the process is quite similar. The difference is that we need to implement hook_entity_bundle_field_info_alter() and work with FieldConfig instances instead of BaseFieldDefinition.

If we want to inspect the constraints that are already set on the field, we can do something like this:

$title = $fields['title'];
$constraints = $title->getConstraints();
$property_constraints = $title->getItemDefinition()->getConstraints();

In this example, $title is either an instance of BaseFieldDefinition or FieldConfig. The $constraints array is, as expected, a list of constraints applied to the entire list of field items while the $property_constraints is an array of constraints applied to the individual field items themselves. We can notice, though, that if we run this code after we’ve applied the Length constraint, we will find inside $property_constraints a ComplexData constraint which wraps over the individual constraints applied to the field values. This is because there can be multiple individual data definitions for a single field item and Drupal by default groups them like so.

Conclusion

In this article, we’ve started looking at the Entity Validation API in Drupal 8. To this end, we also had to get a sense of the Typed Data API which is used as a foundation for the entity system. Once that became a bit clearer, we’ve seen how constraints can be added to various types of data definitions, including those used by entities and fields.

In the next part, we will look at how the actual validation works and how handling the violations that may occur should be done. Additionally, we will create our own constraint and validator and apply our knowledge from this part to various data definition types. Fun!

Daniel Sipos

Meet the author

Daniel Sipos is a Drupal developer who lives in Brussels, Belgium. He works professionally with Drupal but likes to use other PHP frameworks and technologies as well. He runs webomelette.com, a Drupal blog where he writes articles and tutorials about Drupal development, theming and site building.
Mar 23 2016
Mar 23

Drupal 8 logo

Views is in Drupal 8 core. We all know that by now. Twig is the new templating engine in Drupal 8. This we also know. But do we know how to interact programmatically with the first in order to theme a View using the second? Aside from overriding View templates like with any other subsystem, we have available a more powerful alternative in the form of Views plugins (Display, Style, Row and Field).

In this article, we are going to look at how we can create a custom Style plugin for Views in Drupal 8. We will use the Bootstrap tab markup as a goal and implement a tabbed output for our View results. In the View configuration, the Style settings will allow us to specify which field will be used as the tab navigation copy, leaving the rest of the fields shown in the respective tab panes. Basically, each View result will represent a tab – so this example is not suited for Views which have more than a few results. The main goal is to illustrate how we can create our own Views Style plugins in Drupal 8.

We will not cover the details on how you can use Bootstrap in your project. However, you can check out the documentation page on assets or even this article on how to make sure anonymous users can benefit from jQuery being loaded on the page. And if you want to see the code we write ahead of time, you can find it in this repository within the Demo module.

What Is the Style Plugin?

The Views Style plugin is the one responsible for rendering the listing. Notable examples of core Style plugins are Unformatted List, HTML List, Table or Grid. They are used by the Display plugin and they in turn use Row plugins that represent one item in the listing.

In Drupal 8, all Views plugin types are built using the new Plugin system and share some common functionality (they always extend from the same Views PluginBase).

Let’s now create our own such Style plugin that can be used by most Display types (Page, Block, etc) and which uses the Field row plugin.

The Bootstrap Tabs Style Plugin

The first step is to create our plugin class located in the Plugin/views/style folder of our module:

namespace Drupal\demo\Plugin\views\style;
use Drupal\Core\Form\FormStateInterface;
use Drupal\views\Plugin\views\style\StylePluginBase;


class BootstrapTabs extends StylePluginBase {

  
  protected $usesRowPlugin = TRUE;

  
  protected $usesGrouping = FALSE;

  
  protected function defineOptions() {
    $options = parent::defineOptions();
    $options['tab_nav_field'] = array('default' => '');
    return $options;
  }

  
  public function buildOptionsForm(&$form, FormStateInterface $form_state) {
    parent::buildOptionsForm($form, $form_state);
    $options = $this->displayHandler->getFieldLabels(TRUE);
    $form['tab_nav_field'] = array(
      '#title' => $this->t('The tab navigation field'),
      '#description' => $this->t('Select the field that will be used as the tab navigation. The rest of the fields will show up in the tab content.'),
      '#type' => 'select',
      '#default_value' => $this->options['tab_nav_field'],
      '#options' => $options,
    );
  }
}

The Drupal plugin type we are creating an instance of is ViewsStyle with some basic configuration passed in the annotation. Leaving aside the obvious ones, we have the theme and display_types keys that are worth mentioning. The first declares which theme function this Style plugin will use to render its data while the second declares which kinds of Display plugins this Style can be used by (in our case all Display types which don’t otherwise specify a custom type: normal). For more information on all the available annotation configuration for this plugin type, check out the Drupal\views\Annotation\ViewsStyle annotation class.

Using the two class properties, we declare that our Style uses row plugins but does not allow grouping. Make sure you check out the parent classes to learn more about what other options can be specified like this. For example, the class we are extending already declares that Views fields can be used with the Style plugin.

As mentioned before, using the two methods we create a plugin option and form element to be able to specify which field should act as the tab navigation. Using the current display handler ($this->displayHandler) we can load up all the available View fields the site builder has added to it. And this new form element will be available on the Style settings form:

Drupal 8 Style Plugins

Since we are extending from the StylePluginBase class, there is nothing more we need to do. For the markup output we can rely on the demo_bootstrap_tabs theme which receives the relevant variables from the executed View. If we want, we can override any of the render methods and add more variables, change the theme, or whatever we need. We are good with the defaults, especially since we will implement a preprocessor to handle the variables that the template receives.

The Theme

It’s time to define the demo_bootstrap_tabs theme as we normally do (inside our .module file):


function demo_theme($existing, $type, $theme, $path) {
  return array(
    'demo_bootstrap_tabs' => array(
      'variables' => array('view' => NULL, 'rows' => NULL),
      'path' => drupal_get_path('module', 'demo') . '/templates',
    ),
  );
}

The Style plugin passes the $view object and the resulting $rows by default to the template. It is up to the preprocessor to do a bit of handling of these variables (if needed) before they are sent to the template:


function template_preprocess_demo_bootstrap_tabs(&$variables) {
  $view = $variables['view'];
  $rows = $variables['rows'];
  $variables['nav'] = array();

   $field = $view->style_plugin->options['tab_nav_field'];
  if (!$field || !isset($view->field[$field])) {
    template_preprocess_views_view_unformatted($variables);
    return;
  }

  $nav = array();
  foreach ($rows as $id => $row) {
    $nav[$id] = array(
      '#theme' => 'views_view_field',
      '#view' => $view,
      '#field' => $view->field[$field],
      '#row' => $row['#row'],
    );
  }

  template_preprocess_views_view_unformatted($variables);
  $variables['nav'] = $nav;
}

So what’s happening here? First, we check the Style plugin options for the field name to be used (the one that was selected when configuring the View). If one is not there, we return, but not before doing a bit of default preprocessing that the template_preprocess_views_view_unformatted function already does well. So we delegate to it. Then, we loop through the Views results and build an array of content for our tab navigation. For this, we use the default Views views_view_field theme function to render the selected field. Finally, we pass this array to the template and also run the default preprocessor of the unformatted list style.

The Template

In Drupal 8 there are no more theme functions, everything is now handled in Twig templates. So let’s see how the demo-bootstrap-tabs.html.twig file looks like in our module’s templates folder:

<div>
    
    <ul class="nav nav-tabs" role="tablist">
        {% for tab in nav %}
            {% set active = '' %}
            {% if loop.index0 == 0 %}
                {% set active = 'active' %}
            {% endif %}
            <li role="presentation" class="{{ active }}"><a href="#tab-{{ loop.index0 }}" aria-controls="profile" role="tab" data-toggle="tab">{{ tab }}</a></li>
        {% endfor %}
    </ul>

    
    <div class="tab-content">
        {% for row in rows %}
            {% set active = '' %}
            {% if loop.index0 == 0 %}
                {% set active = 'active' %}
            {% endif %}
            <div role="tabpanel" class="tab-pane {{ active }}" id="tab-{{ loop.index0 }}">{{ row.content }}</div>
        {% endfor %}
    </div>
</div>

As you can see, this is the necessary markup for the Bootstrap tabs. It won’t work, of course, without making sure the relevant Bootstrap styles and script are loaded in your theme first.

The first thing we render are the tab navigation items (from our nav variable). While looping through this array, we also make use of the loop index value in order to default the first item as active and be able to target the tab content panes below using unique IDs. For the actual value of the items, we just print the render array we created in our preprocessor and Drupal takes care of rendering that. That being said, it is probably a good idea to make sure that the field you use here is relatively short, without a link and plain markup. Titles would probably work just fine. But this is a matter of configuring the View accordingly.

Below the navigation, we print the actual view rows, using the same loop index to default the first row as the active tab pane and identify them uniquely so the navigation above can control their visibility. As for the content, we print the entire row.content variable (which is prepared inside template_preprocess_views_view_unformatted) and which contains all the fields in our View. And if we want to not include the field we used for the navigation, we can just exclude that one from display in the View configuration. It will still appear in the navigation (because we explicitly print it there) but not in the main tab pane.

Conclusion

And there we have it. A Views Style plugin to output the View results as Bootstrap tabs. All we need now is to make sure the Bootstrap assets are loaded and simply configure our View to use the new Style plugin. Do keep in mind that this is not meant for Views with lots of results and it only serves as an example to demonstrate how to create Style plugins.

If you have questions, comments, or suggestions, please leave them below!

Daniel Sipos

Meet the author

Daniel Sipos is a Drupal developer who lives in Brussels, Belgium. He works professionally with Drupal but likes to use other PHP frameworks and technologies as well. He runs webomelette.com, a Drupal blog where he writes articles and tutorials about Drupal development, theming and site building.
Mar 09 2016
Mar 09

Migrate is one of the most established modules in the Drupal ecosystem. So much so that with Drupal 8, a decision has been made to get some of its functionality ported and added to Drupal core. An important reason was that the traditional upgrade between major releases was replaced with a migration of Drupal 6 or 7 content and configuration to Drupal 8.

Drupal 8 logo

Not all the functionality of the Migrate module has been moved into core though. Rather, we have the basic framework within the core migrate module and the functionality serving the upgrade path from Drupal 6 and 7 within the core migrate_drupal module. What’s left can be found in a host of contrib modules. The most important is Migrate Tools which contains, among other things, drush commands and the UI for running migrations. Additionally, the Migrate Source CSV, Migrate Source XML and Migrate Source JSON modules provide plugins for the most used types of migration sources.

In this article we are going to look at how migration works in Drupal 8 by migrating some content into node entities. For simplicity, the data we play with resides in tables in the same database as our Drupal installation. If you want to see the final code, you can check it out in this repository.

Drupal 8 Migration Theory

The structure of a migration in Drupal 8 is made up of three main parts: the source, the process and the destination, all three being built using the new Drupal 8 plugin system. These three parts form a pipeline. The source plugin represents the raw data we are migrating and is responsible for delivering individual rows of it. This data is passed to one or more process plugins that perform any needed manipulation on each row field. Finally, once the process plugins finish preparing the data, the destination plugins save it into Drupal entities (either content or configuration).

Creating a migration involves using such plugins (by either extending or directly using core classes). All of these are then brought together into a special migration configuration entity. This is shipped as module config that gets imported when the module is first enabled or can be constructed using a template (a case we won’t be exploring today). The migration configuration entity provides references to the main plugins used + additional metadata about the migration.

Movie Migration

Let us now get down to it and write a couple of migrations. Our data model is the following: we have two tables in our database: movies and movies_genres. The former has an ID, name and description while the latter has an ID, name and movie ID that maps to a movie from the first table. For the sake of simplicity, this mapping is one on one to avoid the complication of a third table. Here is the MySQL script that you can use to create these tables and populate with a few test records (if you want to follow along):

CREATE TABLE `movies` (
  `id` int(11) unsigned NOT NULL AUTO_INCREMENT,
  `name` varchar(255) DEFAULT NULL,
  `description` text,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=3 DEFAULT CHARSET=utf8;

CREATE TABLE `movies_genres` (
  `id` int(11) unsigned NOT NULL AUTO_INCREMENT,
  `movie_id` int(11) DEFAULT NULL,
  `name` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=5 DEFAULT CHARSET=utf8;

INSERT INTO `movies` (`id`, `name`, `description`)
VALUES
        (1, 'Big Lebowsky', 'My favorite movie, hands down.'),
        (2, 'Pulp fiction', 'Or this is my favorite movie?');

INSERT INTO `movies_genres` (`id`, `movie_id`, `name`)
VALUES
        (1, 1, 'Comedy'),
        (2, 1, 'Noir'),
        (3, 2, 'Crime');
        

What we want to achieve is migrate the movies into basic Drupal Article nodes and the genres into taxonomy terms of the Tags vocabulary (which the Article nodes reference via a field). Naturally, we also want the migration to mirror the association between the movies and the genres.

Genres

Let us first take care of the genre migration because in Drupal, the movies will depend on them (they will reference them).

Inside the config/install folder of our module, we need the following configuration entity file called migrate.migration.genres.yml:

id: genres
label: Genres
migration_group: demo
source:
  plugin: genres
  key: default
destination:
  plugin: entity:taxonomy_term
process:
  vid:
    plugin: default_value
    default_value: tags
  name: name

The first three elements of this configuration are the migration ID, label and group it belongs to. The following three keys are responsible for the three main parts of the migration pipeline mentioned earlier. Let’s talk about the latter three separately.

Source

Under the source key we specify which plugin the migration should use to represent and deliver the source data (in our case the plugin with the ID of genres). The key key is used to specify which database should our source query use (that is where our data is).

So in the Plugin/migrate/source folder of our module, let’s create our SQL based source plugin for our genres:

Genres.php

namespace Drupal\demo\Plugin\migrate\source;

use Drupal\migrate\Plugin\migrate\source\SqlBase;


class Genres extends SqlBase {

  
  public function query() {
    $query = $this->select('movies_genres', 'g')
      ->fields('g', ['id', 'movie_id', 'name']);
    return $query;
  }

  
  public function fields() {
    $fields = [
      'id' => $this->t('Genre ID'),
      'movie_id' => $this->t('Movie ID'),
      'name' => $this->t('Genre name'),
    ];

    return $fields;
  }

  
  public function getIds() {
    return [
      'id' => [
        'type' => 'integer',
        'alias' => 'g',
      ],
    ];
  }
}

Since we are using a SQL source, we need to have our own source plugin class to provide some information as to how the data needs to be read. It’s not enough to use an existing one from core. The query() method creates the query for the genre data, the fields() method defines each individual row field and the getIds() method specifies the source row field that acts as the unique ID. Nothing complicated happening here.

We are extending from SqlBase which, among other things, looks for the plugin configuration element named key to learn which database it should run the query on. In our case, the default one, as we detailed in the migration configuration entity.

And this is all we need for our simple source plugin.

Destination

For the migration destination, we use the default core taxonomy term destination plugin which handles everything for us. No need to specify anything more.

Process

Under the process key of the migration, we list each destination field we want populated and one or more process plugins that transform the source row fields into data for the destination fields. Since we want the genres to be all terms of the Tags vocabulary, for the vid field we use the default_value plugin which accepts a default_value key that indicates the value each record will have. Since all will be in the same vocabulary, this works well for us.

Lastly, for the term name field we can simply specify the source row field name without an explicit plugin name. This will, under the hood, use the get plugin that simply takes the data from the source and copies it over unaltered to the destination.

For more information on how you can chain multiple process plugins in the pipeline or what other such plugins you have available from core, I recommend you check out the documentation.

Movies

Now that our genres are importable, let’s take a look at the movies migration configuration that resides in the same folder as the previous (config/install):

migrate.migration.movies.yml

id: movies
label: Movies
migration_group: demo
source:
  plugin: movies
  key: default
destination:
  plugin: entity:node
process:
  type:
    plugin: default_value
    default_value: article
  title: name
  body: description
  field_tags:
    plugin: migration
    migration: genres
    source: genres
migration_dependencies:
  required:
    - genres

We notice the same metadata as before, the three main parts of the migration (source, process and destination) but also the explicit dependency which needs to be met before this migration can be successfully run.

Source

Like before, let’s take a look at the movies source plugin, located in the same place as the genres source plugin (Plugin/migrate/source ):

Movies.php:

namespace Drupal\demo\Plugin\migrate\source;

use Drupal\migrate\Plugin\migrate\source\SqlBase;
use Drupal\migrate\Row;


class Movies extends SqlBase {

  
  public function query() {
    $query = $this->select('movies', 'd')
      ->fields('d', ['id', 'name', 'description']);
    return $query;
  }

  
  public function fields() {
    $fields = [
      'id' => $this->t('Movie ID'),
      'name' => $this->t('Movie Name'),
      'description' => $this->t('Movie Description'),
      'genres' => $this->t('Movie Genres'),
    ];

    return $fields;
  }

  
  public function getIds() {
    return [
      'id' => [
        'type' => 'integer',
        'alias' => 'd',
      ],
    ];
  }

  
  public function prepareRow(Row $row) {
    $genres = $this->select('movies_genres', 'g')
      ->fields('g', ['id'])
      ->condition('movie_id', $row->getSourceProperty('id'))
      ->execute()
      ->fetchCol();
    $row->setSourceProperty('genres', $genres);
    return parent::prepareRow($row);
  }
}

We have the same three required methods as before, that do the same thing: query for and define the data. However, here we also use the prepareRow() method in order to alter the row data and available fields. The purpose is to select the ID of the movie genre that matches the current row (movie). That value is populated into a new source field called genres, which we will see in a minute how it’s used to save the Tags taxonomy term reference.

Destination

In this case, we use the node entity destination plugin and we need nothing more.

Process

There are four fields on the Article node we want populated with movie data. First, for the node type we use the same technique as before for the taxonomy vocabulary and set article to be the default value. Second and third, for the title and body fields we map the movie name and description source fields unaltered.

Lastly, for the tags field we use the migration process plugin that allows us to translate the ID of the genre (that we added earlier to the genres source row field) into the ID of its corresponding taxonomy term. This plugin does this for us by checking the migration mapping of the genres and reading these IDs. And this is why the genres migration is also marked as a dependency for the movies import.

Activating and Running the Migration

Now that we have our two migration configuration entities and all the relevant plugins, it’s time to enable our module for the first time and have the configuration imported by Drupal. If your module was already enabled, uninstall it and then enable it again. This will make the config import happen.

Additionally, in order to run the migrations via Drush (which is the recommended way of doing it), install the Migrate Tools module. Then all that’s left to do is to use the commands to migrate or rollback the movies and genres.

To see the available migrations and their status:

drush migrate-status

To import all migrations:

drush migrate-import --all

To roll all migrations back:

drush migrate-rollback --all

Conclusion

And there we have it – a simple migration to illustrate how we can now import, track and roll back migrations in Drupal 8. We’ve seen how the plugin system is used to represent all these different components of functionality, and how the migration definition has been turned into configuration that brings these elements together.

There is much more to learn, though. You can use different source plugins, such as for data in CSV or JSON, complex process plugins (or write your own), or even custom destination plugins for whatever data structure you may have. Good luck!

Daniel Sipos

Meet the author

Daniel Sipos is a Drupal developer who lives in Brussels, Belgium. He works professionally with Drupal but likes to use other PHP frameworks and technologies as well. He runs webomelette.com, a Drupal blog where he writes articles and tutorials about Drupal development, theming and site building.
Feb 18 2016
Feb 18

Drupal 8 logo

The recommended approach to getting started with Drupal 8 is now via Composer. An official project template has been created for this. We will create our project directly using the template, which is also available on Packagist.

To create a new project based on this template we can run the following Composer command:

composer create-project drupal-composer/drupal-project:8.x-dev my_project --stability dev --no-interaction

This Composer command will pull in the template from Packagist and run a few Drupal specific scripts to prepare our project for installation. The only thing left to do is point our browser to the web/ directory (since that is where the index.php file is) and run the installer as usual.

This template comes with a /web folder that contains, among other things, the main folders of a Drupal installation that are no longer considered part of Drupal core (such as the index.php file or the modules and themes folders). Additionally, it comes with an autoload.php file used by Drupal that simply points to the Composer vendor/ directory, one folder up. So all PHP libraries are now handled from one single place.

The template’s composer.json file requires the latest stable Drupal core + some additional helper tools such as Drush and the Drupal Console. Additionally, it adds the Drupal specific Packagist repository from where we can install Drupal contributed modules, themes and profiles (that get automatically installed in the right place).

If we want to add a Drupal contributed module, we need to find it on the Drupal Packagist and require it in our project via Composer:

composer require drupal/ctools

This will add the Ctools module directly to our web/modules/ directory and update our composer.json file.

The project template also comes with a .gitignore file that keeps Drupal core and all the contributed packages outside of Git, similar to the regular vendor/ packages. So based on an updated composer.json file, we can maintain a smaller Git repository and recreate our project any time. A lot of the benefits of Drush Make have now been incorporated into a Composer flow.

Conclusion

Drupal 8 has come a long way in catching up with other major PHP software. The possibility of fully managing it via Composer, either as a main project or even just as part of a bigger set of applications, is a testament to the community effort that went in.

Daniel Sipos

Meet the author

Daniel Sipos is a Drupal developer who lives in Brussels, Belgium. He works professionally with Drupal but likes to use other PHP frameworks and technologies as well. He runs webomelette.com, a Drupal blog where he writes articles and tutorials about Drupal development, theming and site building.
Jan 19 2016
Jan 19

In an earlier tutorial, we looked at the Drupal 8 plugin system and how to create our very own custom plugin type. We’ve seen that much of the functionality declared via _info hooks in Drupal 7 has been replaced by these plugins. Our use case was very basic and it allowed each instance of such functionality to be declared manually via a new plugin class and associated form.

Drupal 8 logo

But what if we needed such instances declared dynamically depending on some factors external to our little subsystem? For example, when declaring _info hooks in Drupal 7, we can get a list of something, loop over it and declare a new item in the returned array for each individual something. The menu system does this in order to provide a new block for each menu that either comes with Drupal core or is later created through the UI.

So what about Drupal 8? We’ve seen that for each plugin of a certain type we need to declare a different PHP class. To create a new block, we need a new class. To create another block, we need another class. So where would that looping we see in Drupal 7 take place? The short answer to this is: within a plugin derivative.

In this article we will explore the long answer to that and learn what derivates are and how we can use them. For the latter, we will build an example inside the demo module that can be found in this git repository and which should hopefully help us better understand what’s going on. For a slightly more complex example, the Menu system is great as it provides an individual block for each of its menus (similar to Drupal 7 but using plugins).

What we are going to do is actually very simple. We are going to implement basic Node Block functionality by which for all the article nodes on our site we will have a block. Ridiculous? Sure. Should we be doing this for all the nodes on our site? Definitely not! But it’s a very basic implementation meant to keep things short and demonstrate the use of the plugin derivatives.

Plugin Derivatives

Plugin derivatives are the way through which a plugin of a certain type can be represented in the system as multiple instances of itself. In other words, a plugin can reference a deriver class which is responsible for providing a list of plugin definitions that are based on the initial plugin (start from the same base definition) but have slightly different configuration or definition data. The SystemMenuBlock we referred to above is a great example. It’s a single plugin which has as many derivatives as there are menus on the site.

To go a bit deeper, when a list of all the plugins of a certain type is requested, the plugin manager uses its discovery mechanism to load all the plugins of this type. If that mechanism is decorated with the DerivativeDiscoveryDecorator, the manager will be able to also retrieve derivatives. In order to do this, the derivative discovery looks for a deriver class on each plugin and, if it finds one, asks it for this list.

Plugin type managers that extend the DefaultPluginManager base class should normally have the derivative discovery mechanism decorating the default discovery (annotations). This is the most common pattern in the Drupal core plugin system: annotated discovery wrapped by derivatives.

The Derivative Class

Now that we know what the role of plugin derivatives is, let’s create our first deriver class that will be used by our block plugin (which we will create in a minute).

Inside src/Plugin/Derivative/NodeBlock.php of the demo module we have the following:

<?php

/**
 * @file
 * Contains \Drupal\demo\Plugin\Derivative\NodeBlock.
 */

namespace Drupal\demo\Plugin\Derivative;

use Drupal\Component\Plugin\Derivative\DeriverBase;
use Drupal\Core\Entity\EntityStorageInterface;
use Drupal\Core\Plugin\Discovery\ContainerDeriverInterface;
use Symfony\Component\DependencyInjection\ContainerInterface;

/**
 * Provides block plugin definitions for nodes.
 *
 * @see \Drupal\demo\Plugin\Block\NodeBlock
 */
class NodeBlock extends DeriverBase implements ContainerDeriverInterface {

  /**
   * The node storage.
   *
   * @var \Drupal\Core\Entity\EntityStorageInterface
   */
  protected $nodeStorage;

  /**
   * Constructs new NodeBlock.
   *
   * @param \Drupal\Core\Entity\EntityStorageInterface $node_storage
   *   The node storage.
   */
  public function __construct(EntityStorageInterface $node_storage) {
    $this->nodeStorage = $node_storage;
  }

  /**
   * {@inheritdoc}
   */
  public static function create(ContainerInterface $container, $base_plugin_id) {
    return new static(
      $container->get('entity.manager')->getStorage('node')
    );
  }

  /**
   * {@inheritdoc}
   */
  public function getDerivativeDefinitions($base_plugin_definition) {
    $nodes = $this->nodeStorage->loadByProperties(['type' => 'article']);
    foreach ($nodes as $node) {
      $this->derivatives[$node->id()] = $base_plugin_definition;
      $this->derivatives[$node->id()]['admin_label'] = t('Node block: ') . $node->label();
    }
    return $this->derivatives;
  }
}

All our class needs to implement is the DeriverInterface and implement its two methods. We use the ContainerDeriverInterface instead because we want to make our deriver container aware. Why? Because we use dependency injection to load Drupal’s entity manager so that we can access the Node storage (this is what the constructor and the create() method do). Additionally, our deriver class extends from the DeriverBase class because that already takes care of one of the required methods (getDerivativeDefinition()).

Finally, getDerivativeDefinitions() is the method responsible for providing an array of plugin definitions that derive from the plugin which uses this class. It receives the $base_plugin_definition as an argument (the definition of the actual plugin which uses this deriver) and we use that to build up our derivative definitions. In our case, we indiscriminately load all the Article nodes and, for each of them, create a separate definition which differs only by having a different admin_label (this is a property on the Drupal\Core\Block\Annotation\Block annotation class). The array of derivatives is keyed by the ID of the derivative (in our case the Node ID which we will use later).

A very important point we need to make here is that loading all the nodes and creating plugins out of them is never a good idea. What would be maybe interesting is to implement functionality by which individual nodes can be exposed as blocks via a checkbox or something like that.

The Block Plugin

Now that we have our deriver class, let’s create a simple block plugin that uses it to generate multiple instances of itself (one for each Article node).

Inside src/Plugin/Block/NodeBlock.php:

<?php

namespace Drupal\demo\Plugin\Block;

use Drupal\Core\Block\BlockBase;
use Drupal\Core\Entity\EntityManagerInterface;
use Drupal\Core\Entity\EntityViewBuilderInterface;
use Drupal\Core\Plugin\ContainerFactoryPluginInterface;
use Drupal\Core\Session\AccountInterface;
use Drupal\node\NodeInterface;
use Symfony\Component\DependencyInjection\ContainerInterface;

/**
 * Provides a 'NodeBlock' block plugin.
 *
 * @Block(
 *   id = "node_block",
 *   admin_label = @Translation("Node block"),
 *   deriver = "Drupal\demo\Plugin\Derivative\NodeBlock"
 * )
 */

class NodeBlock extends BlockBase implements ContainerFactoryPluginInterface {

  /**
   * @var EntityViewBuilderInterface.
   */
  private $viewBuilder;

  /**
   * @var NodeInterface.
   */
  private $node;

  /**
   * Creates a NodeBlock instance.
   *
   * @param array $configuration
   * @param string $plugin_id
   * @param array $plugin_definition
   * @param EntityManagerInterface $entity_manager
   */
  public function __construct(array $configuration, $plugin_id, $plugin_definition, EntityManagerInterface $entity_manager) {
    parent::__construct($configuration, $plugin_id, $plugin_definition);
    $this->viewBuilder = $entity_manager->getViewBuilder('node');
    $this->nodeStorage = $entity_manager->getStorage('node');
    $this->node = $entity_manager->getStorage('node')->load($this->getDerivativeId());
  }

  /**
   * {@inheritdoc}
   */
  public static function create(ContainerInterface $container, array $configuration, $plugin_id, $plugin_definition) {
    return new static(
      $configuration,
      $plugin_id,
      $plugin_definition,
      $container->get('entity.manager')
    );
  }
  
  /**
   * {@inheritdoc}
   */
  public function build() {
    if (!$this->node instanceof NodeInterface) {
      return;
    }
    $build = $this->viewBuilder->view($this->node, 'full');
    return $build;
  }
  
  /**
   * {@inheritdoc}
   */
  public function blockAccess(AccountInterface $account, $return_as_object = FALSE) {
    return $this->node->access('view', NULL, TRUE);
  }
}

The first thing we notice in this plugin’s annotation is the deriver key which points to the class we created before. And that is basically all we need to couple the two. The derivative discovery decorator handles the heavy lifting.

Much of the rest is basic block building we should be familiar with. What’s interesting is that we can use the getDerivativeId() method to retrieve the node ID we used also as the ID of the derivative being displayed and, using that, we load the node object and build the block as the actual node output. Lastly, inside the blockAccess() method we make sure that this block has the same access checks as the actual node itself. So if the current user doesn’t have access to view the current node, the block won’t even show up.

Now if we clear the caches and navigate to the Block Layout interface we should see some blocks called Node Block: [Node title]. You can place these where you want and they will render the relevant node.

Conclusion

In this article, we’ve looked at plugin derivatives and seen a simple example of how they work. The key take away on this topic is that plugin derivatives are the way we dynamically declare multiple instances of the same plugin. They usually help us transform user configured functionality (e.g. menus) into plugins (e.g. menu blocks).

To illustrate the use of derivatives, we’ve seen a very simple technique which allows us to render Article nodes as blocks. We should remember though not to try this out on a website with many Article nodes but rather implement additional functionality that limits the number of nodes that get exposed. You know, so we don’t crash our site.

Questions? Comments? Anything you’d like explained further? Let us know!

Daniel Sipos

Meet the author

Daniel Sipos is a Drupal developer who lives in Brussels, Belgium. He works professionally with Drupal but likes to use other PHP frameworks and technologies as well. He runs webomelette.com, a Drupal blog where he writes articles and tutorials about Drupal development, theming and site building.
Dec 11 2015
Dec 11

Drupal 8 logo

The Queue API in Drupal allows us to handle a number of tasks at a later stage. What this means is that we can place items into a queue which will run some time in the future and process each individual item at that point and at least once. Usually, this happens on CRON runs, and Drupal 8 allows for a quick set up for cronjob based queues. It doesn’t necessarily have to be CRON, however.

In this article, we will look at using the Queue API in Drupal 8 by exploring two simple examples. The first will see the queue triggered by Cron while the second will allow us to manually do so ourselves. However, the actual processing will be handled by a similar worker. If you want to follow along, clone this git repository where you can find the npq module we will write in this article.

The module we’ll work with is called Node Publisher Queue and it automatically adds newly created nodes that are saved unpublished to a queue to be published later on. We will see how later on can be the next CRON run or a manual action triggered by the site’s administrator. First, let’s understand some basic concepts about queues in Drupal 8.

The theory

There are a few components that make up the Queue API in Drupal 8.

The most important role in this API is played by the QueueInterface implementation which represents the queue. The default queue type Drupal 8 ships with is currently the DatabaseQueue which is a type of reliable queue that makes sure all its items are processed at least once and in their original order (FIFO). This is in contrast to unreliable queues which only do their best to achieve this (something for which valid use cases do exist).

The typical role of the queue object is to create items, later claim them from the queue and delete them when they have been processed. In addition, it can release items if processing is either not finished or another worker needs to process them again before deletion.

The QueueInterface implementation is instantiated with the help of a general QueueFactory. In the case of the DatabaseQueue, the former uses the DatabaseQueueFactory as well. Queues also need to be created before they can be used. However, the DatabaseQueue is already created when Drupal is first installed so no additional setup is required.

The Queue Workers are responsible for processing queue items as they receive them. In Drupal 8 these are QueueWorker plugins that implement the QueueWorkerInterface. Using the QueueWorkerManager, we create instances of these plugins and process the items whenever the queue needs to be run.

The Node Publish Queue module

Now that we’ve covered the basic concepts of the Queue API in Drupal 8, let’s get our hands dirty and create the functionality described in the introduction. Our npq.info.yml file can be simple:

name: Node Publish Queue
description: Demo module illustrating the Queue API in Drupal 8
core: 8.x
type: module

Queue item creation

Inside the npq.module file we take care of the logic for creating queue items whenever a node is saved and not published:

use Drupal\Core\Entity\EntityInterface;
use Drupal\Core\Queue\QueueFactory;
use Drupal\Core\Queue\QueueInterface;

/**
 * Implements hook_entity_insert().
 */
function npq_entity_insert(EntityInterface $entity) {
  if ($entity->getEntityTypeId() !== 'node') {
    return;
  }

  if ($entity->isPublished()) {
    return;
  }

  /** @var QueueFactory $queue_factory */
  $queue_factory = \Drupal::service('queue');
  /** @var QueueInterface $queue */
  $queue = $queue_factory->get('cron_node_publisher');
  $item = new \stdClass();
  $item->nid = $entity->id();
  $queue->createItem($item);
}

Inside this basic hook_entity_insert() implementation we do a very simple task. We first retrieve the QueueFactoryInterface object from the service container and use it to get a queue called cron_node_publisher. If we track things down, we notice that the get() method on the DatabaseQueueFactory simply creates a new DatabaseQueue instance with the name we pass to it.

Lastly, we create a small PHP object containing the node ID and create an item in the queue with that data. Simple.

The CRON queue worker

Next, let’s create a QueueWorker plugin that will process the queue items whenever Cron is run. However, because we know that we will also need one for manual processing that does the same thing, we will add most of the logic in a base abstract class. So inside the Plugin/QueueWorker namespace of our module we can have the NodePublishBase class:

/**
 * @file
 * Contains Drupal\npq\Plugin\QueueWorker\NodePublishBase.php
 */

namespace Drupal\npq\Plugin\QueueWorker;

use Drupal\Core\Entity\EntityStorageInterface;
use Drupal\Core\Plugin\ContainerFactoryPluginInterface;
use Drupal\Core\Queue\QueueWorkerBase;
use Drupal\node\NodeInterface;
use Symfony\Component\DependencyInjection\ContainerInterface;


/**
 * Provides base functionality for the NodePublish Queue Workers.
 */
abstract class NodePublishBase extends QueueWorkerBase implements ContainerFactoryPluginInterface {

  /**
   * The node storage.
   *
   * @var \Drupal\Core\Entity\EntityStorageInterface
   */
  protected $nodeStorage;

  /**
   * Creates a new NodePublishBase object.
   *
   * @param \Drupal\Core\Entity\EntityStorageInterface $node_storage
   *   The node storage.
   */
  public function __construct(EntityStorageInterface $node_storage) {
    $this->nodeStorage = $node_storage;
  }

  /**
   * {@inheritdoc}
   */
  public static function create(ContainerInterface $container, array $configuration, $plugin_id, $plugin_definition) {
    return new static(
      $container->get('entity.manager')->getStorage('node')
    );
  }

  /**
   * Publishes a node.
   *
   * @param NodeInterface $node
   * @return int
   */
  protected function publishNode($node) {
    $node->setPublished(TRUE);
    return $node->save();
  }

  /**
   * {@inheritdoc}
   */
  public function processItem($data) {
    /** @var NodeInterface $node */
    $node = $this->nodeStorage->load($data->nid);
    if (!$node->isPublished() && $node instanceof NodeInterface) {
      return $this->publishNode($node);
    }
  }
}

Right off the bat we can see that we are using dependency injection to inject the NodeStorage into our class. For more information about dependency injection and the service container, feel free to check out my article on the topic.

In this base class we have two methods: publishNode() and the obligatory processItem(). The former publishes and saves a node that is passed to it. The latter loads the node using the node ID contained in the $data object and publishes it if it’s unpublished.

Now, let’s create a CronNodePublisher plugin that will use this logic on Cron runs:

namespace Drupal\npq\Plugin\QueueWorker;

/**
 * A Node Publisher that publishes nodes on CRON run.
 *
 * @QueueWorker(
 *   id = "cron_node_publisher",
 *   title = @Translation("Cron Node Publisher"),
 *   cron = {"time" = 10}
 * )
 */
class CronNodePublisher extends NodePublishBase {}

And that is all. We don’t need any other logic than what already is in our base class. Notice that, in the annotation, we are telling Drupal that this worker needs to be used by Cron to process as many items as it can within 10 seconds. How does this happen?

Whenever Cron runs, it uses the QueueWorkerManager to load all its plugin definitions. Then, if any of them have the cron key in their annotation, a Queue with the same name as the ID of the worker is loaded for processing. Lastly, each item in the queue is claimed and processed by the worker until the specified time has elapsed.

If we now save an unpublished node, it will most likely become published at the next Cron run.

The manual worker

Let’s create also the possibility for the Queue to be processed manually. First, let’s adapt the hook_entity_insert() implementation from before and change this line:

$queue = $queue_factory->get('cron_node_publisher');

to this:

$queue = $queue_factory->get('manual_node_publisher');

You can of course provide an admin screen for configuring which type of node publisher the application should use.

Second, let’s create our ManualNodePublisher plugin:

namespace Drupal\npq\Plugin\QueueWorker;

/**
 * A Node Publisher that publishes nodes via a manual action triggered by an admin.
 *
 * @QueueWorker(
 *   id = "manual_node_publisher",
 *   title = @Translation("Manual Node Publisher"),
 * )
 */
class ManualNodePublisher extends NodePublishBase {}

This is almost the same as with the CRON example but without the cron key.

Third, let’s create a form where we can see how many items are in the manual_node_publisher queue and process them all by the press of a button. Inside npq.routing.yml in the module root folder:

demo.form:
  path: '/npq'
  defaults:
    _form: '\Drupal\npq\Form\NodePublisherQueueForm'
    _title: 'Node Publisher'
  requirements:
    _permission: 'administer site configuration'

We define a path at /npq which should use the specified form that lives in that namespace and that we can define as such:

/**
 * @file
 * Contains \Drupal\npq\Form\NodePublisherQueueForm.
 */

namespace Drupal\npq\Form;

use Drupal\Core\Form\FormBase;
use Drupal\Core\Form\FormStateInterface;
use Drupal\Core\Queue\QueueFactory;
use Drupal\Core\Queue\QueueInterface;
use Drupal\Core\Queue\QueueWorkerInterface;
use Drupal\Core\Queue\QueueWorkerManagerInterface;
use Drupal\Core\Queue\SuspendQueueException;
use Symfony\Component\DependencyInjection\ContainerInterface;

class NodePublisherQueueForm extends FormBase {

  /**
   * @var QueueFactory
   */
  protected $queueFactory;

  /**
   * @var QueueWorkerManagerInterface
   */
  protected $queueManager;


  /**
   * {@inheritdoc}
   */
  public function __construct(QueueFactory $queue, QueueWorkerManagerInterface $queue_manager) {
    $this->queueFactory = $queue;
    $this->queueManager = $queue_manager;
  }

  /**
   * {@inheritdoc}
   */
  public static function create(ContainerInterface $container) {
    return new static(
      $container->get('queue'),
      $container->get('plugin.manager.queue_worker')
    );
  }
  
  /**
   * {@inheritdoc}.
   */
  public function getFormId() {
    return 'demo_form';
  }
  
  /**
   * {@inheritdoc}.
   */
  public function buildForm(array $form, FormStateInterface $form_state) {
    /** @var QueueInterface $queue */
    $queue = $this->queueFactory->get('node_publisher');

    $form['help'] = array(
      '#type' => 'markup',
      '#markup' => $this->t('Submitting this form will process the Manual Queue which contains @number items.', array('@number' => $queue->numberOfItems())),
    );
    $form['actions']['#type'] = 'actions';
    $form['actions']['submit'] = array(
      '#type' => 'submit',
      '#value' => $this->t('Process queue'),
      '#button_type' => 'primary',
    );
    
    return $form;
  }
  
  /**
   * {@inheritdoc}
   */
  public function submitForm(array &$form, FormStateInterface $form_state) {
    /** @var QueueInterface $queue */
    $queue = $this->queueFactory->get('manual_node_publisher');
    /** @var QueueWorkerInterface $queue_worker */
    $queue_worker = $this->queueManager->createInstance('manual_node_publisher');

    while($item = $queue->claimItem()) {
      try {
        $queue_worker->processItem($item->data);
        $queue->deleteItem($item);
      }
      catch (SuspendQueueException $e) {
        $queue->releaseItem($item);
        break;
      }
      catch (\Exception $e) {
        watchdog_exception('npq', $e);
      }
    }
  }
}


We are again using dependency injection to inject the QueueFactory and the manager for QueueWorker plugins. Inside buildForm() we are creating a basic form structure and using the numberOfItems() method on the queue to tell the user how many items they are about to process. And finally, inside the submitForm() method we take care of the processing. But how do we do that?

First, we load the Queue and instantiate a Queue worker (in both cases we use the manual_node_publisher id). Then we run a while loop until all the items have been processed. The claimItem() method is responsible for blocking a queue item from being claimed by another queue and returning it for processing. After it gets processed by the worker, we delete it. In the next iteration, the next item is returned and on like this until no items are left.

Although we have not used it, the SuspendQueueException is meant to indicate that during the processing of the item, the worker found a problem that would most likely make all other items in the queue fail as well. And for this reason it is pointless to continue to the next item so we break out of the loop. However, we also release the item so that when we try again later, the item is available. Other exceptions are also caught and logged to the watchdog.

Now if we create a couple of nodes and don’t publish them, we’ll see their count inside the message if we navigate to /npq. By clicking the submit button we process (publish) them all one by one.

This has been a demonstration example only. It’s always important to take into account the potential load of processing a large number of items and either limit that so your request doesn’t time out or use the Batch API to split them into multiple requests.

Conclusion

In this article we’ve looked at the Queue API in Drupal 8. We’ve learned some basic concepts about how it is built and how it works, but we’ve also seen some examples of how we can work with it. Namely, we’ve played with two use cases by which we can publish unpublished nodes either during Cron runs or manually via an action executed by the user.

Have you tried out the Queue API in Drupal 8? Let us know how it went!

Daniel Sipos

Meet the author

Daniel Sipos is a Drupal developer who lives in Brussels, Belgium. He works professionally with Drupal but likes to use other PHP frameworks and technologies as well. He runs webomelette.com, a Drupal blog where he writes articles and tutorials about Drupal development, theming and site building.
Oct 14 2015
Oct 14

Without question, Display Suite is one of the most popular modules in Drupal’s contributed modules history. It allows the creation of layouts, fields and exposes all sorts of other powerful tools we use to build the presentation layer of our Drupal sites.

Drupal 8 logo

One of the more powerful features of Display Suite (DS) is the ability to create custom fields that can be displayed inside DS layouts alongside the actual core field values. In Drupal 7, this has been a very popular way of building layouts and showing dynamic data that is not strictly related to the output of any Field API field on the node (or other) entity.

Display Suite has been ported and is being maintained for Drupal 8. Depending on another contributed module called Layout Plugin, the D8 version offers much of what we have available in Drupal 7 and probably even more.

In this article, we are going to look at how we can create our own Display Suite field in Drupal 8 using the new OOP architecture and plugin system. To demonstrate this, we are going to create a DS field available only on the Article nodes that can be used to display a list of taxonomy terms from a certain vocabulary. And we’re going to make it so that the latter can be configured from the UI, namely admins will be able to specify which vocabulary’s terms should be listed. Not much usefulness in this example, I know, but it will allow you to understand how things work.

If you are following along, the code we write is available in this repository inside the Demo module. So feel free to check that out.

Drupal 8 plugins

Much of the functionality that used to be declared using an _info hook in Drupal 7 is now declared using plugins in Drupal 8. For more information on using plugins and creating your own plugin types, make sure you check out a previous Sitepoint article that talks about just that.

Display Suite also uses the new plugin system to allow other modules to define DS fields. It exposes a DsField plugin type which allows us to write and maintain all the necessary logic for such a field inside a single plugin class (+ any services we might inject into it). So we no longer implement hook_ds_field_info() and return an array of field information per entity type, but create a plugin class with data straight in its annotation and the relevant logic inside its methods.

VocabularyTerms class

Let us start by creating our plugin class called VocabularyTerms inside the src/plugins/DsField folder of our custom module and annotating it for our purposes:

namespace Drupal\demo\Plugin\DsField;

use Drupal\ds\Plugin\DsField\DsFieldBase;

/**
 * Plugin that renders the terms from a chosen taxonomy vocabulary.
 *
 * @DsField(
 *   id = "vocabulary_terms",
 *   title = @Translation("Vocabulary Terms"),
 *   entity_type = "node",
 *   provider = "demo",
 *   ui_limit = {"article|*"}
 * )
 */
class VocabularyTerms extends DsFieldBase {
}

This class alone will hold all of our logic for our very simple DsField plugin. But here are a couple of remarks about what we have so far:

  • The annotation is quite self explanatory: it provides meta information about the plugin.
  • The class extends DsFieldBase which provides base functionality for all the plugins of this type.
  • At the time of writing, the ui_limit annotation has just been committed to HEAD so it might not be available in the release you are using. Limiting the availability of the field on content types and view modes can be done by overriding the isAllowed() method of the base class and performing the logic there.

Default configuration

We want our field to be configurable: the ability to select from a list of existing vocabularies. So let’s start off by providing some defaults to this configuration so that if the user selects nothing, the Tags vocabulary which comes with core will be used. For this, we have to implement the defaultConfiguration() method:

/**
 * {@inheritdoc}
 */
public function defaultConfiguration() {

  $configuration = array(
    'vocabulary' => 'tags',
  );

  return $configuration;
}

And since we only have one configuration option, we return an array with one element keyed by the configuration name. That’s about it.

Formatters

We also want to have the ability to specify from the UI if the list of taxonomy terms is a series of links to their term pages or formatter as plain text. We could implement this within the configuration realm but let’s do so using formatters instead. And it’s very simple: we implement the formatters() method and return an array of available formatters:

/**
 * {@inheritdoc}
 */
public function formatters() {
  return array('linked' => 'Linked', 'unlinked' => 'Unlinked');
}

DS Field Formatter Options

These will be available for selection in the UI under the Field heading of the Manage Display page of the content type. And we’ll be able to see the choice when we are building the actual field for display. But more on that in a second.

Configuration summary

It’s also recommended that if we are using UI defined settings, we have a summary of what has been selected as a simple string that describes it. This gets printed under the Widget heading of the Manage Display page of the content type.

DS Configuration Summary

To do this, we need to implement the settingsSummary() method and return said text:

/**
 * {@inheritdoc}
 */
public function settingsSummary($settings) {
  $config = $this->getConfiguration();
  $no_selection = array('No vocabulary selected.');

  if (isset($config['vocabulary']) && $config['vocabulary']) {
    $vocabulary = Vocabulary::load($config['vocabulary']);
    return $vocabulary ? array('Vocabulary: ' . $vocabulary->label()) : $no_selection;
  }

  return $no_selection;
}

Here we start getting more intimate with the actual configuration that was stored with the field, available by calling the getConfiguration() method on our plugin class. What we do above, then, is check if the vocabulary setting has been set, we load it based on its machine name using the Vocabulary class and return an array of strings that need to be printed.

Since we are referencing the Vocabulary class, we also need to use it at the top:

use Drupal\taxonomy\Entity\Vocabulary;

Important to note: I am using Vocabulary statically here to load an entity for the sake of brevity. It is highly recommended you inject the relevant storage using dependency injection and use that to load entities. The same goes for most classes you’ll see me referencing statically below.

Settings form

Now that we display which configuration has been chosen from the UI, it’s time to provide the actual form which will allow the user to do so. This will be made available by clicking the cogwheel under the Operations heading of the Manage Display page of the content type.

DS Field Settings Form

/**
 * {@inheritdoc}
 */
public function settingsForm($form, FormStateInterface $form_state) {
  $config = $this->getConfiguration();

  $names = taxonomy_vocabulary_get_names();
  $vocabularies = Vocabulary::loadMultiple($names); 
  $options = array();
  foreach ($vocabularies as $vocabulary) {
    $options[$vocabulary->id()] = $vocabulary->label();
  }
  $settings['vocabulary'] = array(
    '#type' => 'select',
    '#title' => t('Vocabulary'),
    '#default_value' => $config['vocabulary'],
    '#options' => $options,
  );

  return $settings;
}

Like before, we need to implement a method for this. And what we do inside is load all the taxonomy vocabulary names and prepare an array of options to be used with a Form API select list. The latter is the only element we need for this form.

Rendering the field

The last thing left to do is implement the build() method responsible for rendering the contents of our field:

/**
 * {@inheritdoc}
 */
public function build() {
  $config = $this->getConfiguration();
  if (!isset($config['vocabulary']) || !$config['vocabulary']) {
    return;
  }

  $query = \Drupal::entityQuery('taxonomy_term')
    ->condition('vid', $config['vocabulary']);

  $tids = $query->execute();
  if (!$tids) {
    return;
  }

  $terms = Term::loadMultiple($tids);
  if (!$terms) {
    return;
   }

  return array(
    '#theme' => 'item_list',
    '#items' => $this->buildTermList($terms),
  );
}

So what do we do here? First, we access the chosen vocabulary from the configuration. Then we run an EntityQuery to find all the terms in this vocabulary. Next, we load all these terms and finally we return a render array that uses the item_list theme to print our terms.

Although we don’t need it here, in most cases you’ll need to access the node entity that is currently being rendered. That is available inside the configuration array under the entity key. Moreover, under the build key you have the actual render array of the node being built. So keep this in mind and do inspect the other elements of the configuration array on your own for more information.

I would like to mention a few more things before we take a look at the actual buildTermList() method. First, for brevity, we used the EntityQuery service statically. In your project, you should inject it. Second, we used the Term class statically to load the taxonomy term entities. Again, you should inject its storage and use that for this purpose. And lastly, we should import the Term class at the top with use:

use Drupal\taxonomy\Entity\Term;

Now that this is clear, let’s take a look at our own buildTermList() method:

private function buildTermList(array $terms) {
  $config = $this->getConfiguration();
  $formatter = isset($config['field']['formatter']) && $config['field']['formatter'] ? $config['field']['formatter'] : 'unlinked';
  $items = array();
  foreach ($terms as $term) {
    $items[] = $this->buildTermListItem($term, $formatter);
  }

  return $items;
}

This method is responsible for getting the field formatter, looping through the term entities and building an array of term information that can be printed using the item_list theme. As you can see, though, the individual term entity and formatter are passed to yet another helper method to keep things nice and tidy:

private function buildTermListItem(Term $term, $formatter) {
  if ($formatter === 'linked') {
    $link_url = Url::fromRoute('entity.taxonomy_term.canonical', array('taxonomy_term' => $term->id()));
    return \Drupal::l($term->label(), $link_url);
  }

  return SafeMarkup::checkPlain($term->label());
}

Finally, in the buildTermListItem() method we either return the sanitized title of the term or a link to it depending on the formatter.

Again we see classes which should be injected but were used statically to save some space. With the risk of sounding like a broken record, keep in mind that you should inject these. For now, we must use them at the top:

use Drupal\Core\Url;
use Drupal\Component\Utility\SafeMarkup;

Conclusion

And there we have it, our very own DsField plugin in Drupal 8. Clearing the caches would now make this field available on all view modes of the Article content type.

Moreover, it can be configured to choose among multiple vocabularies, the terms of which it will then display. And finally, we can even specify a formatter to print these terms either linked or as plain text.

Daniel Sipos

Meet the author

Daniel Sipos is a Drupal developer who lives in Brussels, Belgium. He works professionally with Drupal but likes to use other PHP frameworks and technologies as well. He runs webomelette.com, a Drupal blog where he writes articles and tutorials about Drupal development, theming and site building.
Sep 14 2015
Sep 14

In the first installment of this series we started our journey towards creating some simple but powerful functionality. The goal we set was to have the possibility to load a form on each node page and to be able to choose which form type should be used on the different node bundles.

Drupal 8 logo

The first step is done. We created a custom plugin type called ReusableForm already featured with a base plugin class that new plugins can extend. Additionally, we saw that each plugin will interact with a form class that is defined in their annotation. And like with the plugins, we also created a base class new forms can extend.

It follows to see how we can configure the core node types to use one of the plugins defined on the site and how to render the relevant form when viewing the node. But first, in order to have something to work with, let’s create our first ReusableForm plugin that uses a very simple form.

Our first plugin

Inside the src/Form folder of our module, create a class called BasicForm.php (or whatever you want to call it). Inside, we can have this simple form definition:

<?php

namespace Drupal\reusable_forms\Form;

use Drupal\Core\Form\FormStateInterface;

/**
 * Defines the BasicForm class.
 */
class BasicForm extends ReusableFormBase {

  /**
   * {@inheritdoc}.
   */
  public function getFormId() {
    return 'basic_form';
  }

  /**
   * {@inheritdoc}.
   */
  public function buildForm(array $form, FormStateInterface $form_state) {

    $form = parent::buildForm($form, $form_state);

    return $form;
  }

  /**
   * {@inheritdoc}
   */
  public function submitForm(array &$form, FormStateInterface $form_state) {
    // Handle form submission.
  }
}

This form class extends our form base and implements all the required methods. For more information on forms and how they work in Drupal 8, you can check out one of my previous articles on Sitepoint.com. But as you can see, we are calling the parent buildForm() method so that the logic we defined in the base class takes place. The rest is implementation detail (and here we don’t do much). But you can perform whatever logic you want and handle the submissions in any way you need.

This form can now be used with a plugin of our type and it will have 3 form elements inherited from the form base class.

Next, let’s create our first plugin. Inside the src/Plugin/ReusableForm folder of our module, we can have a file called BasicForm.php with the following:

<?php

namespace Drupal\reusable_forms\Plugin\ReusableForm;

use Drupal\reusable_forms\ReusableFormPluginBase;

/**
 * Provides a basic form.
 *
 * @ReusableForm(
 *   id = "basic_form",
 *   name = @Translation("Basic Form"),
 *   form = "Drupal\reusable_forms\Form\BasicForm"
 * )
 */
class BasicForm extends ReusableFormPluginBase {}

As you can see, all we need for our purposes is in the annotation: the id, name and form class to be used with this plugin. You can add your own methods, override existing ones and handle way more complex logic if you want, though. But for us this is ok as the ReusableFormPluginBase class handles the form building already.

And that’s it. This is all it takes to now define new ReusableForm plugins. We create a form class with all the fields and logic it needs and then reference it inside a simple plugin class.

Node type configuration

Now that we have a ReusableForm plugin, we can proceed with configuring the node type entities to make use of it. For this, we’ll need to first turn our plugin manager into a service so that we can access it and load plugins.

Inside the reusable_forms.services.yml file of our module we can have this:

services:
    plugin.manager.reusable_forms:
        class: Drupal\reusable_forms\ReusableFormsManager
        parent: default_plugin_manager

Now we’ll be able to access the plugin manager using the plugin.manager.reusable_forms service id. And by using the parent key in the definition, we specified that all its dependencies can be looked up from the parent. That’s cool!

Next, let’s turn to our .module file and do a couple of things in there. First, we want to alter the node type edit form and add some extra information about our form plugins. This is so that when users edit a node bundle they can select which form plugin should be used with the nodes of that type:

/**
 * Implements hook_form_BASE_FORM_ID_alter().
 */
function reusable_forms_form_node_type_form_alter(&$form, FormStateInterface $form_state) {

  $form['reusable_forms'] = array(
    '#type' => 'details',
    '#title' => t('Reusable forms'),
    '#group' => 'additional_settings',
  );

  // Load the current node type configuration entity.
  $node_type = $form_state->getFormObject()->getEntity();

  $form['reusable_forms']['reusable_forms_enabled'] = array(
    '#type' => 'checkbox',
    '#title' => t('Enable reusable forms'),
    '#description' => t('Check this box if you would like a reusable form on this node type.'),
    '#default_value' => $node_type->getThirdPartySetting('reusable_forms', 'enabled', 0),
  );

  $form_plugins = \Drupal::service('plugin.manager.reusable_forms')->getDefinitions();
  $options = [];
  foreach ($form_plugins as $name => $plugin) {
    $options[$name] = $plugin['name'];
  }

  $form['reusable_forms']['reusable_forms_enabled'] = array(
    '#type' => 'radios',
    '#title' => t('Available forms'),
    '#default_value' => $node_type->getThirdPartySetting('reusable_forms', 'plugin', 'basic_form'),
    '#options' => $options,
    '#description' => t('The available forms you can choose from for this node type.'),
    '#states' => array(
      'visible' => array(
        ':input[name="reusable_forms_enabled"]' => array('checked' => TRUE),
      ),
    ),
  );

  $form['#entity_builders'][] = 'reusable_forms_form_node_type_form_builder';
}

Implementing hook_form_BASE_FORM_ID_alter will do the trick perfectly for this. Though we mustn’t forget to use the FormStateInterface class at the top:

use Drupal\Core\Form\FormStateInterface;

So what happens here? We are creating a new fieldset to group two form fields relevant for our purpose: a checkbox to enable the reusable forms and a select list to choose from the existing plugins. As options to the latter we are building an array of all the plugin names after we load our plugin manager and request from it all the available definitions. And using the #states magic we make sure that this latter field is only visible if the checkbox to enable the forms is checked.

Right at the end we are adding an extra callback function to the #entity_builders group that will be triggered when the entity is saved and that has the purpose of mapping values to an entity. So let’s see that function now:

/**
 * Entity form builder for the node type form to map some values to third party
 * settings
 */
function reusable_forms_form_node_type_form_builder($entity_type, NodeTypeInterface $type, &$form, FormStateInterface $form_state) {
  if ($form_state->getValue('reusable_forms_enabled') === 1) {
    $type->setThirdPartySetting('reusable_forms', 'enabled', 1);
    $type->setThirdPartySetting('reusable_forms', 'plugin', $form_state->getValue('reusable_forms_enabled'));
    return;
  }

  $type->unsetThirdPartySetting('reusable_forms', 'enabled');
  $type->unsetThirdPartySetting('reusable_forms', 'plugin');
}

And again, let’s make use of the NodeTypeInterface at the top:

use Drupal\node\NodeTypeInterface;

In this function we are doing something simple but awesome. If the admin has enabled the use of reusable forms on this bundle, we make use of the configuration entity’s third party settings space to store our data. Otherwise we simply unset it if it exists.

I purposefully ignored this last point when talking about the form alter we implemented before. Now you can see how the form element default values are populated by making a request to the third party settings object on the node type configuration entity.

Configuration schema

Before moving on to actually displaying the forms, we need to also add the schema definition for the new configuration we are storing. Inside the config/schema/reusable_forms.schema.yml file of our module we can add the following:

node.type.*.third_party.reusable_forms:
  type: mapping
  label: 'Reusable Forms'
  mapping:
    reusable_forms_enabled:
      type: boolean
      label: 'Whether to enable the reusable forms on this node type'
    reusable_forms_enabled:
      type: sequence
      label: 'Available forms'
      sequence:
        type: string
        label: 'Plugin name'     

Node view

Now that we are storing the user preferences on the node type config entity, let’s see how we can render our chosen form plugins on the node pages of the enabled types.

The first thing we’re going to do is define a content entity pseudo field that will be configurable from the node Manage display interface. Still inside our .module file we can have this:

/**
 * Implements hook_entity_extra_field_info().
 */
function reusable_forms_entity_extra_field_info() {
  $extra = array();

  $bundles = NodeType::loadMultiple();
  $bundles = array_filter($bundles, function($bundle){
    return $bundle->getThirdPartySetting('reusable_forms', 'enabled') === 1;
  });

  foreach ($bundles as $bundle) {
    $extra['node'][$bundle->Id()]['display']['reusable_form'] = array(
      'label' => t('Reusable form'),
      'description' => t('Reusable form'),
      'weight' => 100,
      'visible' => TRUE,
    );
  }

  return $extra;
}

And again we have to use NodeType at the top:

use Drupal\node\Entity\NodeType;

What happens here is simple. We load all the node bundles and filter out the ones for which the reusable forms are not enabled. Then for each one we define an extra display component in a very self-explanatory way.

By clearing the cache will be able to already see the new pseudo field in place on the configuration page – though it won’t yet do anything. Which brings us to the last piece of the puzzle, rendering the relevant form.

To make the pseudo field we just defined useful, we need to implement hook_entity_view (or a variant of it) and render its content:

/**
 * Implements hook_ENTITY_TYPE_view().
 */
function reusable_forms_node_view(array &$build, EntityInterface $entity, EntityViewDisplayInterface $display, $view_mode, $langcode) {
  if ($display->getComponent('reusable_form')) {
    $plugin_manager = \Drupal::service('plugin.manager.reusable_forms');
    $node_type = NodeType::load($entity->bundle());
    $plugin = $node_type->getThirdPartySetting('reusable_forms', 'plugin');
    if (!$plugin) {
      return;
    }
    $build['reusable_form'] = $plugin_manager->createInstance($plugin)->buildForm($entity);
  }
}

And let’s not forget the use statements at the top:

use Drupal\Core\Entity\Display\EntityViewDisplayInterface;
use Drupal\Core\Entity\EntityInterface;

First, we check if the reusable_form component exists on this node’s display (whether it is made visible in the UI). If it is, we add the reusable_form key to the render array that is building this node view.

We start by loading the plugin manager and the node type configuration object of the current node entity. Then we use the former to instantiate a plugin with the ID defined in the third party settings of the latter. And in doing so, as you remember, we are passing as argument the current entity object so that the form being built can be aware of the entity it is showing up with (though we are not really taking advantage of this in our example).

And that’s it. What’s left is to install the module from scratch (since we added the config schema), edit a node type and select our default plugin (or another one if you created it). Then you can configure the display of this node type to show the reusable form which will then do so when viewing a node of that type. Neat.

Conclusion

As we’ve seen in this article series, Drupal 8 provides us with the tools to do some powerful stuff. With the plugin system we set up the basis for our reusable functionality. And then we hooked into various points of Drupal core to make use of this logic. We’ve seen how any configuration entity that implements the ThirdPartySettingInterface can be extended to include new data. And lastly, we’ve displayed relevant data when viewing content entities with the help of pseudo fields.

But this is just the beginning. You can take what we did here and extend it to your needs. For instance, you can create a new content entity type that will model form submissions. The possibilities are endless.

Daniel Sipos

Meet the author

Daniel Sipos is a Drupal developer who lives in Brussels, Belgium. He works professionally with Drupal but likes to use other PHP frameworks and technologies as well. He runs webomelette.com, a Drupal blog where he writes articles and tutorials about Drupal development, theming and site building.
Sep 11 2015
Sep 11

Reusable Forms in Drupal 8

  • Drupal 8 Custom Plugin Types

Drupal 8 comes with a great addition to the backend developer toolkit in the form of the plugin system. Completely new, specific to Drupal and evolved from serving only a few specific purposes, plugins have become the go-to system for reusable functionality in Drupal 8.

Drupal 8 logo

In this article series of two parts, we will use this system to build a feature that allows the use of custom forms together with node entities. After we’re done, we’ll be able to do the following:

  • configure node bundles to use one of multiple form types to be displayed together with the node display
  • easily define new form types by extending from a sensible base class

Because the topic is very well covered elsewhere, I will not go into the details of how plugins work. But do feel free to brush up on the theory before diving into the crux of it here. And if you want to take a look at the end result, the code we write in both articles can be found in this repository.

We will get started by creating our custom plugin type. To this end, we will have 2 interfaces and 6 classes. It sounds like much, but I assure you they are rather boilerplate and quick to set up. Then, in the next installment of this series, we will see how to use it for our reusable forms attached to nodes.

Plugin manager

Responsible for discovering and loading plugins, the most important part in any plugin type is the manager. However, it’s very simple to create one because Drupal already provides us with a sensible default base to extend. So in our module’s /src folder we can have this class inside a ReusableFormManager.php file (the de facto name of our plugin type becoming ReusableForm):

<?php
namespace Drupal\reusable_forms;

use Drupal\Core\Plugin\DefaultPluginManager;
use Drupal\Core\Cache\CacheBackendInterface;
use Drupal\Core\Extension\ModuleHandlerInterface;

class ReusableFormsManager extends DefaultPluginManager {

public function __construct(\Traversable $namespaces, CacheBackendInterface $cache_backend, ModuleHandlerInterface $module_handler) {
    parent::__construct('Plugin/ReusableForm', $namespaces, $module_handler, 'Drupal\reusable_forms\ReusableFormPluginInterface', 'Drupal\reusable_forms\Annotation\ReusableForm');
    $this->alterInfo('reusable_forms_info');
    $this->setCacheBackend($cache_backend, 'reusable_forms');
  }
}

As I mentioned, our manager extends the DefaultPluginManager class and just overrides the constructor to call the parent one with some important information about our plugin type:

  • Plugin/ReusableForm – the subdirectory where plugins of this type will be found within any module
  • Drupal\reusable_forms\ReusableFormPluginInterface – the interface each of our plugins will need to implement
  • Drupal\reusable_forms\Annotation\ReusableForm – the annotation class that will define our plugin properties (such as ID, name, etc.)

Additionally, we create an alter hook which can be implemented by various modules to alter the plugin definitions and we set a key for our plugins in the cache backend. For more information about plugin managers, what they do and how they are set up, you should consult the documentation page available on Drupal.org.

Plugin interface

Next, let’s create that interface the manager expects all our plugins to implement. Inside a file called ReusableFormPluginInterface.php located in the src/ folder of our module, we can have this:

<?php

namespace Drupal\reusable_forms;

use Drupal\Core\Entity\EntityInterface;
use Drupal\Core\Plugin\ContainerFactoryPluginInterface;
use Drupal\Component\Plugin\PluginInspectionInterface;

interface ReusableFormPluginInterface extends PluginInspectionInterface, ContainerFactoryPluginInterface {

  /**
   * Return the name of the reusable form plugin.
   *
   * @return string
   */
  public function getName();

  /**
   * Builds the associated form.
   *
   * @param $entity EntityInterface.
   *   The entity this plugin is associated with.
   *
   * @return array().
   *   Render array of form that implements \Drupal\reusable_forms\Form\ReusableFormInterface
   */
  public function buildForm($entity);
}

This is a very simple interface that enforces only two methods: getName() and buildForm(). The first will return the name of the plugin while the latter is expected to be passed an entity object and to return a render array of a form definition that implements \Drupal\reusable_forms\Form\ReusableFormInterface (the interface we will set up for our actual forms). You’ll also notice that we are extending two other interfaces. Those provide us with some extra helpful methods and allow us to inject dependencies from the container.

Plugin annotation

As defined in the manager, let’s also set up our annotation class inside src/Annotation/ReusableForm.php:

<?php

namespace Drupal\reusable_forms\Annotation;

use Drupal\Component\Annotation\Plugin;

/**
 * Defines a reusable form plugin annotation object.
 *
 * @Annotation
 */
class ReusableForm extends Plugin {

  /**
   * The plugin ID.
   *
   * @var string
   */
  public $id;

  /**
   * The name of the form plugin.
   *
   * @var \Drupal\Core\Annotation\Translation
   *
   * @ingroup plugin_translatable
   */
  public $name;

  /**
   * The form class associated with this plugin
   *
   * It must implement \Drupal\reusable_forms\Form\ReusableFormInterface.
   *
   * @var string
   */
  public $form;
}

Here we simply extend the default Plugin annotation class and define three properties (id, name and form). These will be the three keys found in the annotation of our individual plugins (we’ll see an example in part two of this series).

Plugin base

So far we have the core of what we need for our plugin type: a plugin manager that can discover new plugins using the annotation we defined and instantiate them with its default factory, i.e. the Container Factory.

Let us now lay the ground work for the plugins themselves by creating a base class all the plugins can/should/will extend. Inside the src/ folder of our module we can create a new file called ReusableFormPluginBase.php with the following abstract class inside:

<?php

namespace Drupal\reusable_forms;

use Drupal\Component\Plugin\PluginBase;
use Drupal\Core\Form\FormBuilder;
use Symfony\Component\DependencyInjection\ContainerInterface;

abstract class ReusableFormPluginBase extends PluginBase implements ReusableFormPluginInterface {

  /**
   * The form builder.
   *
   * @var \Drupal\Core\Form\FormBuilder.
   */
  protected $formBuilder;

  /**
   * Constructs a ReusableFormPluginBase object.
   *
   * @param array $configuration
   * @param string $plugin_id
   * @param mixed $plugin_definition
   * @param FormBuilder $form_builder
   */
  public function __construct(array $configuration, $plugin_id, $plugin_definition, FormBuilder $form_builder) {
    parent::__construct($configuration, $plugin_id, $plugin_definition);
    $this->formBuilder = $form_builder;
  }

  /**
   * {@inheritdoc}
   */
  public static function create(ContainerInterface $container, array $configuration, $plugin_id, $plugin_definition) {
    return new static(
      $configuration,
      $plugin_id,
      $plugin_definition,
      $container->get('form_builder')
    );
  }

  /**
   * {@inheritdoc}
   */
  public function getName() {
    return $this->pluginDefinition['name'];
  }

  /**
   * {@inheritdoc}
   */
  public function buildForm($entity) {
    return $this->formBuilder->getForm($this->pluginDefinition['form'], $entity);
  }
}

There are a few things to note here. First, we are extending from the plugin base class provided by Drupal so that we get some useful functionality (the methods of PluginInspectionInterface are already implemented with sensible defaults). Second, we are implementing the interface we defined earlier. All of our plugins need to implement it so might as well take care of it here. Third, we are using dependency injection to load from the container the form_builder service we will need to build our forms. This is possible because our interface extends from the ContainerFactoryPluginInterface.

For more information about the service container and dependency injection in Drupal 8, check out one of my previous articles on Sitepoint.com.

As our interface dictates, we already take care of implementing the two methods right here in our base class. The getName() method will simply return the name of the plugin as defined in the plugin annotation. The buildForm() method, on the other hand, will use the form builder to build a form. For this it will use the class provided in the plugin annotation’s form key (which needs to be the fully qualified name of a class that implements our Form interface which we haven’t defined yet). In doing so, we also pass the $entity argument to the form (whatever that may be as long as it implements EntityInterface). This is so that the form that is being rendered on the node page becomes aware of the node it is being rendered with.

Form Interface

Our plugin type is pretty much finished. We can now provide some sensible defaults to the forms that will be used by these plugins. Inside src/Form/ReusableFormInterface.php we can have this simple interface:

<?php

namespace Drupal\reusable_forms\Form;

use Drupal\Core\Form\FormInterface;

interface ReusableFormInterface extends FormInterface {}

We are doing nothing here except for extending from the default Drupal FormInterface. We have it so that we can add whatever methods we need our forms to implement (currently none) and are able to identify forms that implement this interface as compatible with our plugins.

More from this author

Form base

Now that we have a form interface to implement, let’s also create a form base class that the rest of the forms can extend. Inside src/Form/ReusableFormBase.php we can have the following abstract class:

<?php

namespace Drupal\reusable_forms\Form;

use Drupal\Core\Entity\EntityInterface;
use Drupal\Core\Form\FormBase;
use Drupal\Core\Form\FormStateInterface;

/**
 * Defines the ReusableFormBase abstract class
 */
abstract class ReusableFormBase extends FormBase implements ReusableFormInterface {

  /**
   * @var EntityInterface.
   */
  protected $entity;

  /**
   * {@inheritdoc}.
   */
  public function buildForm(array $form, FormStateInterface $form_state) {

    $build_info = $form_state->getBuildInfo();
    if ($build_info['args'] && $build_info['args'][0] instanceof EntityInterface) {
      $this->entity = $build_info['args'][0];
    }

    $form['first_name'] = array(
      '#type' => 'textfield',
      '#title' => $this->t('First name'),
    );

    $form['last_name'] = array(
      '#type' => 'textfield',
      '#title' => $this->t('Last name'),
    );

    $form['email'] = array(
      '#type' => 'email',
      '#title' => $this->t('Email'),
    );

    $form['actions']['#type'] = 'actions';
    $form['actions']['submit'] = array(
      '#type' => 'submit',
      '#value' => $this->t('Submit'),
      '#button_type' => 'primary',
    );

    return $form;
  }
}

As you can see, we are implementing the interface but we are also extending from the default Drupal FormBase class. And in this example we only have the buildForm method that returns a simple form with three fields and a submit button. You can do whatever you want here in terms of what you consider a good base form. Additionally though, at the beginning of this method, we are checking if an EntityInterface object has been passed as an argument when this form is built and setting it as a protected property. The classes extending this will be able to make use of this entity as long as they call the parent::buildForm() method first.

Conclusion

In the first part of this article series we focused on setting up our custom plugin type and getting it ready for use. In doing so we quickly went through this process and saw how our plugins are expected to work with the actual form classes. In the next part we will work on making it possible to display them together with the nodes. This means adding extra configuration to the node type entities and displaying the forms using pseudo fields managed as part of the regular content view modes. Stay tuned!

Aug 17 2015
Aug 17

In the first article on Drupal 8 module development we looked a bit at the routing aspect of this process. We’ve seen that creating pages with paths is now a matter of declaring routes that match up with controllers. The latter, as we’ve seen, can return a render array that gets interpreted into markup and displayed in the main content area of that page. However, did you know that under the hood, Drupal actually transforms that array into a Response object according to the dictates of Symfony’s HTTPKernelInterface?

drupal8wide

In this article, I would like us to go deeper into the internals of Drupal 8 (and Symfony2) and look at what actually happens (and can happen) from the moment a request is made by a user to the one in which they see something returned in response. The example I mentioned above is just one direction this process can go in, and today we are also going to see other possibilities. The goal is to understand the flexibility of the system which in turn can help us build awesome applications.

Before going into it, I strongly recommend you check out this diagram which does an amazing job at synthesizing what is often referred to as the render pipeline. Though in my opinion it represents more than the name implies because the render system is only part of what’s depicted, albeit a big one.

Front controller (index.php)

It’s no secret that Symfony2 is now an important part of Drupal. The latter uses many of Symfony’s components, most importantly for this article the HTTPKernel and HTTPFoundation ones. Together they are responsible for encapsulating a user request, passing it to the application and then returning whatever comes back to the user in a consistent and OO way.

The HTTPKernelInterface (something you probably heard about also from other contexts) is what glues all of this together by taking in a Request object and always returning a Response one. A very simple but powerful concept.

This process is initiated inside the index.php file which starts by generating said Request object and passing it to the HTTPKernel::handle() method. The latter is then responsible for returning a Response object. At a high level, this is what happens both in a Drupal application as well as in a Symfony one (or any other that leverages the HTTPKernel component).

HTTPKernel and events

HTTPKernel is the heart of any Symfony based application. Its handle() method, as we saw, has a great deal of responsibility in preparing a response and it does so in a workflow driven by events. This makes for a very flexible application where the heavy lifting is always delegated to listeners of these events.

If you look at the diagram from earlier, you can see this workflow depicted in the second column, and it essentially represents the glue between Symfony and the Drupal side of things.

It starts with the first event called kernel.request. Subscribers to this event handle various tasks. But two very important ones in Drupal 8 are the format negotiation and routing. The first determines the type of response that needs to be returned (html, json, image, pdf, etc) while the second determines what the code responsible for handling this is (the _controller key of a route definition inside the routing.yml file). But like in most steps in this event workflow, if a listener returns a response object, the process skips most of the further steps (stops propagation) and goes straight to kernel.response.

The second event is kernel.controller which is called after the application knows which controller is responsible for handling the request. At this point, listeners can still perform some overriding operations on it. Closely following this step, the Kernel is responsible for resolving the arguments that get passed to the controller. One such operation in Drupal is loading objects based on IDs found in the request (for example nodes) and directly providing the controller with them. Then finally the controller gets called with the respective parameters.

The controller is responsible for returning a response of some kind. If it returns a Response object, the process skips to the kernel.response event. Listeners to the latter can perform last minute modifications on the object such as modifying headers or the content itself. And after getting it from the handle() method, the front controller uses the send() method on the Response object to send it back to the user and terminates the process.

symfony event workflow

Going deeper with render arrays

If the controller does not return a Response object, the Kernel fires one last event: kernel.view. Its subscribers are responsible for turning the result of the controller into an actual Response object. So this means that you have the option of returning from your controller any kind of object as long as you couple it with a VIEW event subscriber that turns that into a proper Response.

However, as we’ve seen in the example, most of the time controllers will return a render array. Usually this represents the page’s main content (similar to page callbacks in Drupal 7).

To handle this, Drupal 8 has a MainContentViewSubscriber responsible for transforming this array into proper Response objects. It does so by using a particular MainContentRenderer chosen during the format negotiation phase we’ve talked about before. And although there are a few such renderers already available, the default one used is the HtmlRenderer.

HTMLRenderer

Since this is the most commonly used type of main content renderer, let’s go in a bit deeper and see how this builds the page.

One of the cool things about this step in the process is the concept of page variants.
This means that HTMLRenderer dispatches an event responsible for finding out which type of page is to be used to wrap the main content render array: RenderEvents::SELECT_PAGE_DISPLAY_VARIANT. By default, the SimplePageVariant is used unless the Block module is enabled. In that case the BlockPageVariant kicks in and allows the placement of the blocks in the regions around the main content. If you want, you can subscribe to this event in your own module and provide your own variant.

All of this happens within the prepare() method of the HTMLRenderer which supplies the renderResponse() method with a #type => 'page' render array that wraps the main content one. The latter two get in turn wrapped into a #type => 'html' render array which gets finally rendered using the Renderer class (the equivalent of drupal_render() in Drupal 7). The resulting HTML string gets added to the Response object and gets returned to the front controller.

Although this is a very high level overview of the process, this is basically what happens. Now we have a Response object which means the Kernel can dispatch its kernel.response event. And right after this, the front controller can send the Response back to the user and terminate the process.

Conclusion

In this article we’ve taken a journey into Drupal 8 (and Symfony2) internals by following the pipeline from a user request to the response the server returns. We’ve seen how Drupal 8 leverages the HTTPKernel and HTTPFoundation Symfony2 components and how it basically lives on top of them. Additionally, we’ve seen how the glue between them is made up of the events the Kernel dispatches to which Drupal subscribes for all of its functionality. Finally, we’ve seen how HTML pages are built and returned to the user with the help of the render pipeline.

I believe that understanding what is going on under the hood in a Drupal 8 application will allow you to create awesome applications by knowing exactly which entry points you have into this flow. And I believe that if you take away only one thing from this article, it should be the word flexibility. Because the flexibility for building exactly what we need in Drupal 8 far surpasses anything in Drupal 7. It has truly become modern.

Aug 10 2015
Aug 10

If you are a Drupal developer who has dabbled in theming older versions of Drupal (5, 6, 7) you understand why frustration is the trusty companion of any Drupal themer. Luckily, though, Drupal 8 promises so many improvements that even the Angry Themer is happy for a change. It is only natural we jump in and start looking at what these improvement are.

Drupal 8 logo

In this article, we will look at some of the more important changes to theming in Drupal 8. Although we will keep things simple and start from the basics, I do assume you have at least a bit of experience with theming in Drupal 7. And since theming is a big subject and this is just an introduction, you’ll find all sorts of links to more information that can help you out.

Starting up

As with custom modules, a new theme always starts with a folder and the obligatory .info.yml file inside (as opposed to the old .info file). These go in the root themes folder of the Drupal codebase (as opposed to the old sites/all/themes directory) and they should both have the same name (e.g. my_theme.info.yml within the my_theme folder).

Inside the .info.yml file we provide a few required keys:

name: Theme name
description: Theme description
type: theme
core: 8.x

All the rest are optional and come as needed. With this in place, you can already navigate to admin/appearance and enable the new theme or set it as default. You’ll notice that from the good ‘ol Bartik you now have a really naked theme in place. But the big difference from Drupal 7 is that you can easily start theming every aspect of your website.

A major improvement is that we now have an intermediary core theme called Classy which bridges the gap between the data output by the Drupal backend (usually the system module) and the actual themes. So what all the other available core themes do (and what you can as well) is use Classy as their base theme and override its templates:

base theme: classy

Alternatively, you can also not do this but copy all of its template files into your theme and you’ll end up at the same place. But you probably won’t need all those files (some might not need changing) so in my opinion it’s just better to use Classy as a base theme and just override what you need.

Although I won’t go into details, region definition is also quite an important aspect of a theme’s info.yml file:

regions:
  header: 'Header'
  content: 'Content'
  footer: 'Footer'

With this in place, inside your page.html.twig template file you can print these regions out like so:

{{ page.header }}

This is the Twig templating syntax you should start getting familiar with if you haven’t already.

Twig

By now I think everybody knows that Twig is the templating language used in Drupal 8. I won’t go into it too much because there are many resources out there with plenty of information about how Twig syntax can make themers forget all about PHPTemplate in no time.

But one important thing to keep in mind is that there are no more theme functions in Drupal 8. This means that all themable output is run through an html.twig file. We can still use hook_theme() to define reusable theme implementations, but they will now all use Twig files. And the cool thing is that these Twig templates are extensible. This means they can define only the necessary bits related to them and inherit the rest from their parent. Check out the Twig extends documentation for more information on what I mean.

Templates

I mentioned before how in Drupal 8 we are in full control over the markup of our site due to everything being neatly organised in template files within the Classy theme. So one of the next steps in building your theme would be overriding the html.html.twig and/or page.html.twig files to provide markup for your pages. Doing so, you get to play with semantic HTML5 markup because that is what Drupal 8 outputs by default.

All of these template files have documentation at the top with information about what variables you have available. Additionally, you can make use of various Twig filters and functions to manipulate this data straight from the template files. It is in fact recommended, for instance, to build translatable strings or urls straight in there rather than the preprocessor in order to maybe avoid unnecessary function calls (if these don’t actually end up being printed).

And speaking of preprocess functions, they do still exist. However, there is no longer a template.php file to put them in but rather a .theme PHP file (my_theme.theme) inside the root theme folder.

An interesting note about preprocessors is that in Drupal 8 we have to try to always prepare render arrays for the template file variables rather than final markup as we often do in Drupal 7. Of course, this is only if the data needs to be rendered and is not already just a simple string or something primitive like that. The point is to no longer call drupal_render() within our preprocessor functions but let the Twig magic handle that for us.

Debugging

There are many improvements made also to debugging of theme information. By turning on Twig debugging (debug: true) inside the sites/defaults/services.yml file, you get a bunch of helpful HTML comments printed in the page source.

Theme debugging in Drupal 8

These allow you to see which template file is responsible for a particular piece of markup, where it is located and what theme suggestions you can use to override it. No more spending hours trying to figure out what to override. This is a great win!

Additionally, Twig comes with the dump() function which allows you to print out a particular variable to the page from Twig. However, if that is not enough for you, the Devel module comes with the kint() function that provides a better (traversable) variable inspection tool. This is the new Krumo.

Assets and libraries

The last thing we are going to cover here is the topic of assets (CSS and JavaScript files). A notable change is that Drupal 8 ships with jQuery 2.x alongside other modern frontend libraries like Modernizr, Backbone.js and Underscore.js. And if you ever had to work with jQuery in Drupal 7 you’ll understand why this is no small gain. Plus this means that IE8 and lower are no longer supported!

Additionally, Drupal 8 has adopted a SMACSS based CSS file organization and we have some [good architecture and best practices] (https://www.drupal.org/node/1887918#best-practices) in place as well. No more excuses for messy CSS in our theme!

One thing that trips people up in the beginning is that, for performance reasons, assets are no longer added indiscriminately to every page. So if that Ajax functionality you’re trying out doesn’t work, make sure Drupal has loaded the necessary scripts for it. You can do so by declaring them as dependencies to your own.

What’s great is that we now have a unified way of doing all of this across the entire development spectrum. We use libraries that contain both javascript and css files, which can have dependencies on other assets and which get #attached to render arrays. If you want them loaded on all pages, you can also add them to your theme’s info.yml file or implement hook_page_attachments() and add them like that. However, it is recommended to always attach libraries to render arrays to make sure your assets don’t get loaded unless they are really needed and that they are cached properly with the data they serve.

Conclusion

In this article we’ve looked at some of the more prominent changes to theming in Drupal 8. We’ve done so by taking a look at the starting point from which we create new themes and moved through some of the main topics related to this process. By no means, however, has this been a complete rundown of all the changes. I recommend keeping up to date with the documentation on Drupal.org (which is also constantly updating) and jump in the code yourself. It should be fun!

Jul 06 2015
Jul 06

In this article, we are going to look at building a multistep form in Drupal 8. For brevity, the form will have only two steps in the shape of two completely separate forms. To persist values across these steps, we will use functionality provided by Drupal’s core for storing temporary and private data across multiple requests.

Drupal 8 logo

In Drupal 7, a similar approach can be achieved using the cTools object cache. Alternatively, there is the option of persisting data through the $form_state array as illustrated in this tutorial.

The code we write in this article can be found in this repository alongside much of the Drupal 8 work we’ve been doing so far. We will be dealing with forms quite a lot so I do recommend checking out one of the previous articles on Drupal 8 in which we talk about forms.

The plan

As I mentioned above, our multistep form will consist of two independent forms with two simple elements each. Users will be able to fill in the first one and move to the second form where they can either go back to the previous step or fill it in and press submit. While navigating between the different steps, the previously submitted values are stored and used to pre-populate the form fields. If the last form is submitted, however, the data gets processed (not covered in this article) and cleared from the temporary storage.

Technically, both of these forms will inherit common functionality from an abstract form class we will call MultistepFormBase. This class will be in charge of injecting the necessary dependencies, scaffolding the form, processing the end result and anything else that is needed and is common to both.

We will group all the form classes together and place them inside a new folder called Multistep located within the Form plugin directory of our demo module (next to the old DemoForm). This is purely for having a clean structure and being able to quickly tell which forms are part of our multistep form process.

The code

We will start with the form base class. I will explain what is going on here after we see the code.

MultistepFormBase.php:

/**
 * @file
 * Contains \Drupal\demo\Form\Multistep\MultistepFormBase.
 */

namespace Drupal\demo\Form\Multistep;

use Drupal\Core\Form\FormBase;
use Drupal\Core\Form\FormStateInterface;
use Drupal\Core\Session\AccountInterface;
use Drupal\Core\Session\SessionManagerInterface;
use Drupal\user\PrivateTempStoreFactory;
use Symfony\Component\DependencyInjection\ContainerInterface;

abstract class MultistepFormBase extends FormBase {

  /**
   * @var \Drupal\user\PrivateTempStoreFactory
   */
  protected $tempStoreFactory;

  /**
   * @var \Drupal\Core\Session\SessionManagerInterface
   */
  private $sessionManager;

  /**
   * @var \Drupal\Core\Session\AccountInterface
   */
  private $currentUser;

  /**
   * @var \Drupal\user\PrivateTempStore
   */
  protected $store;

  /**
   * Constructs a \Drupal\demo\Form\Multistep\MultistepFormBase.
   *
   * @param \Drupal\user\PrivateTempStoreFactory $temp_store_factory
   * @param \Drupal\Core\Session\SessionManagerInterface $session_manager
   * @param \Drupal\Core\Session\AccountInterface $current_user
   */
  public function __construct(PrivateTempStoreFactory $temp_store_factory, SessionManagerInterface $session_manager, AccountInterface $current_user) {
    $this->tempStoreFactory = $temp_store_factory;
    $this->sessionManager = $session_manager;
    $this->currentUser = $current_user;

    $this->store = $this->tempStoreFactory->get('multistep_data');
  }

  /**
   * {@inheritdoc}
   */
  public static function create(ContainerInterface $container) {
    return new static(
      $container->get('user.private_tempstore'),
      $container->get('session_manager'),
      $container->get('current_user')
    );
  }

  /**
   * {@inheritdoc}.
   */
  public function buildForm(array $form, FormStateInterface $form_state) {
    // Start a manual session for anonymous users.
    if ($this->currentUser->isAnonymous() && !isset($_SESSION['multistep_form_holds_session'])) {
      $_SESSION['multistep_form_holds_session'] = true;
      $this->sessionManager->start();
    }

    $form = array();
    $form['actions']['#type'] = 'actions';
    $form['actions']['submit'] = array(
      '#type' => 'submit',
      '#value' => $this->t('Submit'),
      '#button_type' => 'primary',
      '#weight' => 10,
    );

    return $form;
  }

  /**
   * Saves the data from the multistep form.
   */
  protected function saveData() {
    // Logic for saving data goes here...
    $this->deleteStore();
    drupal_set_message($this->t('The form has been saved.'));

  }

  /**
   * Helper method that removes all the keys from the store collection used for
   * the multistep form.
   */
  protected function deleteStore() {
    $keys = ['name', 'email', 'age', 'location'];
    foreach ($keys as $key) {
      $this->store->delete($key);
    }
  }
}

Our abstract form class extends from the default Drupal FormBase class so that we can use some of the functionality made available by it and the traits it uses. We are using dependency injection to inject some of the needed services:

  • PrivateTempStoreFactory gives us a temporary store that is private to the current user (PrivateTempStore). We will keep all the submitted data from the form steps in this store. In the constructor, we are also immediately saving the store attribute which contains a reference to the multistep_data key/value collection we will use for this process. The get() method on the factory either creates the store if it doesn’t exist or retrieves it from the storage.
  • The SessionManager allows us to start a session for anonymous users.
  • The CurrentUser allows us to check if the current user is anonymous.

Inside the buildForm() method we do two main things. First, we start a session for anonymous users if one does’t already exist. This is because without a session we cannot pass around temporary data across multiple requests. We use the session manager for this. Second, we create a base submit action button that will be present on all the implementing forms.

The saveData() method is going to be called from one or more of the implementing forms and is responsible with persisting the data from the temporary storage once the multistep process is completed. We won’t be going into the details of this implementation because it depends entirely on your use case (e.g. you can create a configuration entity from each submission). We do, however, handle the removal of all the items in the store once the data has been persisted. Keep in mind though that these types of logic checks should not be performed in the base class. You should defer to a dedicated service class as usual, or use a similar approach.

Now it’s time for the actual forms that will represent steps in the process. We start with the first class inside a file called MultistepOneForm.php:

/**
 * @file
 * Contains \Drupal\demo\Form\Multistep\MultistepOneForm.
 */

namespace Drupal\demo\Form\Multistep;

use Drupal\Core\Form\FormStateInterface;

class MultistepOneForm extends MultistepFormBase {

  /**
   * {@inheritdoc}.
   */
  public function getFormId() {
    return 'multistep_form_one';
  }

  /**
   * {@inheritdoc}.
   */
  public function buildForm(array $form, FormStateInterface $form_state) {

    $form = parent::buildForm($form, $form_state);

    $form['name'] = array(
      '#type' => 'textfield',
      '#title' => $this->t('Your name'),
      '#default_value' => $this->store->get('name') ? $this->store->get('name') : '',
    );

    $form['email'] = array(
      '#type' => 'email',
      '#title' => $this->t('Your email address'),
      '#default_value' => $this->store->get('email') ? $this->store->get('email') : '',
    );

    $form['actions']['submit']['#value'] = $this->t('Next');
    return $form;
  }

  /**
   * {@inheritdoc}
   */
  public function submitForm(array &$form, FormStateInterface $form_state) {
    $this->store->set('email', $form_state->getValue('email'));
    $this->store->set('name', $form_state->getValue('name'));
    $form_state->setRedirect('demo.multistep_two');
  }
}

This form will look something like this:

Drupal 8 Multistep Forms 1

In the buildForm() method we are defining our two dummy form elements. Do notice that we are retrieving the existing form definition from the parent class first. The default values for these fields are set as the values found in the store for those keys (so that users can see the values they filled in at this step if they come back to it). Finally, we are changing the value of the action button to Next (to indicate that this form is not the final one).

In the submitForm() method we save the submitted values to the store and then redirect to the second form (which can be found at the route demo.multistep_two). Keep in mind that we are not doing any sort of validation here to keep the code light. But most use cases will call for some input validation.

Since we’ve touched upon the issue of routes, let’s update the route file in our demo module and create two new routes for our forms:

demo.routing.yml:

demo.multistep_one:
  path: '/demo/multistep-one'
  defaults:
    _form: '\Drupal\demo\Form\Multistep\MultistepOneForm'
    _title: 'First form'
  requirements:
    _permission: 'access content'
demo.multistep_two:
  path: '/demo/multistep-two'
  defaults:
    _form: '\Drupal\demo\Form\Multistep\MultistepTwoForm'
    _title: 'Second form'
  requirements:
    _permission: 'access content'

For more information about what is going on in this file you can read one of the previous Drupal 8 articles which explain routes as well.

Finally, we can create our second form (inside a file called MultistepTwoForm):

/**
 * @file
 * Contains \Drupal\demo\Form\Multistep\MultistepTwoForm.
 */

namespace Drupal\demo\Form\Multistep;

use Drupal\Core\Form\FormStateInterface;
use Drupal\Core\Url;

class MultistepTwoForm extends MultistepFormBase {

  /**
   * {@inheritdoc}.
   */
  public function getFormId() {
    return 'multistep_form_two';
  }

  /**
   * {@inheritdoc}.
   */
  public function buildForm(array $form, FormStateInterface $form_state) {

    $form = parent::buildForm($form, $form_state);

    $form['age'] = array(
      '#type' => 'textfield',
      '#title' => $this->t('Your age'),
      '#default_value' => $this->store->get('age') ? $this->store->get('age') : '',
    );

    $form['location'] = array(
      '#type' => 'textfield',
      '#title' => $this->t('Your location'),
      '#default_value' => $this->store->get('location') ? $this->store->get('location') : '',
    );

    $form['actions']['previous'] = array(
      '#type' => 'link',
      '#title' => $this->t('Previous'),
      '#attributes' => array(
        'class' => array('button'),
      ),
      '#weight' => 0,
      '#url' => Url::fromRoute('demo.multistep_one'),
    );

    return $form;
  }

  /**
   * {@inheritdoc}
   */
  public function submitForm(array &$form, FormStateInterface $form_state) {
    $this->store->set('age', $form_state->getValue('age'));
    $this->store->set('location', $form_state->getValue('location'));

    // Save the data
    parent::saveData();
    $form_state->setRedirect('some_route');
  }
}

This one will look like this, again very simple:

Drupal 8 Multistep Forms 1

Again, we are extending from our base class like we did with the first form. This time, however, we have different form elements and we are adding a new action link next to the submit button. This will allow users to navigate back to the first step of the form process.

Inside the submitForm() method we again save the values to the store and defer to the parent class to persist this data in any way it sees fit. We then redirect to whatever page we want (the route we use here is a dummy one).

And that is pretty much it. We should now have a working multistep form that uses the PrivateTempStore to keep data available across multiple requests. If we need more steps, all we have to do is create some more forms, add them in between the existing ones and make a couple of adjustments. Of course you can make this much more flexible by not hardcoding the route names in the links and redirects, but I leave that part up to you.

Conclusion

In this article, we looked at a simple way to create a multistep form in Drupal 8. You can, of course, build on this approach and create highly complex and dynamic processes that involve not just forms but also other kinds of steps that leverage cross-request data. Thus, the purpose of this article has been as much about multistep forms as it has been about illustrating the power of the PrivateTempStore. And if you, like me, think that the cTools object cache is very powerful in Drupal 7, you’ll be very invested in its Drupal 8 counterpart.

Jun 10 2015
Jun 10

One of the things that makes Drupal great is its flexible user permission system. The out of the box permissions grid we are all familiar with covers most uses cases of controlling what users can and cannot do. It is also very easy for module developers to create new permissions and roles that restrict the logic they implement.

Drupal logo

Nevertheless, I have encountered a practical use case where the default configuration options are not enough. Namely, if you need to have multiple users with access to edit a particular node of a given type but without them necessarily having access to edit others of the same type. In other words, the next great article should be editable by Laura and Glenn but not by their colleagues. However, out of the box, users of a particular role can be masters either of their own content or of all content of a certain type. So this is not immediately possible.

In this article I am going to show you my solution to this problem in the form of a simple custom module called editor_list. Article nodes will have a field where you can select users and only these users (or those who have full access) will be able to edit that particular node. You can find the module already in this git repository and you can install it on your site for a quick start. Do keep in mind that it has a dependency on the Entity Reference module as we will see in a minute.

I will keep the code comments to a minimum to save space but you can find them in the repository if you want. Basic knowledge of Drupal 7 is assumed in the remainder of this tutorial.

Scaffolding

We first need the editor_list.info file for our module to get us going:

name = Editor List
description = Module illustrating a custom solution for having multiple editors on a node.
core = 7.x
dependencies[] = entityreference

Next, we need our editor_list.module file where most of our business logic will be located. So go ahead and create it and we will populate it as we go on.

Finally, though not covered here, we can have an editor_list.install file where we can implement hook_install() and hook_update hooks to create fields and/or deploy configuration. In the repository, you’ll find that I provided an install hook that already creates an entity reference field called field_editors and attaches it to the Article content type. If you are following along but not using the code in the repository, you should go ahead and create the field manually through the UI. It’s a simple field that references User entities and allows for unlimited selections. Nothing major.

Node access

Going back to our .module file, it’s time to implement our access logic. First though, to make things as flexible and reusable as possible, let’s have a simple function that returns an array of node types to which we apply our access logic:

function editor_list_node_types() {
  return array('article');
}

Since we are only targeting articles, this will suffice. But we will use this function in multiple places so in case we need to target other types as well, we just have to update this array.

Next, let’s write another helpful function that returns all the user IDs set in the editors field of a given node. We will also use this in multiple places:

function editor_list_uids_from_list($node) {
  $users = field_get_items('node', $node, 'field_editors');

  $allowed_uids = array();
  if ($users) {
    $allowed_uids = array_map(function($user) {
      return $user['target_id'];
    }, $users);
  }

  return $allowed_uids;
}

I believe the function is quite self explanatory so I won’t go into details here. Instead, we can turn to our hook_node_access() implementation that gets called by Drupal whenever a user tries to do something with a node (view, edit or delete):

/**
 * Implements hook_node_access().
 */
function editor_list_node_access($node, $op, $account) {
  $node_types = editor_list_node_types();

  if ( ! is_object($node) || ! in_array($node->type, $node_types) || $op !== 'update') {
    return NODE_ACCESS_IGNORE;
  }

  $allowed_uids = editor_list_uids_from_list($node);

  if (empty($allowed_uids)) {
    return NODE_ACCESS_IGNORE;
  }

  if (in_array($account->uid, $allowed_uids)) {
    return NODE_ACCESS_ALLOW;
  }
}

So what’s happening here?

First, we use our previously declared helper function to get the list of node types we want to target, and we basically ignore the situation and return if the node type of the currently accessed node is not within our list or if the operation the user is attempting is not of the type “update”. Then we use our other helper function to check if there are any users in the editor list for this node and again ignore the situation if there aren’t. However, if there are, and our accessing user is among them, we return the NODE_ACCESS_ALLOW constant which basically gives the user access to perform the attempted operation. And that’s it.

You can check out the documentation for more information about how this hook works.

Let’s say you have admin users who can create and edit any type of content and regular authenticated users who cannot edit articles (apart from maybe the ones they created themselves). Adding one of these latter users to a node’s editor list would give them access to that particular node. And another great thing is that since this is all nicely integrated, contextual filters and tabs also take these dynamic permissions into account.

Field access

We now have a working module that does what I initially set out for it to do. But let’s say that your admin users are the only ones responsible for adding users to the editor lists. In other words, you are afraid that if your editors can edit their nodes and remove themselves from the list, they’ll get locked out of the node they are supposed to work on.

To account for this situation, we need to implement a field access check and remove the possibility that editors tamper with that field. Implementing hook_field_access should do the trick nicely. And if you are wondering, this hook is similar to hook_node_access() but is responsible for individual fields rather than the entire node (+ a couple of other small differences).

/**
 * Implements hook_field_access().
 */
function editor_list_field_access($op, $field, $entity_type, $entity, $account) {
  $node_types = editor_list_node_types();
  if ($entity_type === 'node' && is_object($entity) && in_array($entity->type, $node_types)) {
    return editor_list_control_field_access($op, $field, $entity_type, $entity, $account);
  }
}

And here we have it. There are a few more parameters because this hook gets called for all entities, not just nodes. But again, we check if the currently accessed node is one of those we defined earlier (and that the entity is in fact a node) and this time delegate to another function to keep things tidier:

function editor_list_control_field_access($op, $field, $entity_type, $entity, $account) {
  if ($op !== 'edit') {
    return;
  }

  $uids = editor_list_uids_from_list($entity);
  if (!in_array($account->uid, $uids)) {
    return;
  }

  $deny = array('field_editors');
  if (in_array($field['field_name'], $deny)) {
    return false;
  }
}}

Since we only care if the user is trying to update a particular field, we return nothing if this is not the case. Keep in mind that the op string here is edit and not update as it was in the other hook. This is just one of those Drupal quirks of inconsistency we all came to love so much. And like before, we ignore the situation if the current user is not part of the editor list.

Then, we define an array of field names we want to deny access to (in our case only one but we can add to it depending on the use case). Finally, we return false if the currently accessed field is part of our $deny array. Yet another difference here in that we have to return a boolean instead of a constant like we did before.

Now the editors in the list of a given node cannot remove themselves or add anybody else to the list. But then again, in some cases you may want this functionality and in others not. It’s up to you.

Tidying up

The last thing I am going to show you here relates to organization and maybe a bit of user experience. With our current implementation, the editor list field on the Article nodes is present somewhere on the form (wherever you dragged-and-dropped it when editing the field settings). However, wouldn’t it be nice if it were automatically part of the Authoring information group at the bottom of the page? Something like this:

Drupal 7 multiple editors per node

I think so. Let’s see how we can do that.

First, we need to implement hook_form_alter or one of its variations. I prefer the most targeted one to avoid unnecessary calls to it and a bunch of conditional checks:

/**
 * Implements hook_form_BASE_FORM_ID_alter().
 */
function editor_list_form_article_node_form_alter(&$form, &$form_state, $form_id) {
  $form['#after_build'][] = 'editor_list_node_form_after_build';
}

We went with the BASE_FORM_ID of the article nodes here so if we extend our application to other types we would do the same for those as well. Inside, we just define an #after_build function to be triggered when the form has finished building. This is to ensure all the form alterations have been already done by contributed modules. All that is left to be done is to write the function responsible for making changes to the form:

function editor_list_node_form_after_build($form, &$form_state) {
  $field = field_info_field('field_editors');
  if ( ! field_access('edit', $field, 'node', $form['#entity'])) {
    return $form;
  }

  if ($form['author']['#access'] === 0) {
    return $form;
  }

  $field_editors = $form['field_editors'];
  $field_editors['#weight'] = 0;
  $form['author']['additional_authors'] = $field_editors;
  $form['field_editors'] = array();

  return $form;
}

This looks complicated but it really isn’t. We begin by loading the field definition of our editor list field. This is so that we can run the field_access check on it and just return the form array unchanged if the current user doesn’t have access to the field. Next, we do the same if the current user does not have access to the author group on the form (this is the Authoring information group we want to place the field into). And lastly, we make a copy of the field definition, change its weight and place it into the group, followed by unsetting the original definition to avoid having duplicates.

And that is pretty much it. Now the editors list field should be tucked in with the rest of the information related to authorship.

Conclusion

In this article, we created a solution to a content editing problem that Drupal 7 could not fix out of the box. However, it did provide us with the development tools necessary to make this an easy task inside of a custom module.

We now have an editor list field on the article node form by which we can specify exactly which users have access to that particular node. Though do keep in mind that in order for this to be of any use, the users you add to these lists must not have a role that allows them to edit all article nodes. Otherwise you won’t see much of a difference.

May 15 2015
May 15

In this article, I am going to show you a clean way of using the Drupal 8 Ajax API without writing one line of JavaScript code. To this end, we will go back to the first custom form we built for Drupal 8 in a previous article and Ajaxify some of its behaviour to make it more user friendly.

Drupal 8 logo

An updated version of this form can be found in this repository under the name DemoForm (the demo module). The code we write in this article can also be found there but in a separate branch called ajax. I recommend you clone the repo and install the module in your development environment if you want to follow along.

DemoForm

Although poorly named, the DemoForm was very helpful in illustrating the basics of writing a custom form in Drupal 8. It handles validation, configuration and exemplifies the use of the Form API in general. Of course, it focuses on the basics and has nothing spectacular going on.

If you remember, or check the code, you’ll see that the form presents a single textfield responsible for collecting an email address to be saved as configuration. The form validation is in charge of making sure that the submitted email has a .com ending (a poor attempt at that but enough to illustrate the principle of form validation). So when a user submits the form, they are saving a new email address to the configuration and get a confirmation message printed to the screen.

In this article, we will move the email validation logic to an Ajax callback so that after the user has finished typing the email address, the validation gets automagically triggered and a message printed without submitting the form. Again, there is nothing spectacular about this behaviour and you will see it quite often in forms in the wild (typically to validate usernames). But it’s a good exercise for looking at Ajax in Drupal 8.

Ajax form

The first thing we need to do is move the email validation logic from the general validateForm() to a method that handles only this aspect:

/**
 * Validates that the email field is correct.
 */
protected function validateEmail(array &$form, FormStateInterface $form_state) {
  if (substr($form_state->getValue('email'), -4) !== '.com') {
    return FALSE;
  }
  return TRUE;
}

As you can notice, we’ve also changed the logic a bit to make sure the email address ends with a .com.

Then, we can defer to this logic from the main validation method to make sure our existing behaviour still works:

/**
 * {@inheritdoc}
 */
public function validateForm(array &$form, FormStateInterface $form_state) {
  // Validate email.
  if (!$this->validateEmail($form, $form_state)) {
    $form_state->setErrorByName('email', $this->t('This is not a .com email address.'));
  }
}

This way even if our form gets somehow submitted (programatically or otherwise), the validation will still be run.

Next, we need to turn to our form definition, specifically the email field, and make it trigger ajax requests based on a user interaction. This will be the act of a user changing the value of the field and removing focus from it:

$form['email'] = array(
  '#type' => 'email',
  '#title' => $this->t('Your .com email address.'),
  '#default_value' => $config->get('demo.email_address'),
  '#ajax' => [
    'callback' => array($this, 'validateEmailAjax'),
    'event' => 'change',
    'progress' => array(
      'type' => 'throbber',
      'message' => t('Verifying email...'),
    ),
  ],
  '#suffix' => '<span class="email-valid-message"></span>'
);

What we did new here is add the #ajax key to the array with some of the relevant keys. Additionally, we added a little markup after the form element as a wrapper for a short message regarding the validity of the email.

The callback inside the #ajax array points to a method inside our form class (validateEmailAjax()) while the event adds a javascript binding to this form element for the jQuery change event. Alternatively, you can also specify a path key instead of a callback, but in our case it would mean having to also set up a route and a controller which seems redundant. And we don’t want the wrapper key because we do not intend to fill up an area with returned content but want to fine grain the actions that result from the callback. For that, we will use Ajax commands.

To learn more about all of this, I encourage you to consult the Ajax API page or the Form API entry for Ajax. There are a handful of other options you can use to further customize the Ajax behavior of your form elements.

Now it’s time to write the callback method inside of our form class. This receives the $form array and $form_state object as arguments coming from the form that triggered the Ajax request:

/**
 * Ajax callback to validate the email field.
 */
public function validateEmailAjax(array &$form, FormStateInterface $form_state) {
  $valid = $this->validateEmail($form, $form_state);
  $response = new AjaxResponse();
  if ($valid) {
    $css = ['border' => '1px solid green'];
    $message = $this->t('Email ok.');
  }
  else {
    $css = ['border' => '1px solid red'];
    $message = $this->t('Email not valid.');
  }
  $response->addCommand(new CssCommand('#edit-email', $css));
  $response->addCommand(new HtmlCommand('.email-valid-message', $message));
  return $response;
}

Simply put, in this method, we perform the validation and return an Ajax response with multiple commands that differ depending on the validation result. With the CssCommand we apply some css directly to the email form element while with the HtmlCommand we replace the contents of the specified selector (remember the suffix from our form element?).

These commands pretty much map to jQuery functions so they are quite easy to grasp. You can find a list of all available commands on this page. And since we are using three new classes inside this method, we must remember to also use them at the top:

use Drupal\Core\Ajax\AjaxResponse;
use Drupal\Core\Ajax\CssCommand;
use Drupal\Core\Ajax\HtmlCommand;

And that is pretty much it. If you clear the cache and reload your form, typing into the email field and removing focus will trigger the callback to validate the email address. You’ll notice the little throbber icon there (which can be changed in the definition) and the short message we defined as well. A correct email address should highlight the field in green and print the OK message while on the contrary the color red is used with an opposite message.

If we had specified a wrapper in the form element definition, we could have returned some content (or render array) which would have been placed inside that selector. So you have the option of choosing between returning content or Ajax commands but I recommend the latter for most cases because they offer a more flexible (and consistent) behavior.

Conclusion

In this article we’ve seen an example of using Ajax to improve our form and make it more friendly to end users. And we have written exactly zero lines of javascript to accomplish this.

In our case, it really is a matter of preference or fancification. But if you are dealing with a 20 field form which has validation on multiple fields similar to this, using Ajax really makes sense. It doesn’t annoy users with having to submit the form only to realize their input is invalid.

Although forms are the main area where you’ll see Ajax in Drupal 8, there are a couple of other ways you can leverage it without writing JavaScript.

Once nice way is to add the use-ajax class on any link. This will have Drupal make an Ajax request to the URL in the href attribute whenever the link is clicked. From the callback you can return Ajax commands and perform various actions as needed. But do keep in mind that jQuery and other core scripts are not loaded on all pages for anonymous users (hence Ajax will gracefully degrade to regular link behaviour). So make sure you include these scripts for anonymous users if you need this behavior.

May 01 2015
May 01

In this article we are going to look at automated testing in Drupal 8. More specifically, we are going to write a few integration tests for some of the business logic we wrote in the previous Sitepoint articles on Drupal 8 module development. You can find the latest version of that code in this repository along with the tests we write today.

Drupal 8 logo

But before doing that, we will talk a bit about what kinds of tests we can write in Drupal 8 and how they actually work.

Simpletest (Testing)

Simpletest is the Drupal specific testing framework. For Drupal 6 it was a contributed module but since Drupal 7 it has been part of the core package. Simpletest is now an integral part of Drupal core development, allowing for safe API modifications due to an extensive codebase test coverage.

Right off the bat I will mention the authoritative documentation page for Drupal testing with Simpletest. There you can find a hub of information related to how Simpletest works, how you can write tests for it, what API methods you can use, etc.

By default, the Simpletest module that comes with Drupal core is not enabled so we will have to do that ourselves if we want to run tests. It can be found on the Extend page named as Testing.

Once that is done, we can head to admin/config/development/testing and see all the tests currently available for the site. These include both core and contrib module tests. At the very bottom, there is also the Clean environment button that we can use if any of our tests quit unexpectedly and there are some remaining test tables in your database.

How does Simpletest work?

When we run a test written for Simpletest, the latter uses the existing codebase and instructions found in the test to create a separate Drupal environment in which the test can run. This means adding additional tables to the database (prefixed by simpletest_) and test data that are used to replicate the site instance.

Depending on the type of test we are running and what it contains, the nature of this replication can differ. In other words, the environment can have different data and core functionality depending on the test itself.

What kinds of tests are there in Drupal 8?

There are two main types of tests that we can write for Drupal 8: unit tests using PHPUnit (which is in core now) and functional tests (using Simpletest). However, the latter can also be split into two different kinds: web tests (which require web output) and kernel tests (which do not require web output). In this article we will practically cover only web tests because most of the functionality we wrote in the previous articles is manifested through output so that’s how we need to test it as well.

Writing any type of test starts by implementing a specific class and placing it inside the src/Tests folder of the module it tests. I also encourage you to read this documentation page that contains some more information on this topic as I do not want to duplicate it here.

Our tests

As I mentioned, in this article we will focus on providing test coverage for some of the business logic we created in the series on Drupal 8 module development. Although there is nothing complicated happening there, the demo module we built offers a good example for starting out our testing process as well. So let’s get started by first determining what we will test.

By looking at the demo module, we can delineate the following aspects we can test:

That’s pretty much it. The custom menu link we defined inside the demo.links.menu.yml could also be tested but that should already work out of the box so I prefer not to.

For the sake of brevity and the fact that we don’t have too much we need to test, I will include all of our testing methods into one single class. However, you should probably group yours into multiple classes depending on what they are actually responsible for.

Inside a file called DemoTest.php located in the src/Tests/ folder, we can start by adding the following:

<?php

namespace Drupal\demo\Tests;

use Drupal\simpletest\WebTestBase;

/**
 * Tests the Drupal 8 demo module functionality
 *
 * @group demo
 */
class DemoTest extends WebTestBase {

  /**
   * Modules to install.
   *
   * @var array
   */
  public static $modules = array('demo', 'node', 'block');

  /**
   * A simple user with 'access content' permission
   */
  private $user;

  /**
   * Perform any initial set up tasks that run before every test method
   */
  public function setUp() {
    parent::setUp();
    $this->user = $this->drupalCreateUser(array('access content'));
  }
}

Here we have a simple test class which for every test it runs, will enable the modules in the $modules property and create a new user stored inside the $user property (by virtue of running the setUp() method).

For our purposes, we need to enable the demo module because that is what we are testing, the block module because we have a custom block plugin we need to test and the node module because our logic uses the access content permission defined by this module. Additionally, the user is created just so we can make sure this permission is respected.

For the three bullet points we identified above, we will now create three test methods. Keep in mind that each needs to start with the prefix test in order for Simpletest to run them automatically.

Testing the page

We can start by testing the custom page callback:

/**
 * Tests that the 'demo/' path returns the right content
 */
public function testCustomPageExists() {
  $this->drupalLogin($this->user);

  $this->drupalGet('demo');
  $this->assertResponse(200);

  $demo_service = \Drupal::service('demo.demo_service');
  $this->assertText(sprintf('Hello %s!', $demo_service->getDemoValue()), 'Correct message is shown.');
}

And here is the code that does it.

First, we log in with the user we created in the setUp() method and then navigate to the demo path. Simpletest handles this navigation using its own internal browser. Next, we assert that the response of the last accessed page is 200. This validates that the page exists. However, this is not enough because we need to make sure the text rendered on the page is the one loaded from our service.

For this, we statically access the \Drupal class and load our service. Then we assert that the page outputs the hello message composed of the hardcoded string and the return value of the service’s getDemoValue() method. It’s probably a good idea to write a unit test for whatever logic happens inside the service but for our case this would be quite redundant.

And that’s it with the page related logic. We can go to the testing page on our site, find the newly created DemoTest and run it. If all is well, we should have all green and no fails.

drupal 8 automatated tests

Testing the form

For the form we have another method, albeit more meaty, that tests all the necessary logic:

/**
 * Tests the custom form
 */
public function testCustomFormWorks() {
  $this->drupalLogin($this->user);
  $this->drupalGet('demo/form');
  $this->assertResponse(200);

  $config = $this->config('demo.settings');
  $this->assertFieldByName('email', $config->get('demo.email_address'), 'The field was found with the correct value.');

  $this->drupalPostForm(NULL, array(
    'email' => '[email protected]'
  ), t('Save configuration'));
  $this->assertText('The configuration options have been saved.', 'The form was saved correctly.');

  $this->drupalGet('demo/form');
  $this->assertResponse(200);
  $this->assertFieldByName('email', '[email protected]', 'The field was found with the correct value.');

  $this->drupalPostForm('demo/form', array(
    'email' => '[email protected]'
  ), t('Save configuration'));
  $this->assertText('This is not a .com email address.', 'The form validation correctly failed.');

  $this->drupalGet('demo/form');
  $this->assertResponse(200);
  $this->assertNoFieldByName('email', '[email protected]', 'The field was found with the correct value.');
}

The first step is like before. We go to the form page and assert a successful response. Next, we want to test that the email form element exists and that its default value is the value found inside the default module configuration. For this we use the assertFieldByName() assertion.

Another aspect we need to test is that saving the form with a correct email address does what it is supposed to: save the email to configuration. So we use the drupalPostForm() method on the parent class to submit the form with a correct email and assert that a successful status message is printed on the page as a result. This proves that the form saved successfully but not necessarily that the new email was saved. So we redo the step we did earlier but this time assert that the default value of the email field is the new email address.

Finally, we need to also test that the form doesn’t submit with an incorrect email address. We do so again in two steps: test a form validation failure when submitting the form and that loading the form again will not have the incorrect email as the default value of the email field.

Testing the block

/**
 * Tests the functionality of the Demo block
 */
public function testDemoBlock() {
  $user = $this->drupalCreateUser(array('access content', 'administer blocks'));
  $this->drupalLogin($user);

  $block = array();
  $block['id'] = 'demo_block';
  $block['settings[label]'] = $this->randomMachineName(8);
  $block['theme'] = $this->config('system.theme')->get('default');
  $block['region'] = 'header';
  $edit = array(
    'settings[label]' => $block['settings[label]'],
    'id' => $block['id'],
    'region' => $block['region']
  );
  $this->drupalPostForm('admin/structure/block/add/' . $block['id'] . '/' . $block['theme'], $edit, t('Save block'));
  $this->assertText(t('The block configuration has been saved.'), 'Demo block created.');

  $this->drupalGet('');
  $this->assertText('Hello to no one', 'Default text is printed by the block.');

  $edit = array('settings[demo_block_settings]' => 'Test name');
  $this->drupalPostForm('admin/structure/block/manage/' . $block['id'], $edit, t('Save block'));
  $this->assertText(t('The block configuration has been saved.'), 'Demo block saved.');

  $this->drupalGet('');
  $this->assertText('Hello Test name!', 'Configured text is printed by the block.');
}

For this test we need another user that also has the permission to administer blocks. Then we create a new instance of our custom demo_block with no value inside the Who field and assert that a successful confirmation message is printed as a result. Next, we navigate to the front page and assert that our block shows up and displays the correct text: Hello to no one.

Lastly, we edit the block and specify a Test name inside the Who field and assert that saving the block configuration resulted in the presence of a successful confirmation message. And we close off by navigating back to the home page to assert that the block renders the correct text.

Conclusion

In this article, we’ve seen how simple it is to write some basic integration tests for our Drupal 8 business logic. It involves creating one or multiple class files which simply make use of a large collection of API methods and assertions to test the correct behavior of our code. I strongly recommend you give this a try and start testing your custom code early as possible in order to make it more stable and less prone to being broken later on when changes are made.

Additionally, don’t let yourself get discouraged by the slow process of writing tests. This is mostly only in the beginning until you are used to the APIs and you become as fluent as you are with the actual logic you are testing. I feel it’s important to also mention that this article presented a very high level overview of the testing ecosystem in Drupal 8 as well as kept the tests quite simple. I recommend a more in depth look into the topic going forward.

Apr 20 2015
Apr 20

In this article, we are going to look at how we can create a Drupal module which will allow your users to like your posts. The implementation will use jQuery to make AJAX calls and save this data asynchronously.

logo_drupal

Creating your Drupal like module

Let’s start by creating the new Drupal module. To do that we should first create a folder called likepost in the sites\all\modules\custom directory of your Drupal installation as shown below:

Initial folder structure

Inside this folder, you should create a file called likepost.info with the following contents:

name = likepost
description = This module allows the user to like posts in Drupal.
core = 7.x

This file is responsible for providing metadata about your module. This allows Drupal to detect and load its contents.

Next, you should create a file called as likepost.module in the same directory. After creating the file, add the following code to it:

/**
 * @file
 * This is the main module file.
 */

 /**
 * Implements hook_help().
 */
function likepost_help($path, $arg) {

    if ($path == 'admin/help#likepost') {
        $output = '<h3>' . t('About') . '</h3>';
        $output .= '<p>' . t('This module allows the user to like posts in Drupal.') . '</p>';
        return $output;
    }
}

Once you have completed this you can go to the modules section in your Drupal administration and should be able to see the new module. Do not enable the module yet, as we will do so after adding some more functionality.

Creating the schema

Once you have created the module file, you can create a likepost.install file inside the module root folder. Inside, you will define a table schema which is needed to store the likes on each post for each user. Add the following code to the file:

<?php

/**
* Implements hook_schema().
*/
function likepost_schema() {
    $schema['likepost_table_for_likes'] = array(
        'description' => t('Add the likes of the user for a post.'),
        'fields' => array(
            'userid' => array(
                'type' => 'int',
                'not null' => TRUE,
                'default' => 0,
                'description' => t('The user id.'),
            ),

            'nodeid' => array(
                'type' => 'int',
                'unsigned' => TRUE,
                'not null' => TRUE,
                'default' => 0,
                'description' => t('The id of the node.'),
                ),

        ),

        'primary key' => array('userid', 'nodeid'),
    );
    return $schema;
}

In the above code we are are implementing the hook_schema(), in order to define the schema for our table. The tables which are defined within this hook are created during the installation of the module and are removed during the uninstallation.

We defined a table called likepost_table_for_likes with two fields: userid and nodeid. They are both integers and will store one entry per userid – nodeid combination when the user likes a post.

Once you have added this file, you can install the module. If everything has gone correctly, your module should be enabled without any errors and the table likepost_table_for_likes should be created in your database. You should also see the help link enabled in the module list next to your likepost module. If you click on that you should be able to see the help message you defined in the hook_help() implementation.

Help Message

Creating a menu callback to handle likes

Once we have enabled the module, we can add a menu callback which will handle the AJAX request to add or delete the like. To do that, add the following code to your likepost.module file

/**
* Implements hook_menu().
*/
function likepost_menu() {
    $items['likepost/like/%'] = array(
        'title' => 'Like',
        'page callback' => 'likepost_like',
        'page arguments' => array(2),
        'access arguments' => array('access content'),
        'type' => MENU_SUGGESTED_ITEM,
    );
    return $items;
}


function likepost_like($nodeid) {
    $nodeid = (int)$nodeid;
    global $user;

    $like = likepost_get_like($nodeid, $user->uid);

    if ($like !== 0) {
        db_delete('likepost_table_for_likes')
        ->condition('userid', $user->uid)
        ->condition('nodeid', $nodeid)
        ->execute();
        //Update the like value , which will be sent as response
        $like = 0;
    } else {
        db_insert('likepost_table_for_likes')
        ->fields(array(
        'userid' => $user->uid,
        'nodeid' => $nodeid
        ))
        ->execute();
        //Update the like value , which will be sent as response
        $like = 1;
    }

    $total_count = likepost_get_total_like($nodeid);
    drupal_json_output(array(
        'like_status' => $like,
        'total_count' => $total_count
        )
    );

}

/**
* Return the total like count for a node.
*/
function likepost_get_total_like($nid) {
    $total_count = db_query('SELECT count(*) from {likepost_table_for_likes} where nodeid = :nodeid',
    array(':nodeid' => $nid))->fetchField();
    return (int)$total_count;
}

/**
* Return whether the current user has liked the node.
*/
function likepost_get_like($nodeid, $userid) {
    $like = db_query('SELECT count(*) FROM {likepost_table_for_likes} WHERE
    nodeid = :nodeid AND userid = :userid', array(':nodeid' => $nodeid, ':userid' => $userid))->fetchField();
    return (int)$like;
}

In the above code, we are implementing hook_menu() so that whenever the path likepost/like is accessed with the node ID, it will call the function likepost_like().

Inside of likepost_like() we get the node ID and the logged in user’s ID and pass them to the function likepost_get_like(). In the function likepost_get_like() we check our table likepost_table_for_likes to see if this user has already liked this post. In case he has, we will delete that like, otherwise we will insert an entry. Once that is done, we call likepost_get_total_like() with the node ID as a parameter, which calculates the total number of likes from all users on this post. These values are then returned as JSON using the drupal_json_output() API function.

This menu callback will be called from our JQuery AJAX call and will update the UI with the JSON it receives.

Displaying the Like button on the node

Once we have created the callback, we need to show the like link on each of the posts. We can do so by implementing hook_node_view() as below:

/**
 * Implementation of hook_node_view
 */
function likepost_node_view($node, $view_mode) {
    if ($view_mode == 'full'){
        $node->content['likepost_display'] =  array('#markup' => display_like_post_details($node->nid),'#weight' => 100);

        $node->content['#attached']['js'][] = array('data' => drupal_get_path('module', 'likepost') .'/likepost.js');
        $node->content['#attached']['css'][] = array('data' => drupal_get_path('module', 'likepost') .'/likepost.css');
    } 

}

/**
* Displays the Like post details.
*/
function display_like_post_details($nid) {

    global $user;
    $totalLike =  likepost_get_total_like($nid);
    $hasCurrentUserLiked = likepost_get_like($nid , $user->uid);

    return theme('like_post',array('nid' =>$nid, 'totalLike' =>$totalLike, 'hasCurrentUserLiked' => $hasCurrentUserLiked));
    
}
/**
* Implements hook_theme().
*/
function likepost_theme() {
    $themes = array (
        'like_post' => array(
            'arguments' => array('nid','totalLike','hasCurrentUserLiked'),
        ),
    );
    return $themes;
}

function theme_like_post($arguments) {
    $nid = $arguments['nid'];
    $totalLike = $arguments['totalLike'];
    $hasCurrentUserLiked = $arguments['hasCurrentUserLiked'];
    global $base_url;
    $output = '<div class="likepost">';
    $output .= 'Total number of likes on the post are ';
    $output .= '<div class="total_count">'.$totalLike.'</div>';

    if($hasCurrentUserLiked == 0) {
        $linkText = 'Like';
    } else {
        $linkText = 'Delete Like';
    }

    $output .= l($linkText, $base_url.'/likepost/like/'.$nid, array('attributes' => array('class' => 'like-link')));

    $output .= '</div>'; 
    return $output;
    
}

Inside likepost_node_view() we check for when the node is in the full view mode and we add the markup returned by the function display_like_post_details(). We also attached our custom JS and CSS file when the view is rendered using the attached property on the node content. In function display_like_post_details() we get the total number of likes for the post and whether or not the current user has liked the post. Then we call the theme function which will call the function theme_like_post() which we have declared in the implementation of ‘hook_theme’ but will allow the designers to override if required. In theme_like_post(), we create the HTML output accordingly. The href on the link is the $base_url and the path to our callback appended to it. The node ID is also attached to the URL which will be passed as a parameter to the callback.

Once this is done, add a file likepost.css to the module root folder with the following contents:

.likepost {
    border-style: dotted;
    border-color: #98bf21;
    padding: 10px;
}

.total_count {
    font-weight: bold;
}

.like-link {
    color:red;
}

.like-link:hover {
    color: red;
}

Now if you go to the complete page of a post you will see the Like post count as shown below.

Adding the jQuery logic

Now that we see the like link displayed, we will just have to create the likepost.js file with the following contents:

jQuery(document).ready(function () {

    jQuery('a.like-link').click(function () {
        jQuery.ajax({
            type: 'POST', 
            url: this.href,
            dataType: 'json',
            success: function (data) {
                if(data.like_status == 0) {
                    jQuery('a.like-link').html('Like');
                }
                else {
                    jQuery('a.like-link').html('Delete Like');
                }

                jQuery('.total_count').html(data.total_count);
            },
            data: 'js=1' 
        });

        return false;
    });
});

The above code binds the click event to the like link and makes an AJAX request to the URL of our callback menu function. The latter will update the like post count accordingly and then return the new total count and like status, which is used in the success function of the AJAX call to update the UI.

Updated UI with Like count

Conclusion

jQuery and AJAX are powerful tools to create dynamic and responsive websites. You can easily use them in your Drupal modules to add functionality to your Drupal site, since Drupal already leverages jQuery for its interface.

Have feedback? Let us know in the comments!

Apr 10 2015
Apr 10

A Silex and Elasticsearch app powered by Drupal 7 for content management

In the previous article I started exploring the integration between Drupal 7 and the Elasticsearch engine. The goal was to see how we can combine these open source technologies to achieve a high performance application that uses the best of both worlds. If you’re just now joining us, you should check out this repository which contains relevant code for these articles.

esdrupalsilex

We’ll now create a small Silex application that reads data straight from Elasticsearch and returns it to the user.

Silex app

Silex is a great PHP micro framework developed by the same people that are behind the Symfony project. It is in fact using mainly Symfony components but at a more simplified level. Let’s see how we can get started really quickly with a Silex app.

There is more than one way. You can add it as a dependency to an existent composer based project:

"silex/silex": "~1.2",

Or you can even create a new project using a nice little skeleton provided by the creator:

composer.phar create-project fabpot/silex-skeleton

Regardless of how your project is set up, in order to access Elasticsearch we’ll need to use its PHP SDK. That needs to be added to Composer:

"elasticsearch/elasticsearch": "~1.0",

And if we want to use Twig to output data, we’ll need this as well (if not already there of course):

"symfony/twig-bridge": "~2.3"

In order to use the SDK, we can expose it as a service to Pimple, the tiny Silex dependency injection container (much easier than it sounds). Depending on how our project is set up, we can do this in a number of places (see the repository for an example). But basically, after we instantiate the new Silex application, we can add the following:

$app['elasticsearch'] = function() {
  return new Client(array());
};

This creates a new service called elasticsearch on our app that instantiates an object of the Elasticsearch Client class. And don’t forget we need to use that class at the top:

use Elasticsearch\Client;

Now, wherever we want, we can get the Elasticsearch client by simply referring to that property in the $app object:

$client = $app['elasticsearch'];

Connecting to Elasticsearch

In the previous article we’ve managed to get our node data into the node index with each node type giving the name of an Elasticsearch document type. So for instance, this will return all the article node types:

http://localhost:9200/node/article/_search

We’ve also seen how to instantiate a client for our Elasticsearch SDK. Now it’s time to use it somehow. One way is to create a controller:

<?php

namespace Controller;

use Silex\Application;
use Symfony\Component\HttpFoundation\Response;

class NodeController {

  /**
   * Shows a listing of nodes.
   *
   * @return \Symfony\Component\HttpFoundation\Response
   */
  public function index() {
    return new Response('Here there should be a listing of nodes...');
  }
  
  /**
   * Shows one node
   *
   * @param $nid
   * @param \Silex\Application $app
   * @return mixed
   */
  public function show($nid, Application $app) {
    $client = $app['elasticsearch'];
    $params = array(
      'index' => 'node',
      'body' => array(
        'query' => array(
          'match' => array(
            'nid' => $nid,
          ),
        ),
      )
    );
    
    $result = $client->search($params);
    if ($result && $result['hits']['total'] === 0) {
      $app->abort(404, sprintf('Node %s does not exist.', $nid));
    }
    
    if ($result['hits']['total'] === 1) {
      $node = $result['hits']['hits'];
      return $app['twig']->render('node.html.twig', array('node' => reset($node)));
    }
  }
}

Depending on how you organise your Silex application, there are a number of places this controller class can go. In my case it resides inside the src/Controller folder and it’s autoloaded by Composer.

We also need to create a route that maps to this Controller though. Again, there are a couple of different ways to handle this but in my example I have a routes.php file located inside the src/ folder and required inside index.php:

<?php

use Symfony\Component\HttpFoundation\Response;

/**
 * Error handler
 */
$app->error(function (\Exception $e, $code) {
  switch ($code) {
    case 404:
      $message = $e->getMessage();
      break;
    default:
      $message = 'We are sorry, but something went terribly wrong. ' . $e->getMessage();
  }

  return new Response($message);
});

/**
 * Route for /node
 */
$app->get("/node", "Controller\\NodeController::index");

/**
 * Route /node/{nid} where {nid} is a node id
 */
$app->get("/node/{nid}", "Controller\\NodeController::show");

So what happens in my example above? First, I defined an error handler for the application, just so I can see the exceptions being caught and print them on the screen. Not a big deal. Next, I defined two routes that map to my two controller methods defined before. But for the sake of brevity, I only exemplified what the prospective show() method might do:

  • Get the Elasticsearch client
  • Build the Elasticsearch query parameters (similar to what we did in the Drupal environment)
  • Perform the query
  • Check for the results and if a node was found, render it with a Twig template and pass the node data to it.
  • If no results are found, abort the process with a 404 that calls our error handler for this HTTP code declared above.

If you want to follow this example, keep in mind that to use Twig you’ll need to register it with your application. It’s not so difficult if you have it already in your vendor folder through composer.

After you instantiate the Silex app, you can register the provider:

$app->register(new TwigServiceProvider());

Make sure you use the class at the top:

use Silex\Provider\TwigServiceProvider;

And add it as a service with some basic configuration:

$app['twig'] = $app->share($app->extend('twig', function ($twig, $app) {
  return $twig;
}));
$app['twig.path'] = array(__DIR__.'/../templates');

Now you can create template files inside the templates/ folder of your application. For learning more about setting up a Silex application, I do encourage you to read this introduction to the framework.

To continue with our controller example though, here we have a couple of template files that output the node data.

Inside a page.html.twig file:

        <!DOCTYPE html>
        <html>
        <head>
            {% block head %}
                <title>{% block title %}{% endblock %} - My Elasticsearch Site</title>
            {% endblock %}
        </head>
        <body>
        <div id="content">{% block content %}{% endblock %}</div>
        </body>
        </html>

And inside the node.html.twig file we used in the controller for rendering:

{% extends "page.html.twig" %}

{% block title %}{{ node._source.title }}{% endblock %}

{% block content %}

    <article>
        <h1>{{ node._source.title }}</h1>

        <div id="content">

            {% if node._source.field_image %}
                <div class="field-image">
                    {% for image in node._source.field_image %}
                        <img src="http://www.sitepoint.com/integrate-elasticsearch-silex//{{ image.url }}" alt="img.alt"/>
                    {% endfor %}
                </div>
            {% endif %}

            {% if node._source.body %}
                <div class="field-body">
                    {% for body in node._source.body %}
                        {{ body.value|striptags('<p><div><br><img><a>')|raw }}
                    {% endfor %}
                </div>
            {% endif %}
        </div>
    </article>


{% endblock %}

This is just some basic templating for getting our node data printed in the browser (not so fun otherwise). We have a base file and one that extends it and outputs the node title, images and body text to the screen.

Alternatively, you can also return a JSON response from your controller with the help of the JsonResponse class:

use Symfony\Component\HttpFoundation\JsonResponse;

And from your controller simply return a new instance with the values passed to it:

return new JsonResponse($node);

You can easily build an API like this. But for now, this should already work. By pointing your browser to http://localhost/node/5 you should see data from Drupal’s node 5 (if you have it). With one big difference: it is much much faster. There is no bootstrapping, theming layer, database query etc. On the other hand, you don’t have anything useful either out of the box except for what you build yourself using Silex/Symfony components. This can be a good thing or a bad thing depending on the type of project you are working on. But the point is you have the option of drawing some lines for this integration and decide its extent.

One end of the spectrum could be building your entire front end with Twig or even Angular.js with Silex as the API backend. The other would be to use Silex/Elasticsearch for one Drupal page and use it only for better content search. Somewhere in the middle would probably be using such a solution for an entire section of a Drupal site that is dedicated to interacting with heavy data (like a video store or something). It’s up to you.

Conclusion

We’ve seen in this article how we can quickly set up a Silex app and use it to return some data from Elasticsearch. The goal was not so much to learn how any of these technologies work, but more of exploring the options for integrating them. The starting point was the Drupal website which can act as a perfect content management system that scales highly if built properly. Data managed there can be dumped into a high performance data store powered by Elasticsearch and retrieved again for the end users with the help of Silex, a lean and fast PHP framework.

Apr 03 2015
Apr 03

A Silex and Elasticsearch app powered by Drupal 7 for content management

In this tutorial I am going to look at the possibility of using Drupal 7 as a content management system that powers another high performance application. To illustrate the latter, I will use the Silex PHP microframework and Elasticsearch as the data source. The goal is to create a proof of concept, demonstrating using these three technologies together.

esdrupalsilex

The article comes with a git repository that you should check out, which contains more complete code than can be presented in the tutorial itself. Additionally, if you are unfamiliar with either of the three open source projects being used, I recommend following the links above and also checking out the documentation on their respective websites.

The tutorial will be split into two pieces, because there is quite a lot of ground to cover.

In this part, we’ll set up Elasticsearch on the server and integrate it with Drupal by creating a small, custom module that will insert, update, and delete Drupal nodes into Elasticsearch.

In the second part, we’ll create a small Silex app that fetches and displays the node data directly from Elasticsearch, completely bypassing the Drupal installation.

Elasticsearch

The first step is to install Elasticsearch on the server. Assuming you are using Linux, you can follow this guide and set it up to run when the server starts. There are a number of configuration options you can set here.

A very important thing to remember is that Elasticsearch has no access control so, once it is running on your server, it is publicly accessible through the (default) 9200 port. To avoid having problems, make sure that in the configuration file you uncomment this line:

network.bind_host: localhost

And add the following one:

script.disable_dynamic: true

These options make sure that Elasticsearch is not accessible from the outside, nor are dynamic scripts allowed. These are recommended security measures you need to take.

Drupal

The next step is to set up the Drupal site on the same server. Using the Elasticsearch Connector Drupal module, you can get some integration with the Elasticsearch instance: it comes with the PHP SDK for Elasticsearch, some statistics about the Elasticsearch instance and some other helpful submodules. I’ll leave it up to you to explore those at your leisure.

Once the connector module is enabled, in your custom module you can retrieve the Elasticsearch client object wrapper to access data:

$client = elastic_connector_get_client_by_id('my_cluster_id');

Here, my_cluster_id is the Drupal machine name that you gave to the Elasticsearch cluster (at admin/config/elasticsearch-connector/clusters). The $client object will now allow you to perform all sorts of operations, as illustrated in the docs I referenced above.

Inserting data

The first thing we need to do is make sure we insert some Drupal data into Elasticsearch. Sticking to nodes for now, we can write a hook_node_insert() implementation that will save every new node to Elasticsearch. Here’s an example, inside a custom module called elastic:

/**
 * Implements hook_node_insert().
 */
function elastic_node_insert($node) {
  $client = elasticsearch_connector_get_client_by_id('my_cluster_id');
  $params = _elastic_prepare_node($node);

  if ( ! $params) {
    drupal_set_message(t('There was a problem saving this node to Elasticsearch.'));
    return;
  }

  $result = $client->index($params);
  if ($result && $result['created'] === false) {
    drupal_set_message(t('There was a problem saving this node to Elasticsearch.'));
    return;
  }

  drupal_set_message(t('The node has been saved to Elasticsearch.'));
}

As you can see, we instantiate a client object that we use to index the data from the node. You may be wondering what _elastic_prepare_node() is:

/**
 * Prepares a node to be added to Elasticsearch
 *
 * @param $node
 * @return array
 */
function _elastic_prepare_node($node) {

  if ( ! is_object($node)) {
    return;
  }

  $params = array(
    'index' => 'node',
    'type' => $node->type,
    'body' => array(),
  );

  // Add the simple properties
  $wanted = array('vid', 'uid', 'title', 'log', 'status', 'comment', 'promote', 'sticky', 'nid', 'type', 'language', 'created', 'changed', 'revision_timestamp', 'revision_uid');
  $exist = array_filter($wanted, function($property) use($node) {
    return property_exists($node, $property);
  });
  foreach ($exist as $field) {
    $params['body'][$field] = $node->{$field};
  }

  // Add the body field if exists
  $body_field = isset($node->body) ? field_get_items('node', $node, 'body') : false;
  if ($body_field) {
    $params['body']['body'] = $body_field;
  }

  // Add the image field if exists
  $image_field = isset($node->field_image) ? field_get_items('node', $node, 'field_image') : false;
  if ($image_field) {
    $params['body']['field_image'] = array_map(function($img) {
      $img = file_load($img['fid']);
      $img->url = file_create_url($img->uri);
      return $img;
    }, $image_field);
  }

  return $params;
}

It is just a helper function I wrote, which is responsible for “serializing” the node data and getting it ready for insertion into Elasticsearch. This is just an example and definitely not a complete or fully scalable one. It is also assuming that the respective image field name is field_image. An important point to note is that we are inserting the nodes into the node index with a type = $node->type.

Updating data

Inserting is not enough, we need to make sure that node changes get reflected in Elasticsearch as well. We can do this with a hook_node_update() implementation:

/**
 * Implements hook_node_update().
 */
function elastic_node_update($node) {
  if ($node->is_new !== false) {
    return;
  }

  $client = elasticsearch_connector_get_client_by_id('my_cluster_id');
  $params = _elastic_prepare_node($node);

  if ( ! $params) {
    drupal_set_message(t('There was a problem updating this node in Elasticsearch.'));
    return;
  }

  $result = _elastic_perform_node_search_by_id($client, $node);
  if ($result && $result['hits']['total'] !== 1) {
    drupal_set_message(t('There was a problem updating this node in Elasticsearch.'));
    return;
  }

  $params['id'] = $result['hits']['hits'][0]['_id'];
  $version = $result['hits']['hits'][0]['_version'];
  $index = $client->index($params);

  if ($index['_version'] !== $version + 1) {
    drupal_set_message(t('There was a problem updating this node in Elasticsearch.'));
    return;
  }
  
  drupal_set_message(t('The node has been updated in Elasticsearch.'));
}

We again use the helper function to prepare our node for insertion, but this time we also search for the node in Elasticsearch to make sure we are updating and not creating a new one. This happens using another helper function I wrote as an example:

/**
 * Helper function that returns a node from Elasticsearch by its nid.
 *
 * @param $client
 * @param $node
 * @return mixed
 */
function _elastic_perform_node_search_by_id($client, $node) {
  $search = array(
    'index' => 'node',
    'type' => $node->type,
    'version' => true,
    'body' => array(
      'query' => array(
        'match' => array(
          'nid' => $node->nid,
        ),
      ),
    ),
  );

  return $client->search($search);
}

You’ll notice that I am asking Elasticsearch to return the document version as well. This is so that I can check if a document has been updated with my request.

Deleting data

The last (for now) feature we need is the ability to remove the data from Elasticsearch when a node gets deleted. hook_node_delete() can help us with that:

/**
 * Implements hook_node_delete().
 */
function elastic_node_delete($node) {
  $client = elasticsearch_connector_get_client_by_id('my_cluster_id');

  // If the node is in Elasticsearch, remove it
  $result = _elastic_perform_node_search_by_id($client, $node);
  if ($result && $result['hits']['total'] !== 1) {
    drupal_set_message(t('There was a problem deleting this node in Elasticsearch.'));
    return;
  }

  $params = array(
    'index' => 'node',
    'type' => $node->type,
    'id' => $result['hits']['hits'][0]['_id'],
  );

  $result = $client->delete($params);
  if ($result && $result['found'] !== true) {
    drupal_set_message(t('There was a problem deleting this node in Elasticsearch.'));
    return;
  }

  drupal_set_message(t('The node has been deleted in Elasticsearch.'));
}

Again, we search for the node in Elasticsearch and use the returned ID as a marker to delete the document.

Please keep in mind though that using early returns such as illustrated above is not ideal inside Drupal hook implementations unless this is more or less all the functionality that needs to go in them. I recommend splitting the logic into helper functions if you need to perform other unrelated tasks inside these hooks.

This is enough to get us started using Elasticsearch as a very simple data source on top of Drupal. With this basic code in place, you can navigate to your Drupal site and start creating some nodes, updating them and deleting them.

One way to check if Elasticsearch actually gets populated, is to disable the remote access restriction I mentioned above you need to enable. Make sure you only do this on your local, development, environment. This way, you can perform HTTP requests directly from the browser and get JSON data back from Elasticsearch.

You can do a quick search for all the nodes in Elasticsearch by navigating to this URL:

http://localhost:9200/node/_search

…where localhost points to your local server and 9200 is the default Elasticsearch port.

For article nodes only:

http://localhost:9200/node/article/_search

And for individual articles, by the auto generated Elasticsearch ids:

http://localhost:9200/node/article/AUnJgdPGGE7A1g9FtqdV

Go ahead and check out the Elasticsearch documentation for all the amazing ways you can interact with it.

Conclusion

We’ve seen in this article how we can start working to integrate Elasticsearch with Drupal. Obviously, there is far more we can do based on even the small things we’ve accomplished. We can extend the integration to other entities and even Drupal configuration if needed. In any case, we now have some Drupal data in Elasticsearch, ready to be used from an external application.

That external application will be the task for the second part of this tutorial. We’ll be setting up a small Silex app that, using the Elasticsearch PHP SDK, will read the Drupal data directly from Elasticsearch. As with part 1, above, we won’t be going through a step-by-step tutorial on accomplishing a given task, but instead will explore one of the ways that you can start building this integration. See you there.

Mar 20 2015
Mar 20

Not so long ago, many of us were satisfied handling deployment of our projects by uploading files via FTP to a web server. I was doing it myself until relatively recently and still do on occasion (don’t tell anyone!). At some point in the past few years, demand for the services and features offered by web applications rose, team sizes grew and rapid iteration became the norm. The old methods for deploying became unstable, unreliable and (generally) untrusted.

So was born a new wave of tools, services and workflows designed to simplify the process of deploying complex web applications, along with a plethora of accompanying commercial services. Generally, they offer an integrated toolset for version control, hosting, performance and security at a competitive price.

Platform.sh is a newer player on the market, built by the team at Commerce Guys, who are better known for their Drupal eCommerce solutions. Initially, the service only supported Drupal based hosting and deployment, but it has rapidly added support for Symfony, WordPress, Zend and ‘pure’ PHP, with node.js, Python and Ruby coming soon.

It follows the microservice architecture concept and offers an increasing amount of server, performance and profiling options to add and remove from your application stack with ease.

I tend to find these services make far more sense with a simple example. I will use a Drupal platform as it’s what I’m most familiar with.

Platform.sh has a couple of requirements that vary for each platform. In Drupal’s case they are:

  • An id_rsa public/private key pair
  • Git
  • Composer
  • The Platform.sh CLI
  • Drush

I won’t cover installing these here; more details can be found in the Platform.sh documentation section.

I had a couple of test platforms created for me by the Platform.sh team, and for the sake of this example, we can treat these as my workplace adding me to some new projects I need to work on. I can see these listed by issuing the platform project:list command inside my preferred working directory.

Platform list

Get a local copy of a platform by using the platform get ID command (The IDs are listed in the table we saw above).

This will download the relevant code base and perform some build tasks, any extra information you need to know is presented in the terminal window. Once this is complete, you will have the following folder structure:

Folder structure from build

The repository folder is your code base and here is where you make and commit changes. In Drupal’s case, this is where you will add modules, themes and libraries.

The build folder contains the builds of your project, that is the combination of drupal core, plus any changes you make in the repository folder.

The shared folder contains your local settings and files/folders, relevant to just your development copy.

Last is the www symlink, which will always reference the current build. This would be the DOCROOT of your vhost or equivalent file.

Getting your site up and running

Drupal is still dependent on having a database present to get started, so if we need it we can get the database from the platform we want by issuing:

platform drush sql-dump > d7.sql

Then we can import the database into our local machine and update the credentials in shared/settings.local.php accordingly.

Voila! We’re up and working!

Let’s start developing

Let’s do something simple: add the views and features modules. Platform.sh is using Drush make files, so it’s a different process from what you might be used to. Open the project.make file and add the relevant entry to it. In our case, it’s:

projects[ctools][version] = "1.6"
projects[ctools][subdir] = "contrib"

projects[views][version] = "3.7"
projects[views][subdir] = "contrib"

projects[features][version] = "2.3"
projects[features][subdir] = "contrib"

projects[devel][version] = "1.5"
projects[devel][subdir] = "contrib"

Here, we are setting the projects we want to include, the specific versions and what subfolder of the modules folder we want them placed into.

Rebuild the platform with platform build. You should notice the devel, ctools, features and views module downloaded, and we can confirm this by making a quick visit to the modules page:

Modules list page in Drupal

You will notice that each time we issue the build command, a new version of our site is created in the builds folder. This is perfect for quickly reverting to an earlier version of our project in case something goes wrong.

Now, let’s take a typical Drupal development path, create a view and add it to a feature for sharing amongst our team. Enable all the modules we have just added and generate some dummy content with the Devel Generate feature, either through Drush or the module page.

Now, create a page view that shows all content on the site:

Add it to a feature:

Uncompress the archive created and add it into the repository -> modules folder. Commit and push this folder to version control. Now any other team member running the platform build command will receive all the updates they need to get straight into work.

You can then follow your normal processes for getting modules, feature and theme changes applied to local sites such as update hooks or profile based development.

What else can Platform.sh do?

This simplifies the development process amongst teams, but what else does Platform.sh offer to make it more compelling than other similar options?

If you are an agency or freelancer that works on multiple project types, the broader CMS/Framework/Language support, all hosted in the same place and with unified version control and backups, is a compelling reason.

With regards to version control, platform.sh provides a visual management and record of your git commits and branches, which I always find useful for reviewing code and status of a project. Apart from this, you can create snapshots of your project, including code and database, at any point.

When you are ready to push your site live, it’s simple to allocate DNS and domains all from the project configuration pages.

Performance, Profiling and other Goodies

By default, your projects have access to integration with Redis, Solr and EntityCache / AuthCache. It’s just a case of installing the relevant Drupal modules and pointing them to the built-in server details.

For profiling, Platform.sh has just added support for Sensiolabs Blackfire, all you need to do is install the browser companion, add your credentials, create an account and you’re good to go.

Backups are included by default as well as the ability to restore from backups.

Team members can be allocated permissions at project levels and environment levels, allowing for easy transitioning of team members across projects and the roles they undertake in each one.

Platform.sh offers some compelling features over it’s closest competition (Pantheon and Acquia) and pricing is competitive. The main decision to be made with all of these SaaS offerings is if the restricted server access and ‘way of doing things’ is a help or a hindrance to your team and its workflows. I would love to know your experiences or thoughts in the comments below.

Mar 11 2015
Mar 11

Please be aware that due to the development process Drupal 8 has been undergoing at the time of writing, some parts of the code might be outdated. Take a look at this repository in which I try to update the example code and make it work with the latest Drupal 8 release.

With the introduction of annotated plugins, a lot has changed in Drupal 8. We have a more streamlined approach to describing and discovering pieces of functionality that extend the core. Along with many other components, the former Field API (part of the larger and consolidated Entity API) is now based on plugins.

In this tutorial we will go through defining a custom field formatter for an existing field (image). What we want to achieve is to make it possible to display an image with a small caption below it. This caption will be the title value assigned to the image if one exists.

The code we write here can be found in this repository as the image_title_caption module. But let’s see how we can get to that final result.

The Drupal module

Let us start by creating a new custom module (image_title_caption) with only one file:

image_title_caption.info.yml:

name: Image title caption
type: module
description: Uses the image title field as a caption
core: 8.x
dependencies:
  - image

Nothing out of the ordinary here. We can even enable the module already if we want.

The plugin

In Drupal 8, field formatters (like field types and widgets themselves) are plugins. Core ones are defined either by core modules or can be found inside the Drupal\Core\Field\Plugin\Field\FieldFormatter namespace. And like we’ve seen in a previous article in which we looked at custom blocks, plugins go inside the src/Plugin/ folder of our module. In the case of field formatters, this will be src/Plugin/Field/FieldFormatter directory.

Below you can see our own formatter class:

src/Plugin/Field/FieldFormatter/ImageTitleCaption.php:

<?php

/**
 * @file
 * Contains \Drupal\image_title_caption\Plugin\Field\FieldFormatter\ImageTitleCaption.
 */

namespace Drupal\image_title_caption\Plugin\Field\FieldFormatter;

use Drupal\Core\Field\FieldItemListInterface;
use Drupal\image\Plugin\Field\FieldFormatter\ImageFormatter;

/**
 * Plugin implementation of the 'image_title_caption' formatter.
 *
 * @FieldFormatter(
 *   id = "image_title_caption",
 *   label = @Translation("Image with caption from title"),
 *   field_types = {
 *     "image"
 *   }
 * )
 */
class ImageTitleCaption extends ImageFormatter {

  /**
   * {@inheritdoc}
   */
  public function viewElements(FieldItemListInterface $items) {
    $elements = parent::viewElements($items);
    foreach ($elements as &$element) {
      $element['#theme'] = 'image_title_caption_formatter';
    }

    return $elements;
  }

}

This is our plugin. Nothing else to it. Above the class declaration we have the @FieldFormatter annotation through which the plugin gets discovered. We specify a plugin ID (image_title_caption), label and an array of field types this formatter can be used with. In our case, the latter only contains the default image field type but we could support more if we wanted to, even custom field types. The values that go in that array are plugin IDs so if you look at the image field type plugin, you’ll see that its ID is image.

The class looks simple because we are extending from the default ImageFormatter plugin defined by the core Image module. For our purpose, all we need to override is the viewElements() method which is responsible for returning a render array of our field data. The latter can be found inside the $items list and can be used and prepared for rendering.

The first thing we do in this method is make sure we call the parent class method on the items and store that in a variable. That will already prepare the image to be rendered just as if it would normally.

By default, the ImageFormatter plugin (the parent) uses the image_formatter theme inside the render array to output the image field values. What we do here is that for each item, we replace this theme with our own: image_title_caption_formatter. Then we return the elements (render array) just like the parent does.

You’ll notice this a lot in Drupal 8: we get a very good indication on what we need to do from the parent classes we extend. And if you ask me, that is much better than figuring out what some magic hook or function does.

The theme

Since the image_title_caption_formatter theme we specified above is so far imaginary, we’ll need to create it. Inside the .module file of our module we need to implement hook_theme:

image_title_caption.module:

/**
 * Implements hook_theme().
 */
function image_title_caption_theme() {
  return array(
    'image_title_caption_formatter' => array(
      'variables' => array('item' => NULL, 'item_attributes' => NULL, 'url' => NULL, 'image_style' => NULL),
    ),
  );
}

This should look familiar as it is very similar to Drupal 7. Please take note of the variables we pass to this theme. We intend to override the default image_formatter theme so we should have the same variables passed here as well. Additionally, since the image_formatter theme is preprocessed, we’ll need to create a preprocessor for our theme as well:

/**
 * Implements template_preprocess_image_title_caption_formatter().
 */
function template_preprocess_image_title_caption_formatter(&$vars) {
  template_preprocess_image_formatter($vars);
  $vars['caption'] = String::checkPlain($vars['item']->get('title')->getValue());
}

In this preprocessor we perform two actions:

  • We make sure that the variables passed to the template file will have first been preprocessed by the default image_formatter theme preprocessor. This is so that all the variables are exactly the same and the image gets displayed as it normally would be.
  • We create a new variable called caption that will contain the sanitised value of the image title.

For sanitisation, we use the helper String class statically. We are still inside the .module file so we cannot inject it, but we need to use it at the top of the file:

use Drupal\Component\Utility\String;

Template

Lastly, we need to create a template file for our new theme:

templates/image-title-caption-formatter.html.twig:

{% if url %}
  <a href="http://www.sitepoint.com/creating-custom-field-formatters-drupal-8//{{ url }}">{{ image }}</a>
{% else %}
  {{ image }}
{% endif %}
{% if caption %}
  <div class="image-caption">{{ caption }}</div>
{% endif %}

Similar to Drupal 7, the name of this file is important as it mirrors the theme name. As for the contents, they are almost the same as the template used by the image_formatter theme except for the caption printed at the bottom.

Does it work?

Now that we’ve written the code, we need enable the module and clear all the caches if we had made code changes after enabling. It’s time to test it out.

For example, go to the article content type field display settings at admin/structure/types/manage/article/display. For the Image field, under the Format heading, you should be able to select the Image with caption from title format. Save the form and go to admin/structure/types/manage/article/fields/node.article.field_image and make sure the image field title is enabled.

Finally, you can edit an article, upload an image and specify a title. That title will continue to behave as such, but additionally, it will be displayed below the image as a caption. Of course, you can still style it as you wish etc.

Conclusion

In this article we’ve seen how easy it is to create a field formatter and extend default behaviour in Drupal 8. We’ve only touched on overriding the viewElements() of this plugin but we can do much more to further customise things. You are also not required to extend the ImageFormatter. There are plenty of existing plugins you can either extend from or use as an example.

Additionally, you can easily create new field types and widgets as well. It’s a similar process but you’ll need to take some schema information into account, use different annotation classes and write some more code. But the point is you are very flexible in doing so.

Feb 25 2015
Feb 25

Drupal 8 comes with many improvements over its predecessor we have grown to both love and hate. Next to prominent systems such as Views in core, configuration management or a useful translation service, there are also less known changes but that are equally important to know and use. One such improvement has been the cache API that solves many performance problems we have in Drupal 7.

drupal8wide

In this article, I want to shine a bit of light over the new cache API. To this end, we are going to look at how we can use it in our custom modules as we are encouraged to do so much more in Drupal 8.

Additionally, I have prepared a little demonstration in the shape of a module you can install for testing the impact of the cache API. It’s a simple page that in its rendering logic makes an external API call (to a dummy JSON endpoint) and caches its results. The page then displays the actual time it takes for this to happen, contrasting the external call time vs. the cached version time.

The new cache API

Cache concept.

Bins

The new cache API (with the default DatabaseBackend storage) is stored in multiple bins which map to tables that start with the prefix cache_. When interacting with the cache, we always start by requesting a cache bin:

$cache = \Drupal::cache();

Where $cache will be an instance of the DatabaseBackend object that represents the default bin (cache_default). To request a particular bin we pass in the name in the constructor:

$render_cache = \Drupal::cache('render');

Where $render_cache will represent the render cache bin (which is new in Drupal 8 and is supposed to improve render performance across the board).

As you can see, we are requesting the cache service statically using the \Drupal class. If we are working inside classes, it is best practice to inject the service from the container. You can do so by specifying as an argument to your service the relevant cache bin service (such as cache.default). Here you can get a list of all core services including the ones related to cache.

But for the sake of brevity, we will use it statically here.

Retrieving cached items

Once we know which bin we want to work with (for custom modules this will usually be the default bin), we can retrieve and store cache items.

$cache = \Drupal::cache()->get('my_value');

It’s that simple. $cache will be a stdClass object containing some metadata about the cache item plus the actual data available under the $cache->data property. The my_value parameter is the cache ID.

An important thing to keep in mind is that using the get() method without a second parameter will not return the cache item if it has been invalidated (either programatically or through expiration). Passing the boolean true as a second parameter will force it to return the data.

Storing cache items

Although storing new items in the cache is just as easy as retrieving them, we have more options when doing so. To store an item we use the set() method (instead of get() like before), a method that takes 2 mandatory parameters and 2 optional ones:

  • the cache ID (the string by which we can later reference the item)
  • the data (a PHP value such as a string, array or object that gets serialised automatically and stored in the table – should not be over 1MB in size)
  • the expiration time (a timestamp in the future when this cache item will automatically become invalid or -1 which basically means this item never expires. It is best practice to use the Drupal\Core\Cache\CacheBackendInterface::CACHE_PERMANENT constant to represent this value)
  • tags (an array of cache tags this item can be later identified by)

As an example:

Drupal::cache()->set('my_value', $my_object, CacheBackendInterface::CACHE_PERMANENT, array('my_first_tag', 'my_second_tag'));

This will set a permanent cache item tagged with 2 tags and store a serialised version of $my_object as the data.

Cache invalidation and removal

Cache invalidation means that the respective items are no longer fresh and are unreliable in terms of what data they hold. They will be removed at the next garbage collection which can also be called using the garbageCollection() method on the CacheBackend object.

As mentioned above, when storing a cache item we can specify an expiration time. When this time lapses, the cache item becomes invalid but still exists in the bin and can be retrieved. However, we can also invalidate items manually using the invalidate(), invalidateMultiple() or invalidateAll() methods on the CacheBackend object.

Removing items altogether can be done using the delete(), deleteMultiple() or deleteAll() methods. These actions also happen only on the bin the CacheBackend is wrapping and completely remove the respective table records.

Cache tags

Another cool new feature of the Cache API in Drupal 8 are the cache tags (the fourth parameter in the setter method). The role of the tags is to identify cache items across multiple bins for proper invalidation. The purpose is the ability to accurately target multiple cache items that contain data about the same object, page, etc. For example, nodes can appear both on a page and in a view (stored in different cache items in different bins but both tagged with the same node:nid formatted tag). This allows invalidating both cache items when changes happen to that node without having to know the cache ids.

To manually invalidate caches using the tags, we can use the invalidateTags() method statically on the \Drupal\Core\Cache\Cache class:

\Drupal\Core\Cache\Cache::invalidateTags(array('node:5', 'my_tag'));

This will call the cache invalidator service and invalidate all the cache items tagged with node:5 and my_tag.

Additionally, for Drupal entities we don’t have to create our own tags but can retrieve them from the entity system:

  • \Drupal\Core\Entity\EntityInterface::getCacheTags()
  • \Drupal\Core\Entity\EntityTypeInterface::getListCacheTags()

This keeps the tags for Drupal entities consistent across the board.

Demonstrating the cache API

As I mentioned before, I created a small module that allows us to see the benefits of caching data. You can find the module in this git repository but here is the crux of it:

Please note that in this example I access the cache backend service statically to save some space. For a dependency injection approach (the correct approach), take a look at the repository code.

A route file that adds a new route to the /cache-demo path:

cache_demo_page:
  path: 'cache-demo'
  defaults:
    _controller: '\Drupal\cache_demo\Controller\CacheDemoController::index'
    _title: 'Cache demo'
  requirements:
    _permission: 'access content'

And the controller class that returns the page inside src/Controller/CacheDemoController.php:

<?php

/**
 * @file
 * Contains \Drupal\cache_demo\Controller\CacheDemoController.
 */

namespace Drupal\cache_demo\Controller;

use Drupal\Core\Cache\CacheBackendInterface;
use Drupal\Core\Controller\ControllerBase;
use Drupal\Core\Url;
use \GuzzleHttp\Client;

/**
 * Cache demo main page.
 */
class CacheDemoController extends ControllerBase {

  public function index(Request $request) {
    $output = array();

    $clear = $request->query->get('clear');
    if ($clear) {
      $this->clearPosts();
    }

    if (!$clear) {
      $start_time = microtime(TRUE);
      $data = $this->loadPosts();
      $end_time = microtime(TRUE);

      $duration = $end_time - $start_time;
      $reload = $data['means'] == 'API' ? 'Reload the page to retrieve the posts from cache and see the difference.' : '';
      $output['duration'] = array(
        '#type' => 'markup',
        '#prefix' => '<div>',
        '#suffix' => '</div>',
        '#markup' => t('The duration for loading the posts has been @duration ms using the @means. @reload',
          array(
            '@duration' => number_format($duration * 1000, 2),
            '@means' => $data['means'],
            '@reload' => $reload
          )),
      );
    }

    if ($cache = \Drupal::cache()->get('cache_demo_posts') && $data['means'] == 'cache') {
      $url = new Url('cache_demo_page', array(), array('query' => array('clear' => true)));
      $output['clear'] = array(
        '#type' => 'markup',
        '#markup' => $this->l('Clear the cache and try again', $url),
      );
    }

    if (!$cache = \Drupal::cache()->get('cache_demo_posts')) {
      $url = new Url('cache_demo_page');
      $output['populate'] = array(
        '#type' => 'markup',
        '#markup' => $this->l('Try loading again to query the API and re-populate the cache', $url),
      );
    }

    return $output;
  }

  /**
   * Loads a bunch of dummy posts from cache or API
   * @return array
   */
  private function loadPosts() {
    if ($cache = \Drupal::cache()->get('cache_demo_posts')) {
      return array(
        'data' => $cache->data,
        'means' => 'cache',
      );
    }
    else {
      $guzzle = new Client();
      $response = $guzzle->get('http://jsonplaceholder.typicode.com/posts');
      $posts = $response->json();
      \Drupal::cache()->set('cache_demo_posts', $posts, CacheBackendInterface::CACHE_PERMANENT);
      return array(
        'data' => $posts,
        'means' => 'API',
      );
    }
  }

  /**
   * Clears the posts from the cache.
   */
  function clearPosts() {
    if ($cache = \Drupal::cache()->get('cache_demo_posts')) {
      \Drupal::cache()->delete('cache_demo_posts');
      drupal_set_message('Posts have been removed from cache.', 'status');
    }
    else {
      drupal_set_message('No posts in cache.', 'error');
    }
  }

}

Inside the index() method we do a quick check to see whether the clear query parameter is present in the url and call the clearPosts() method responsible for deleting the cache item. If there isn’t one, we calculate how long it takes for the loadPosts() method to return its value (which can be either the posts from the cache or from the API). We use Guzzle to make the API call and when we do, we also store the results directly. Then we just output the duration of the call in milliseconds and print 2 different links depending on whether there is cache stored or not (to allow us to clear the cache item and run the API call again).

When you navigate to cache-demo for the first time, the API call gets made and the 100 posts get stored in the cache. You can then reload the page to see how long it takes for those posts to be retrieved from the cache. Upon doing that, you’ll have a link to clear the cache (by a page refresh with the clear query string) followed by another link which refreshes the page without the clear query string and that in turn makes the API call again. And on like that to test the contrast in duration.

Conclusion

In this article we’ve looked at how easy it is to use the Cache API in Drupal 8. There are some very simple class methods that we can use to manage cache items and it has become too straightforward for us not to start using it in our custom modules. I encourage you to check it out, play around with the API and see for yourself how easy it is to use.

Feb 11 2015
Feb 11

In this article I am going to show you how you can integrate Pushover with your Drupal site. I will illustrate a couple of examples of how you can use Pushover to notify yourself as soon as something happens on your site.

The code I write in this article is also available in this repository so you can just clone that if you want to follow along.

What is Pushover?

Pushover is a web and mobile application that allows you to get real time notifications on your mobile device. The way it works is that you install an app on your Android or Apple device and using a handy API you can send that app notifications. The great thing about this is that it happens more or less in real time (depending on your internet connection) as Pushover uses the Google and Apple servers to send the notifications.

The price is also very affordable. At a rate of $4.99 USD per platform (Android, Apple or desktop) paid only once, you can use it on any number of devices under that platform. And you also get a 5 day trial period for free the moment you create your account.

What am I doing here?

In this article I am going to set up a Pushover application and use it from my Drupal site to notify my phone of various events. I will give you two example use cases that Pushover can be handy with:

  • Whenever an anonymous user posts a comment that awaits administrative approval, I’ll send a notification to my phone
  • Whenever the admin user 1 logs into the site, I’ll send an emergency notification to my phone (useful if you are the only user of that admin account).

Naturally, these are examples and you may not find them useful. But they only serve as illustration of the power you can have by using Pushover.

Pushover account

First, a quick look at creating your Pushover account. To follow along, go on over to Pushover and sign up if you haven’t already and you can start your 5 day free trial. Then, go to Google Play or the App Store and install the app on your device. You’ll need to log in to your account and give the device a name. Mine is called simply Nexus (hint: I don’t have an iPhone).

Go back then to the Pushover website and you can already test it out by sending yourself a test notification to one or all of your active devices. You can even specify which sound it should make.

Next, if you want to use the API, you’ll need to create an application. This will generate for you an app_token to use later on. And that should be pretty much it.

Drupal

Now that the Pushover account creation is taken care of, the device app is installed (Android in my case) and I have my Pushover application, it’s time to see how I can achieve the goal set out in the beginning. As a brief roadmap, I will do the following:

  • Create a custom Drupal module
  • Add to it the Pushover class created by Chris Schalenborgh (a handy wrapper over the curl calls to the API)
  • Implement some hooks that will trigger the notifications based on certain conditions
  • Profit

The custom module I’ll be working with in this example is called pushover and it contains a pushover.info and a pushover.module file (as required). Additionally, I will create a lib/Pushover folder in it to store the external class I will use to connect to Pushover. There are other – more recommended ways – of importing external libraries into Drupal modules (see the Libraries API), but for the sake of brevity, this will work just fine.

The first thing I want to do in my pushover.module file is to import this external class. Based on my folder structure, I can do so with this line:

require_once(DRUPAL_ROOT . '/' . drupal_get_path('module', 'pushover') . '/lib/Pushover/Pushover.php');

Next, I want to create a reusable helper function that will return a pushable object. That is an object already populated with my own defaults (such as credentials) and that takes some parameters for the more common properties. But first, I want to put my Pushover account credentials into the settings.php file because they do not belong in my git repository:

$conf['pushover_credentials'] = array(
  'user_token' => 'uCpygdjfsndfi7233sdasdo33Yv',
  'app_token' => 'aKH8Nwsdasdanl342jmsdaBWgoVe',
);

Obviously neither of these tokens are now valid but if you are following along, you should replace them with yours: the user_token you get on the main page as you log in to the Pushover website and the app_token is the one generated for your application.

Then I can continue with my helper function I mentioned earlier:

/**
 * Helper function that returns a pushable object using the Pushover class
 * 
 * @param $vars
 * @return bool|Pushover
 */
function pushover_get_pushable($vars) {
  global $conf;
  if (isset($conf['pushover_credentials'])) {
    $push = new Pushover();
    $push->setToken($conf['pushover_credentials']['app_token']);
    $push->setUser($conf['pushover_credentials']['user_token']);
    $push->setTitle($vars['title']);
    $push->setMessage($vars['message']);
    if (isset($vars['url'])) {
      $push->setUrl($vars['url']);
    }
    if (isset($vars['device'])) {
      $push->setDevice($vars['device']);
    }
    $push->setTimestamp(time());

    return $push;
  }
  else {
    return FALSE;
  }
}

In this function I instantiate a new Pushover object if there are credentials in my settings.php file. Otherwise, I fail silently by returning false. The function takes some parameters that are set on the object: title and message are mandatory whereas the url and device are not. The device is actually the name of the device to which you want to restrict this notification.

Additionally, I set the current timestamp and then return the object.

Next, it’s time to use this function inside some hooks. The first one is going to be hook_comment_insert():

/**
 * Implements hook_comment_insert().
 */
function pushover_comment_insert($comment) {

  // Send a push notification if a new comment is created by an anonymous user
  // and it is not yet published.
  if ($comment->status == 0 && $comment->is_anonymous == TRUE) {
    global $base_url;
    $vars = array(
      'title' => 'New comment on ' . variable_get('site_name') . '!',
      'message' => 'Subject: ' . $comment->subject,
      'url' => $base_url . '/node/' . $comment->nid . '#comment-' . $comment->cid,
      'device' => 'Nexus'
    );
    $pushable = pushover_get_pushable($vars);
    if ($pushable) {
      $pushed = $pushable->send();
      if ($pushed == false) {
        watchdog('Pushover', t('A comment has been created but there was an error pushing that over.'), array(), WATCHDOG_ERROR, NULL);
      }
    }
  }
}

In here I check if the commenter is anonymous and the status is 0 (to be on the safe side). If that’s the case, I build the array of parameters for my helper function with some information about the site and comment and use the send() method to send the notification. You’ll notice that I restricted this to the Nexus device.

At the end, I check whether the notification went out successfully (the send() method returns false if the Pushover service does not return the success status code of 1. If something went wrong, I quickly log it to the watchdog.

So now if an anonymous user writes a comment, I get a push notification with the site name, comment subject and URL. Nifty.

Now let’s turn to the second example in which I implement an emergency notification if my admin user logs into the site. If it’s not me, I’ll know something is wrong and I probably got hacked. I do this inside a hook_user_login() implementation:

/**
 * Implements hook_user_login().
 */
function pushover_user_login(&$edit, $account) {
  // If the admin user logs in, send a push notification.
  if ($account->uid == 1) {
    $whitelist = array('1.1.1.1');
    if (!in_array(ip_address(), $whitelist)) {
      global $base_url;
      $vars = array(
        'title' => 'Admin user sign in',
        'message' => 'Admin user has logged into this site: ' . variable_get('site_name') . '!',
        'url' => $base_url,
      );
      $pushable = pushover_get_pushable($vars);
      if ($pushable) {
        $pushable->setPriority(2);
        $pushable->setRetry(30);
        $pushable->setExpire(60);
        $pushed = $pushable->send();
        if ($pushed == false) {
          watchdog('Pushover', t('An admin user has logged into the site but there was an error pushing this over.'), array(), WATCHDOG_ERROR, NULL);
        }
      }
    }
  }
} 

In here, I first check if the user logging in is the one with the id of 1 (the main admin user). Then I create an array with whitelisted IPs to check against the user logging in. I don’t want to get notified if I log in from home or from the office (1.1.1.1 is just an example ip address).

Then just like before, I get my pushable object with the usual variables (no device this time, I want this to go out to all my devices). On top of those, I set a priority of 2 (marking it an emergency notification), a retry value of 30 seconds and an expire value of 60 seconds. The latter 2 in combination with the priority make it so that if left unacknowledged by my phone, the notification gets resent every 30 seconds for a total duration of 60 seconds. For more information about the possible options you have with Pushover, make sure you check out their API docs.

And there it is. I will now get an emergency notification if someone logs in with my admin account. Of course, not very good if many people can log in with that account, but you get the point.

Conclusion

In this tutorial I showed you how you can use Pushover from your Drupal site to send notifications to your phone when certain events occur. I covered 2 examples but I’m sure you can find more. I would like to also mention that I found a contrib Drupal module called Pushover which uses Rules in order to send out Pushover notifications. I haven’t really used it, but make sure to check it out if you want to use Pushover and your site is already making use of the Rules module. Or, you know, you hate writing code.

Feb 02 2015
Feb 02

A few months ago I had a client requirement for PDF generation, in this case to generate certificates that could be viewed online or printed. I spent some time looking into the best Drupal options available and picked up some advice along the way on how best to accomplish these aims. After mentioning my results to several people, it seemed that PDF generation was a common requirement and now I have the same need again on a personal project, so it seemed a good case study to walk you through what I found.

Why not just print?

If your requirements are simple, it may be easier to just to tell your website users to print and there’s nothing stopping them doing this. If we want a level of control over what is printed or we want to distribute files for printing, then we need to look into other options.

Web vs Print

PDF generation takes a slight change of mindset. As web developers, we have spent a lot of time convincing designers from a print background to stop producing pixel perfect designs that will be difficult to reproduce on the web. If you want to introduce PDF generation or any form of high designed print output, then we need to relearn some of our old skills we left behind. The nature of print means that it is precise and often needs pixel (or millimeter) perfect design.

What am I trying to accomplish?

I am currently working on a board game and I want to allow players to be able to create their own cards that can be shared on the website and printed for use in the game. We have a specific size and layout that these cards will always be and need to conform to, here’s the initial design that we will partially recreate:

PDF options in Drupal

There are two options in Drupal for creating PDFs. The Print module and Views PDF. Views PDF initially seemed the better option as it would allow us to leverage the power of views and the myriad options it offers. However, it has the PHP module as a dependency and as far as I know, is reliant on the eval() function. PDF generation has the potential to be a server intensive task and this method seemed inefficient to me, aside from my reluctance to ever have any kind of PHP evaluation module enabled in Drupal.

This caused me to settle on the print module, which is also better supported and offers many other options for output that may prove useful.

Next we need to decide on our PDF generation library, I am going to suggest you use wkhtmltopdf and explain why later, as I want to build something to compare first. Do this by visiting the wkhtmltopdf website and follow the instructions for your setup. Remember it will need to be installed on local and production sites. After installing you need to create an alias to the wkhtmltopdf executable into your Drupal libraries folder, i.e.:

    ln -s /usr/bin/wkhtmltopdf /var/www/sites/all/libraries/wkhtmltopdf

If you are installing under Ubuntu, I ran into some issues with the official archive, I recommend installing manually from the links above.

Configuring print module

Lets start with general settings at admin/config/user-interface/print/common:

  • Logo Options, Footer Options: Turned off for my example.
  • Keep the current theme CSS: Enable this for theme consistency and less work.

Let’s set how and where we want the links to display to reach our PDF / Print versions, admin/config/user-interface/print/ui.

I am setting mine to be displayed in a block so I can have more control over layout.

The overall configuration options for PDF output are at admin/config/user-interface/print/pdf

I recommend these settings:

  • Open PDF in: New browser window
  • Paper size and orientation: Whatever is appropriate for you. For now I’m using A7 for my card, it’s not quite the same, but close enough for this demo.
  • Caching: I am yet to determine quite how effective this is, but usual rules apply, keep off during development and on in production
  • File name: I will use [site:name] - [node:title], you can use tokens here.

Looking at wkhtmltopdf specifics, admin/config/user-interface/print/pdf/wkhtmltopdf.
As wkhtmltopdf is a more advanced tool, it’s a command line based configuration, about which you can find more details here.

Here are some extras I added:

    --margin-bottom 0m --margin-left 0m --margin-top 0m --margin-right 0m --dpi 300

This ensures that we have no margins added by wkhtmltopdf and can rely on our CSS output. We are also rendering at 300dpi for print.

A quick note on images. There are options for setting image dpi rendering here, but of course if someone uploads a 72dpi image and it is upscaled to 300dpi, it will look poor. Getting this right is a combination of configuration and user training.

Creating the HTML

The print module works by recreating HTML markup as other output formats. I find it easier to create the markup and CSS that will result in this output first. In my case this is affecting the default output of my content type, but this could be kept separate through the use of view modes or the print module’s own print output. Below is my content type – I have added a couple of the extra fields that my content type needs, but not all of them:

If you want, the print module also supplies it’s own custom view mode so that we could duplicate the same display or use in combination with techniques mentioned above.

Creating Styles.

The print module comes with its own style sheet (print.css, found in the module folder) that you can use to create styles that only apply to the print module rendered versions of nodes. You will need to add a copy to you theme and add them to your theme’s .info file in the usual way.

If you checked the option Keep the current theme CSS as mentioned above then the print module will use your main theme styles and then check the print.css file for any overrides that you only want in print module rendered output. This makes the most sense to me and feels like the tidiest option. If you don’t use this option then the print.css file is the only style sheet that will affect your output. The rest of this example will assume it is enabled.

Here is a simplified HTML version of the design we saw earlier:

I am using a bootstrap sub theme which comes with its own markup that may be different from your theme. I have some custom fonts loaded through font-your-face and created a custom image style for the image, these field names also represent my fields added above. Image styles don’t let you define sizes in centimeters, to get the right size in pixels I used this tool.

We have a particular print size we are trying to accomplish. You can specify sizes in CSS in a variety of units, so in our case I am using centimeters.

Here is my CSS:

    //This is my main content area, will be different in other themes and in mine covers the regions that appear for logged in and anonymous users
    .node-type-event-card .main-container section.col-sm-9,
    .node-type-event-card .main-container section.col-sm-12 {
      border: solid 1px #000000;
      width: 6.8cm;
      height: 9.3cm;
      padding: 0.681cm;
    }
    
    //The card title
    .node-type-event-card .main-container h1.page-header {
      text-align: right;
      margin: 0;
      font-size: 14px;
    }
    
    //Sets card padding
    .node-type-event-card .main-container .content {
      padding: 20px;
    }
    
    //Formats the field contents
    .node-type-event-card .main-container .content .field {
      color: black;
      margin-top: 10px;
      margin-bottom: 10px;
    }
    .node-type-event-card .main-container .content .field-name-body {
      font-size: 12px;
      text-align: center;
    }
    .node-type-event-card .main-container .content .field-name-field-image img {
      width: 100%;
    }

Here is how the PDF output currently looks:

Not quite right.

This is because the print module is using our theme but a different tpl file, print.tpl.php. Copy it from the module and into your theme so we can make some changes. You can add --format to specify the output format, i.e. print--pdf.tpl.php.

The main reason we want to edit this is that the print module by default prints a bunch of links at the top of the page and some hr tags that we don’t want and can’t remove in the UI, so let’s tidy it up. Here is my final HTML:

    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML+RDFa 1.0//EN"
      "http://www.w3.org/MarkUp/DTD/xhtml-rdfa-1.dtd">
    <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="<?php print $language->language; ?>" version="XHTML+RDFa 1.0" dir="<?php print $language->dir; ?>">
      <head>
        <?php print $head; ?>
        <base href='<?php print $url ?>' />
        <title><?php print $print_title; ?></title>
        <?php print $scripts; ?>
        <?php if (isset($sendtoprinter)) print $sendtoprinter; ?>
        <?php print $robots_meta; ?>
        <?php if (theme_get_setting('toggle_favicon')): ?>
          <link rel='shortcut icon' href='<?php print theme_get_setting('favicon') ?>' type='image/x-icon' />
        <?php endif; ?>
        <?php print $css; ?>
      </head>
      <body>
        <?php if (!empty($message)): ?>
          <div class="print-message"><?php print $message; ?></div><p />
        <?php endif; ?>
        <?php if ($print_logo): ?>
          <div class="print-logo"><?php print $print_logo; ?></div>
        <?php endif; ?>
    
        <?php if (!isset($node->type)): ?>
          <h2 class="print-title"><?php print $print_title; ?></h2>
        <?php endif; ?>
        <div class="print-content"><?php print $content; ?></div>
        <div class="print-footer"><?php print theme('print_footer'); ?></div>
        <?php if ($sourceurl_enabled): ?>
          <div class="print-source_url">
            <?php print theme('print_sourceurl', array('url' => $source_url, 'node' => $node, 'cid' => $cid)); ?>
          </div>
        <?php endif; ?>
        <?php print $footer_scripts; ?>
      </body>
    </html>

And my CSS (print.css) is much the same as the previous CSS but reflects the page structure:

    // I have found that clearing the margins helps with the PDF generation    
    body {
          margin: 0;
          padding: 0;
        }
        
        html {
          margin: 0;
        }
        
        .print-content .node {
          border: solid 1px #000000;
          width: 6.8cm;
          height: 9.3cm;
          padding: 0.681cm;
          font-family: 'VT323';
          font-size: 20px;
        }
        
        .print-content h2 {
          text-align: right;
          margin: 0;
          font-size: 14px;
        }
        
        .print-content .content {
          padding: 20px;
        }
        
        .print-content .content .field {
          color: black;
          margin-top: 10px;
          margin-bottom: 10px;
        }
        
        .print-content .content .field-name-body {
          font-size: 12px;
          text-align: center;
        }
        
        .print-content .content .field-name-field-image img {
          width: 100%;
        }

Now, what’s wrong with the fonts? Unfortunately we can’t use custom fonts that are on a remote server (in this case Google Fonts). I’m not sure if this is an issue with the print module (looking at print.tpl.php, it loads styles in a different way) or if it’s a wkhtmltopdf issue. I found a few other potential paths you may be able to follow if you can’t download your font, but I will assume you can and show a foolproof method.

Download your fonts and add them locally, I’m putting them into theme/fonts, and add the following CSS at the top of your print.css file.

    @font-face {
      font-family: 'VT323';
      src: url('../fonts/VT323-Regular.ttf');
      font-style: regular;
      font-weight: 400;
    }

Voila!

Well, we still have a margin, but that’s because we’re not using the right paper size. So, that aside, this is pretty great!

Why wkhtmltopdf?

Many of you may be familiar with TCPDF and dompdf – they are commonplace and reasonably lightweight. I tried TCPDF and here are the results:

Not as accurate as wkhtmltopdf out of the box, so I tried dompdf:

Hmm. This is because I am using custom fonts and documentation mentions that with changes I can get this working. However, wkhtmltopdf worked for me straight away with no tweaking or sifting through documentation. It aims to produce a complete copy of HTML so is generally 99% accurate. With my last project (which was far more complicated) I found a few problems when using a couple of CSS techniques that were more appropriate to screen, but even those were fixable.

Whilst wkhtmltopdf offers by far the best PDF output, setup involves installing an executable and this may make it unsuitable for many of you. However, I will make the assumption that if you are working with Drupal and need to achieve this level of layout complexity then you have access to your own server or VPS.

Have you tried any form of PDF (or other formats) generation with Drupal? I would love to hear tips and tweaks that you found.

Dec 15 2014
Dec 15

Angular.js is the hot new thing right now for designing applications in the client. Well, it’s not so new anymore but is sure as hell still hot, especially now that it’s being used and backed by Google. It takes the idea of a JavaScript framework to a whole new level and provides a great basis for developing rich and dynamic apps that can run in the browser or as hybrid mobile apps.

logo_drupal

In this article I am going to show you a neat little way of using some of its magic within a Drupal 7 site. A simple piece of functionality but one that is enough to demonstrate how powerful Angular.js is and the potential use cases even within heavy server-side PHP frameworks such as Drupal. So what are we doing?

We are going to create a block that lists some node titles. Big whoop. However, these node titles are going to be loaded asynchronously using Angular.js and there will be a textfield above them to filter/search for nodes (also done asyncronously). As a bonus, we will also use a small open source Angular.js module that will allow us to view some of the node info in a dialog when we click on the titles.

So let’s get started. As usual, all the code we write in the tutorial can be found in this repository.

Ingredients

In order to mock this up, we will need the following:

  • A custom Drupal module
  • A Drupal hook_menu() implementation to create an endpoint for querying nodes
  • A Drupal theme function that uses a template file to render our markup
  • A custom Drupal block to call the theme function and place the markup where we want
  • A small Angular.js app
  • For the bonus part, the ngDialog Angular module

The module

Let us get started with creating a custom module called Ang. As usual, inside the modules/custom folder create an ang.info file:

name = Ang
description = Angular.js example on a Drupal 7 site.
core = 7.x

…and an ang.module file that will contain most of our Drupal related code. Inside this file (don’t forget the opening <?php tag), we can start with the hook_menu() implementation:

/**
 * Implements hook_menu().
 */
function ang_menu() {
  $items = array();

  $items['api/node'] = array(
    'access arguments' => array('access content'),
    'page callback'     => 'ang_node_api',
    'page arguments' => array(2),
    'delivery callback' => 'drupal_json_output'
  );

  return $items;
}
/**
 * API callback to return nodes in JSON format
 *
 * @param $param
 * @return array
 */
function ang_node_api($param) {

  // If passed param is node id
  if ($param && is_numeric($param)) {
    $node = node_load($param);
    return array(
      'nid' => $param,
      'uid' => $node->uid,
      'title' => check_plain($node->title),
      'body' => $node->body[LANGUAGE_NONE][0]['value'],
    );
  }
  // If passed param is text value
  elseif ($param && !is_numeric($param)) {
    $nodes = db_query("SELECT nid, uid, title FROM {node} n JOIN {field_data_body} b ON n.nid = b.entity_id WHERE n.title LIKE :pattern ORDER BY n.created DESC LIMIT 5", array(':pattern' => '%' . db_like($param) . '%'))->fetchAll();
    return $nodes;
  }
  // If there is no passed param
  else {
    $nodes = db_query("SELECT nid, uid, title FROM {node} n JOIN {field_data_body} b ON n.nid = b.entity_id ORDER BY n.created DESC LIMIT 10")->fetchAll();
    return $nodes;
  }
}

In hook_menu() we declare a path (api/node) which can be accessed by anyone with permissions to view content and which will return JSON output created in the callback function ang_node_api(). The latter gets passed one argument, that is whatever is found in the URL after the path we declared: api/node/[some-extra-param]. We need this argument because of we want to achieve 3 things with this endpoint:

  1. return a list of 10 most recent nodes
  2. return a node with a certain id (api/node/5 for example)
  3. return all the nodes which have the passed parameter in their title (api/node/chocolate for example, where chocolate is part of one or more node titles)

And this is what happens in the second function. The parameter is being checked against three cases:

  • If it exists and it’s numeric, we load the respective node and return an array with some basic info form that node (remember, this will be in JSON format)
  • If it exists but it is not numeric, we perform a database query and return all the nodes whose titles contain that value
  • In any other case (which essentially means the lack of a parameter), we query the db and return the latest 10 nodes (just as an example)

Obviously this callback can be further improved and consolidated (error handling, etc), but for demonstration purposes, it will work just fine. Let’s now create a theme that uses a template file and a custom block that will render it:

/**
 * Implements hook_theme().
 */
function ang_theme($existing, $type, $theme, $path) {
  return array(
    'angular_listing' => array(
      'template' => 'angular-listing',
      'variables' => array()
    ),
  );
}

/**
 * Implements hook_block_info().
 */
function ang_block_info() {

  $blocks['angular_nodes'] = array(
    'info' => t('Node listing'),
  );

  return $blocks;
}

/**
 * Implements hook_block_view().
 */
function ang_block_view($delta = '') {

  $block = array();

  switch ($delta) {
    case 'angular_nodes':
      $block['subject'] = t('Latest nodes');
      $block['content'] = array(
        '#theme' => 'angular_listing',
        '#attached' => array(
          'js' => array(
            'https://ajax.googleapis.com/ajax/libs/angularjs/1.2.26/angular.min.js',
            'https://ajax.googleapis.com/ajax/libs/angularjs/1.2.26/angular-resource.js',
            drupal_get_path('module', 'ang') . '/lib/ngDialog/ngDialog.min.js',
            drupal_get_path('module', 'ang') . '/ang.js',
          ),
          'css' => array(
            drupal_get_path('module', 'ang') . '/lib/ngDialog/ngDialog.min.css',
            drupal_get_path('module', 'ang') . '/lib/ngDialog/ngDialog-theme-default.min.css',
          ),
        ),
      );
      break;
  }

  return $block;
}

/**
 * Implements template_preprocess_angular_listing().
 */
function ang_preprocess_angular_listing(&$vars) {
  // Can stay empty for now.
}

There are four simple functions here:

  1. Using hook_theme() we create our angular_listing theme that uses the angular-listing.tpl.php template file we will create soon.
  2. Inside the hook_block_info() we define our new block, the display of which is being controlled inside the next function.
  3. Using hook_block_view() we define the output of our block: a renderable array using the angular_listing theme and which has the respective javascript and css files attached. From the Google CDN we load the Angular.js library files, inside ang.js we will write our JavaScript logic and in the /lib/ngDialog folder we have the library for creating dialogs. It’s up to you to download the latter and place it in the module following the described structure. You can find the files either in the repository or on the library website.
  4. The last function is a template preprocessor for our template in order to make sure the variables are getting passed to it (even if we are actually not using any).

As you can see, this is standard boilerplate Drupal 7 code. Before enabling the module or trying out this code, let’s quickly create the template file so Drupal doesn’t error out. Inside a file called angular-listing.tpl.php, add the following:

        <div ng-app="nodeListing">
        
           <div ng-controller="ListController">
        
             <h3>Filter</h3>
             <input ng-model="search" ng-change="doSearch()">
        
              <ul>
                <li ng-repeat="node in nodes"><button ng-click="open(node.nid)">Open</button> {{ node.title }}</li>
              </ul>
        
             <script type="text/ng-template" id="loadedNodeTemplate">
             <h3>{{ loadedNode.title }}</h3>
             {{ loadedNode.body }}
             </script>
        
            </div>
        
        </div>

Here we have some simple HTML pimped up with Angular.js directives and expressions. Additionally, we have a <script> tag used by the ngDialog module as the template for the dialog. Before trying to explain this, let’s create also our ang.js file and add our javascript to it (since the two are so connected):

angular.module('nodeListing', ['ngResource', 'ngDialog'])

  // Factory for the ngResource service.
  .factory('Node', function($resource) {
    return $resource(Drupal.settings.basePath + 'api/node/:param', {}, {
      'search' : {method : 'GET', isArray : true}
    });
  })

  .controller('ListController', ['$scope', 'Node', 'ngDialog', function($scope, Node, ngDialog) {
    // Initial list of nodes.
    $scope.nodes = Node.query();

    // Callback for performing the search using a param from the textfield.
    $scope.doSearch = function() {
      $scope.nodes = Node.search({param: $scope.search});
    };

    // Callback to load the node info in the modal
    $scope.open = function(nid) {
      $scope.loadedNode = Node.get({param: nid});
      ngDialog.open({
        template: 'loadedNodeTemplate',
        scope: $scope
      });
    };

}]);

Alright. Now we have everything (make sure you also add the ngDialog files as requested in the #attached key of the renderable array we wrote above). You can enable the module and place the block somewhere prominent where you can see it. If all went well, you should get 10 node titles (if you have so many) and a search box above. Searching will make AJAX calls to the server to our endpoint and return other node titles. And clicking on them will open up a dialog with the node title and body on it. Sweet.

But let me explain what happens on the Angular.js side of things as well. First of all, we define an Angular.js app called nodeListing with the ngResource (the Angular.js service in charge communicating with the server) and ngDialog as its dependencies. This module is also declared in our template file as the main app, using the ng-app directive.

Inside this module, we create a factory for a new service called Node which returns a $resource. The latter is in fact a connection to our data on the server (the Drupal backend accessed through our endpoint). In addition to the default methods on it, we define another one called .search() that will make a GET request and return an array of results (we need a new one because the default .get() does not accept an array of results).

Below this factory, we define a controller called ListController (also declared in the template file using the ng-controller directive). This is our only controller and it’s scope will apply over all the template. There are a few things we do inside the controller:

  1. We load nodes from our resource using the query() method. We pass no parameters so we will get the latest 10 nodes on the site (if you remember our endpoint callback, the request will be made to /api/node). We attach the results to the scope in a variable called nodes. In our template, we loop through this array using the ng-repeat directive and list the node titles. Additionally, we create a button for each with an ng-click directive that triggers the callback open(node.nid) (more on this at point 3).
  2. Looking still at the template, above this listing, we have an input element whose value will be bound to the scope using the ng-model directive. But using the ng-change directive we call a function on the scope (doSearch()) every time a user types or removes something in that textfield. This function is defined inside the controller and is responsible for performing a search on our endpoint with the param the user has been typing in the textfield (the search variable). As the search is being performed, the results populate the template automatically.
  3. Lastly, for the the bonus part, we define the open() method which takes a node id as argument and requests the node from our endpoint. Pressing the button, this callback function opens the dialog that uses a template defined inside of the <script> tag with the id of loadedNodeTemplate and passes to it the current scope of the controller. And if we turn to the template file, we see that the dialog template simply outputs the title and the body of the node.

Conclusion

You can see for yourself the amount of code we wrote to accomplish this neat functionality. Most of it is actually boilerplate. A very fast node query block that delivers results asynchronously with all of its benefits. And if you know Angular.js, you can imagine the possibility of enhancing the Drupal experience further.

Now, are you interested to learn more about the love between Angular.js and Drupal? Would you have done anything differently? Let us know in the comments below!

Dec 10 2014
Dec 10

I love Drupal and end up undertaking most of my programming projects with it. I have been using it for so long that I find it far easier to push out projects with Drupal than with anything else, despite it’s infamous learning curve.

Whether you want to call Drupal a CMS (Content Management System), a CMF (Content Management Framework) or a CMSomething, the ‘C’ always stands for Content. Content is where Drupal shines and is what it’s designed for.

drupal8wide

When an organisation is at a stage and mindset that they also want to manage their contacts and interactions effectively they will often need tools designed specifically for that function. These are generally referred to as a CRM, which stands for Client Relationship Manager or Constituent Relationship Manager, depending on the sector (For-Profit or Not-for-Profit respectively). CRMs are big business, with many free and paid options available, all with their own advantages and disadvantages.

Often these interactions that people have with your organisation will include things such as registering for an event, making a donation, becoming a member, expressing interest in a product or receiving a newsletter. This all sounds quite simple, but often representing a business rule in the digital realm is very difficult as everyone thinks ‘their way’ is ‘the only way’ and that surely every off-the-shelf system should represent them out of the box.

What has a CRM got to do with Drupal? Nothing directly, but indirectly if you’re looking to streamline your business operations and automate the ways people can interact with you, your CRM will need to work well with your website.

If you are reading this, I will assume your website is likely built in Drupal and, unsurprisingly, Drupal continues its talents of playing well with others into the domain of CRMs.

In this article, we will look at several of the big players in the CRM space that work well with Drupal, how they integrate or how developers can get them to integrate.

Roll it yourself

Whilst I mentioned above that Drupal is aimed at Content, Drupal has always excelled at relationships between content, or in newer parlance, ‘Entity References’. Theoretically you could create content types for contacts (or the User entity) and content types for the interactions they may have with you alongside other modules such as Event and Commerce. Then create a bunch of Views and you effectively have a ‘CRM’. In some simpler cases this may be enough and you have complete control of the processes you want to represent. This could end up consuming a lot of Developer time and using a tool designed specifically for the job may be a better solution.

RedHen

The team at ThinkShout effectively followed the advice above and created a collection of modules that will provide you with a lot of Drupal-Native CRM functionality. It takes the Drupal Commerce approach and instead of providing you functionality our of the box, rather provides you with a toolkit for creating that functionality. This does mean you may still need to undertake a lot of extra work yourself but you are adding no new systems into your technology stack and the problems that can entail. The other downside of RedHen is that it isn’t updated that regularly (in comparison with other options on this list), its release cycle is based more upon when ThinkShout have client requirements or run a code sprint.

If you want to customize RedHen then you can create your own sets of modules and theme overrides, it’s Drupal!

CiviCRM

Often when searching for CRM options for Drupal, people come across CiviCRM and it initially appears as a Drupal module. I have undertaken a lot of work with CiviCRM (and contribute to the project) and the fact that it masquerades as a Drupal module is often a massive point of confusion. It’s best thought of what it actually is, an external service that happens to integrate quite well with Drupal and almost look like it’s a part of it. CiviCRM is a custom PHP application that also integrates with Joomla! and WordPress and is primarily aimed at not-for-profits but can be customized to work with commercial organisations. Out of the box CiviCRM comes with a LOT of features and is thus quite a weighty program, as an open-source project it can sometimes be a bit rough around the edges and inconsistent, but development has increased and matured a lot in the past year.

CiviCRM integrates directly with Drupal in many places, some better than others, and these include:

  • A direct (optional) relationship between a Drupal user and a contact record as well as synchronization between Drupal roles and CiviCRM groups and memberships.
  • Views for constructing listings of CiviCRM entities.
  • Rules and triggers
  • Webform for replacing CiviCRM’s inbuilt forms.
  • Commerce and Ubercart
  • Organic Groups
  • Theming (sort of). You can use the Drupal theme to override CiviCRM CSS but CiviCRM does use its own templating engine (currently smarty but likely switching to twig).
  • Another option is to set aside the Drupal/CiviCRM modules and utilise CiviCRM in a ‘headless’ approach, utilizing it’s API and REST interfaces.

CiviCRM offers a plethora of its own inbuilt customization options that I won’t go into, which, being PHP, will be reasonably familiar to many of you. You can also utilize direct CiviCRM to Drupal customization through creating your own Drupal module. In the module you can access CiviCRM hooks and API functions which offers an endless level of options to suit a plethora of client needs.

Salesforce

Salesforce is the main player for commercial sales focused companies and is reasonably entrenched in many business workflows. It is a large application with its own long established ecosystem and extension marketplace. It is expensive, proprietary and written in its own programming language, ‘Apex’. Development moves fast and it is a reasonably stable system.

Salesforce is a cloud based CRM, so integration happens via a REST interface. Fortunately as Salesforce is so popular in the types of environments that Drupal is also popular, there are a few prebuilt options. Bear in mind that your license may limit the options available to you:

  • The SalesForce Suite is a module with a long history and it starts you on your integration journey. It will handle authentication, mapping Drupal entities to SalesForce fields, pushing and pulling data between Drupal and SalesForce and a legacy module to connect with SalesForce’s older SOAP API.
  • There is some basic Webform integration via a module with seemingly stalled development.
  • Springboard is a commercial Drupal distribution from Jackson River that bundles Drupal and SalesForce together into an offering specifically for not-for-profits. It’s a little unclear what it offers above just doing integration yourself, but it includes support. There are also a couple of other agencies that offer Drupal / SalesForce integration services.

Theoretically, once you have SalesForce entries represented as Drupal entities you can utilize the plethora of customization options that Drupal offers such as views, rules and module hooks. If you want to enhance SalesForce functionality then it could potentially be accomplished through Drupal and pushed to SalesForce, but chances are you will need to learn SalesForce itself at some point.

Sugar CRM

Sugar is another long established player and comes in community (open source PHP) and commercial editions. It is aimed at commercial sales focused organisations and much like SalesForce, development moves quickly and Sugar CRM also has its own marketplace for extensions.

OSSCube created a Drupal module and accompanying SugarCRM project to allow for some direct integration. I haven’t personally used them and find the documentation somewhat hard to understand. However, it claims to offer:

  • Field mapping between Drupal and Sugar entities
  • Data syncing between the two systems
  • Webform integration to create Sugar entities

Again, you also have the option of utilizing Sugar’s SOAP and REST APIs to create Drupal entities and continue from there. Sugar also offers LDAP, so there is the potential to create a single sign on between the two systems.

Other Options

I have grouped together several other options here. All the CRMs vary wildly, but their integration options are mostly the same so I didn’t want to just repeat those options over and over again. I have attempted to undertake Drupal integration work with some of them in the past and often struggled to accomplish anything. A lot of this is due to the proprietary nature of these systems, finding information on their API and developer options is a challenging endeavor unless you pay some money.

Microsoft Dynamics and BlackBaud

It is worth including Dynamics and Blackbaud as they are big players in the CRM space. Both offer their own options for a CMS (and other systems), so are often reluctant to offer integration options outside of their ecosystem.

Nation Builder and Salsa

These are both CRMs of a sort that are aimed more at the newer wave of engagement focused organisations. They are not just about tracking contributions and interactions, but also encouraging interactions.

Salsa has some integration modules for Drupal 6, so if you’re feeling generous you may want to update them. Otherwise it’s a process of communicating via the Salsa API and fortunately there is a Drupal module under development to get you started.

NationBuilder have gone out of their way to not create any direct CMS integrations, citing that their inbuilt CMS is a far better option instead. However, they do have an API that can be used with the options noted below.

How to integrate with Drupal?

Here are some potential options, but your mileage may vary:

  • Utilize the CRM’s API (if it exists in your version / license) to pull entities into Drupal and then proceed in a similar vein to the SalesForce options via Services or a custom module.
  • Using the Migrate module and optionally the MSSQL Server PHP extension for any .NET based systems to directly query the CRM database and import into Drupal entities. Again, your license and setup may or may not allow this.
  • There is a Sandbox module for Dynamics integration, last time I tried, it didn’t work anymore, but you may feel like updating it.

Conclusion

This is by no means a comprehensive list of CRMs or the possible options to integrate them with Drupal. I have mainly focused on the ones I have experience with and can’t possibly keep up with all the new options that are constantly emerging. I also have far more experience working with not-for-profits, so my solutions are somewhat skewed to that sector. What are some of the systems you have tried to connect with Drupal? Did you succeed? Have you had to overcome any hurdles? Let us know!

Oct 20 2014
Oct 20

How to Build a Drupal 8 Module

Please be aware that due to the development process Drupal 8 has been undergoing at the time of writing, some parts of the code might be outdated. Take a look at this repository in which I try to update the example code and make it work with the latest Drupal 8 release.

With the incorporation of many Symfony components into Drupal in its 8th version, we are seeing a shift away from many Drupalisms towards more modern PHP architectural decisions. For example, the both loved and hated hook system is getting slowly replaced. Plugins and annotations are taking away much of the need for info hooks and the Symfony Event Dispatcher component is replacing some of the invoked hooks. Although they remain strong in Drupal 8, it’s very possible that with Drupal 9 (or maybe 10) hooks will be completely removed.

In this article we are going to primarily look at how the Symfony Event Dispatcher component works in Drupal. Additionally, we will see also how to invoke and then implement a hook in Drupal 8 to achieve similar goals as with the former.

To follow along or to get quickly started, you can find all the code we work with here in this repository. You can just install the module and you are good to go. The version of Drupal 8 used is the first BETA release so it’s preferable to use that one to ensure compatibility. Alpha 15 should also work just fine. Let’s dive in.

What is the Event Dispatcher component?

A very good definition of the Event Dispatcher component can be found on the Symfony website:

The EventDispatcher component provides tools that allow your application components to communicate with each other by dispatching events and listening to them.

I recommend reading up on that documentation to better understand the principles behind the event dispatcher. You will get a good introduction to how it works in Symfony so we will not cover that here. Rather, we will see an example of how you can use it in Drupal 8.

Drupal 8 and the Event Dispatcher

For the better part of this article, we will focus on demonstrating the use of the Event Dispatcher in Drupal 8. To this end, we will create a simple demo module (event_dispatcher_demo) that has a configuration form which saves two values as configuration. Upon saving this form, we will dispatch an event that contains the config object and which will allow other parts of the application to intercept and modify it before being saved. Finally, we will do just that by demonstrating how to subscribe (or listen) to these events.

In Drupal 7, this type of modularity is only achieved with hooks. Hooks are being invoked and modules have the option to implement them and contribute with their own data. At the end of this article, we will see how to do that as well in Drupal 8. But first, let’s get on with our demo module.

If you don’t know the basics of Drupal 8 module development, I recommend checking out my previous articles in this series.

The form

The first thing we need is a simple config form with two fields. In a file called DemoForm.php located in the src/Form folder, we have the following:

<?php

/**
 * @file
 * Contains Drupal\event_dispatcher_demo\Form\DemoForm.
 */

namespace Drupal\event_dispatcher_demo\Form;

use Drupal\Core\Form\ConfigFormBase;
use Drupal\Core\Form\FormStateInterface;

class DemoForm extends ConfigFormBase {

  /**
   * {@inheritdoc}
   */
  public function getFormID() {
    return 'demo_form';
  }

  /**
   * {@inheritdoc}
   */
  public function buildForm(array $form, FormStateInterface $form_state) {
    $config = $this->config('event_dispatcher_demo.demo_form_config');
    $form['my_name'] = [
      '#type' => 'textfield',
      '#title' => $this->t('My name'),
      '#default_value' => $config->get('my_name'),
    ];
    $form['my_website'] = [
      '#type' => 'textfield',
      '#title' => $this->t('My website'),
      '#default_value' => $config->get('my_website'),
    ];
    return parent::buildForm($form, $form_state);
  }

  /**
   * {@inheritdoc}
   */
  public function submitForm(array &$form, FormStateInterface $form_state) {

    parent::submitForm($form, $form_state);

    $config = $this->config('event_dispatcher_demo.demo_form_config');

    $config->set('my_name', $form_state->getValue('my_name'))
      ->set('my_website', $form_state->getValue('my_website'));
      
    $config->save();
  }

}

Let’s also create a route for it (in the event_dispatcher_demo.routing.yml file) so we can access the form in the browser:

event_dispatcher_demo.demo_form:
  path: 'demo-form'
  defaults:
    _form: '\Drupal\event_dispatcher_demo\Form\DemoForm'
    _title: 'Demo form'
  requirements:
    _permission: 'access administration pages'

So now if you point your browser to example.com/demo-form, you should see the form. Submitting it will create and persist a configuration object called event_dispatcher_demo.demo_form_config that contains two fields: my_name and my_website .

The event dispatcher

Now it’s time to work on the form submit handler (the formSubmit() method) and dispatch an event when the form is saved. This is what the new method will look like:

public function submitForm(array &$form, FormStateInterface $form_state) {

  parent::submitForm($form, $form_state);

  $config = $this->config('event_dispatcher_demo.demo_form_config');

  $config->set('my_name', $form_state->getValue('my_name'))
    ->set('my_website', $form_state->getValue('my_website'));

  $dispatcher = \Drupal::service('event_dispatcher');

  $e = new DemoEvent($config);

  $event = $dispatcher->dispatch('demo_form.save', $e);

  $newData = $event->getConfig()->get();

  $config->merge($newData);

  $config->save();
}

So what happens here? After we take the submitted values and add them to the config object like before, we retrieve the event dispatcher object from the service container:

$dispatcher = \Drupal::service('event_dispatcher');

Please keep in mind that it’s recommended you inject this service into your class, but for brevity, we will retrieve it statically. You can read this article about dependency injection and the service container for more information.

Then we create a new DemoEvent object and pass it the $config through its constructor (we have not yet created the DemoEvent class, we will do that in a minute). Next, we use the dispatcher to dispatch an event of our type and assign this action the identifier demo_form.save. This will be used when subscribing to events (we’ll see this later). The dispatch() method returns the event object with modifications made to it so we can retrieve the config values that may or may not have been altered elsewhere and merge them into our original configuration. Finally, we save this object like we did initially.

Before moving onto the event subscription part of our application, let’s create the DemoEvent class we just instantiated above. In a file called DemoEvent.php located in the src/ folder of our module, we have the following:

<?php

/**
 * @file
 * Contains Drupal\event_dispatcher_demo\DemoEvent.
 */

namespace Drupal\event_dispatcher_demo;

use Symfony\Component\EventDispatcher\Event;
use Drupal\Core\Config\Config;

class DemoEvent extends Event {

  protected $config;

  /**
   * Constructor.
   *
   * @param Config $config
   */
  public function __construct(Config $config) {
    $this->config = $config;
  }

  /**
   * Getter for the config object.
   *
   * @return Config
   */
  public function getConfig() {
    return $this->config;
  }

  /**
   * Setter for the config object.
   *
   * @param $config
   */
  public function setConfig($config) {
    $this->config = $config;
  }

} 

As you can see, this is a simple class that extends the default Event class and which defines setters and getters for the config object we will be passing around using this event. And since we created it, let’s also make sure we use it in the file where we defined the form:

use Drupal\event_dispatcher_demo\DemoEvent;

The event subscriber

Now that our form is functioning normally and an event is being dispatched when the form is saved, we should take advantage of that and subscribe to it. Let’s start with the event subscriber class that implements the EventSubscriberInterface. Inside a file called ConfigSubscriber.php (name of your choice) located in the src/EventSubscriber/ folder, we have the following:

<?php

/**
 * @file
 * Contains Drupal\event_dispatcher_demo\EventSubscriber\ConfigSubscriber.
 */

namespace Drupal\event_dispatcher_demo\EventSubscriber;

use Symfony\Component\EventDispatcher\EventSubscriberInterface;

class ConfigSubscriber implements EventSubscriberInterface {

  static function getSubscribedEvents() {
    $events['demo_form.save'][] = array('onConfigSave', 0);
    return $events;
  }

  public function onConfigSave($event) {

    $config = $event->getConfig();

    $name_website = $config->get('my_name') . " / " . $config->get('my_website');
    $config->set('my_name_website', $name_website);
  }

}

So what happens here? The EventSubscriberInterface has only one required method called getSubscribedEvents(). This method is used to register events and callbacks to these events. So above we registered the callable onConfigSave() (found in the same class below) to the event dispatched with the identifier of demo_form.save. And in the callback method we simply add another value to the config object (based on a concatenation of the existing two values). The latter part is just for our demo purposes: here you can do what you want.

When we subscribed our onConfigSave() method to listen to the demo_form.save event, we passed a weight of 0. If you register multiple callbacks to the same event, this weight becomes important (the higher the number, the earlier it gets called). And if a callback alters the same values as one triggered before, they will get overridden. It’s good to keep this in mind.

Now in order for this event subscriber to work, we need to define it as a service and give it the event_subscriber tag. So in a file called event_dispatcher_demo.services.yml found in the root folder of our module, we will have this:

services:
  event_dispatcher_demo.config_subscriber:
    class: Drupal\event_dispatcher_demo\EventSubscriber\ConfigSubscriber
    tags:
      - { name: event_subscriber }

This is a simple service definition with the right tag that will make the container automatically instantiate an object of this class whenever the dispatcher is in play. And that is pretty much it. Clear the cache and if you now save the form again, the configuration object that gets saved will always contain a new value that is based on the first two.

Hooks

In the final part of this article we will demonstrate the use of hooks to achieve a similar goal.

First, let’s change the form submit handler and instead of dispatching events, we will invoke a hook and pass the config values to it. This is what the new submitForm() method will look like:

public function submitForm(array &$form, FormStateInterface $form_state) {

        parent::submitForm($form, $form_state);
        
        $config = $this->config('event_dispatcher_demo.demo_form_config');
        
        $config->set('my_name', $form_state->getValue('my_name'))
          ->set('my_website', $form_state->getValue('my_website'));
        
        $configData = $config->get();
        $newData = \Drupal::service('module_handler')->invokeAll('demo_config_save', array($configData));
        
        $config->merge($newData);
        
        $config->save();
}

We are not using any event objects nor the dispatcher service. Instead, we retrieve the Module Handler service that contains the invokeAll() method used to invoke hook implementations from all modules. This is essentially replacing the Drupal 7 module_invoke_all() helper. And again, it is recommended to inject this service, but for brevity, we’ll retrieve it statically.

The hook implementation invoked in our case is hook_demo_config_save and it gets one parameter, an array of values pulled from our config object. Inside $newData we will have an array of values merged from all the implementations of this hook. We then merge that into our config object and finally save it.

Let’s quickly see an example hook implementation. As with Drupal 7, these can only be in .module files:

/**
 * Implements hook_demo_config_save().
 */
function event_dispatcher_demo_demo_config_save($configValues) {

  $configValues['my_name_website'] = $configValues['my_name'] . " / " . $configValues['my_website'];

  return $configValues;

}

As you can see, we are adding a new value to the config array that will later be merged into the object getting persisted. And we have essentially the same thing as we did with the event dispatcher.

Conclusion

In this article we have taken a look at how the Symfony Event Dispatcher component works in Drupal 8. We’ve learned how flexible it makes our application when it comes to allowing others to extend functionality. Additionally, we’ve seen how the invoked hooks work in the new version of Drupal. Not much has changed since Drupal 7 in this respect apart from the frequency with which they are used. Many hooks have been replaced by plugins and annotations and the Event Dispatcher component has also taken on a big chunk of what was in D7 a hook responsibility.

Although the Event Dispatcher approach is more verbose, it is the recommended way to go forward. Where possible, we no longer use the old procedural approach characteristic to hooks but rather object oriented, decoupled and testable solutions. And Symfony helps greatly with that.

Oct 14 2014
Oct 14

In this quick tip, we’ll be installing a local instance of Drupal 8, beta 1. By the end, you’ll have a copy of Drupal that’s not only ready to be extended with Symfony bundles and other packages, but also ready to accept content and display it to end users.

Step 1: Prepare Environment

In order for everyone to have the same starting point, we’ll be using our trusty old Homestead Improved vagrant box. It’s important to note that even if this tip will be installing Drupal 8 into the Vagrant box, the procedure is absolutely identical for any Ubuntu based environment.

So, somewhat optional, please clone a new Homestead Improved instance as per instructions in this tip. Then, add a new site and make sure you add the entry to your host machine’s hosts file. In my case, it’s test.app and Homestead.yaml looks like this:

---
ip: "192.168.10.10"
memory: 2048
cpus: 1

folders:
    - map: .
      to: /home/vagrant/Code

sites:
    - map: homestead.app
      to: /home/vagrant/Code/Laravel/public
    - map: test.app
      to: /home/vagrant/Code/drupal

variables:
    - key: APP_ENV
      value: local

Step 2: Download and extract Drupal 8 b1

If you’re using a VM, log into it and enter the folder where you keep your projects. In the case of the Homestead Improved installation above, that’ll be /home/vagrant/Code. If you’re using your own LAMP stack or whatever, just go into your projects folder.

wget http://ftp.drupal.org/files/projects/drupal-8.0.0-beta1.tar.gz

When downloading finishes, extract the archive and rename the resulting folder to drupal.

tar -xvzf drupal-8.0.0-beta1.tar.gz
mv drupal-8.0.0-beta1 drupal

Step 3: Create the DB

In this case we’ll be using MySQL. We’ll also be using Homestead-specific user/pass defaults. If you’ve got your own environment, adapt as needed. For PostgreSQL see here.

mysqladmin -u homestead -psecret create drupaltest
mysql -u homestead -psecret

Once in the MySQL console, execute the following:

GRANT SELECT, INSERT, UPDATE, DELETE, CREATE, DROP, INDEX, ALTER, CREATE TEMPORARY TABLES ON drupaltest.* TO 'homestead'@'localhost' IDENTIFIED BY 'secret';

exit

Step 4: Settings

In this step, we create a settings and services file from the provided templates, and let the Drupal installer edit them by altering permissions.

cd drupal
cp sites/default/default.settings.php sites/default/settings.php
cp sites/default/default.services.yml sites/default/services.yml
chmod a+w sites/default/settings.php
chmod a+w sites/default/services.yml
chmod a+w sites/default

Step 5: Install

In your host’s browser, enter the URL test.app:8000/install.php and follow the instructions of the wizard.

Choose a standard installation profile for the quickest setup. You can find out more about these profiles here, if interested.

Optional Cleanup and Tweaks

Optional but recommended:

  1. Remove the original downloaded archive to free up disk space
  2. Activate the cron
  3. Change the permissions back:

    chmod 644 sites/default/settings.php
    chmod 644 sites/default/services.yml
    chmod 755 sites/default

Conclusion

As you can see, adding a new Drupal installation onto your server can be done in minutes from total zero to fully functional CMS. For more information on other aspects and edge cases of Drupal installation, see their installation guide.

Bruno is a coder from Croatia with Master’s Degrees in Computer Science and English Language and Literature. He’s the editor of SitePoint’s PHP channel and a developer evangelist for Diffbot.com. He avoids legacy code like the plague and when picking projects makes sure they’re as cutting edge as possible. He’s a treadmill desk enthusiast and active (board)gamer who sometimes blogs.

Oct 11 2014
Oct 11

As has been the pattern of many recent DrupalCons and Camps, DrupalCon Amsterdam 2014 was all about Drupal 8 and the changes that it’s bringing to the platform and community.

This has coincided with an increase in attendance at Drupal events (2300 in Amsterdam) and an increasing professionalism to DrupalCons. Drupal 8 has pulled us (sometimes forcibly) from out of our comfort zone and into the wider PHP and developer community. This has resulted in more talks covering a variety of non-Drupal topics, which, in my opinion, is a great thing.

The big news of the conference came on day 2, with Drupal 8 finally making it into beta. You can now effectively build basic sites in Drupal 8. In fact, a few brave souls already have, and I intend to do so too with my next site.

Dries Keynote

The regular ‘Driesnote’ was a thought provoking academic discussion on a current hot topic in the Open Source world, sustainability of projects and funding models. He started by stating that there are actually few good Open Source examples we could be following. In Dries’ opinion, the prevalent model of one company funding development is not a good one. Instead he suggested we look to other models, especially the concept of how Open Source software could be treated as a public good, or to coin a British term, ‘The Commons’. He used the example of public roads to show how community desire and amateur implementation can grow. Firstly via business investment (and sometimes privatization) and often resulting in Government control and management. To summarize:

Invention -> Product -> Utility

As a project grows, its reach widens, but so does its complexity and cost of maintenance and management. He then discussed the reasons that people get involved with Open Source projects in the first place, what they ‘get out of it’ and why.

Dries then aired some of his ideas for encouraging Drupal users to become contributors and for contributors to contribute more. A lot of his ideas involved methods of rewarding contributors in better ways. View his keynote here for more detail, it is worthwhile watching for anyone involved with Open Source, not just Drupal fans. In his words:

“An imperfect solution beats no solution”

Cory Doctorow

In typical style, Cory delivered the other side of the open source world, the political and activist attitudes and it complemented the Dries Keynote well. I would imagine that many non-English speakers struggled to keep up with Cory’s speed of speaking. I was hoping he would inject more Drupal specific content, but his general point was that making software isn’t enough. Alongside this we need to be pushing for change, lobbying and fighting against issues such as DRM, surveillance and net neutrality.

Lightning talks

Replacing the day 3 keynote were lightning talks, which, being in the main auditorium, must have been quite nerve racking for the participants. Lightning talks always throw up a myriad of ideas and this was no exception – you can view them here. They included:
* Drupal & Bitcoin
* The Drupal 8 Console
* Druphpet (A Drupal implementation of Puphpet)
* Creating a Drupal 8 site
* Healthy attitudes to managing a project

Main Sessions

There were many talks and there’s no possibility of covering them all. What follows is a summary of some of those that I feel may appeal to you or that contained particularly interesting information or resources.

Models & Service Layers; Hemoglobin & Hobgoblins

As Drupal 8 pushes Drupal developers into fully object orientated programming, we open ourselves to a new world of design patterns and possibilities. This talk covered slimming down models in MVC code and instead utilizing services of common code that can be shared between models. This starts to create ‘JQuery-like events’ that ‘listen’ and are triggered by occurrences in code such as sending an email. There are many pros and cons to this approach and for more in-depth coverage, watch the video of the session here.

Object Oriented programming for Drupal developers

For any Drupal developer starting down the path of object-oriented PHP, this was an invaluable introductory session. It was devoid of jargon and complex phrases and Lorna Jane explained concepts clearly and concisely, probably why she is also a popular PHP book author. She started by setting everyone at ease, describing many OOP concepts as:

“Perfectly simple concepts dressed up”

Much of this talk will be familiar to SitePoint readers, but some points made that are worthy of mention were: treating exceptions as an opportunity, not an error, the power of traits and a clear explanation of Interfaces.

If you’re a beginner PHP programmer or are in need of a refresher, this session is required viewing.

Open Source design

We often forget that the interfaces, icons, imagery and layouts used in open source software were designed by someone. This was a session on getting involved and working as an open source designer from Jan, a designer with OwnCloud. Jan stated that to attract designers to your project you will need some good initial designs in the first place. Aim to create a consistent design credibility and culture and provide a starting point for those who want to get involved. He cited the Gnome design wiki as a great example. Your project should not be afraid of presenting rough mockups of what you are aiming for, even if you don’t have any designers on board yet. This was a presentation packed full of tips and resources, I suggest you watch the presentation here or take a look at the Open Source Designers Github account.

API Hub

One of the frequent issues with extensible projects such as Drupal is duplication of functionality, as developers often like to outdo each other. Utilizing external APIs is a classic example of this, with many options that present the ‘best’ way to integrate with a service, and yet there will be other API integrations that are unavailable. Enter API hub a sandbox Drupal module that aims to create a method for defining your own API endpoints and allows you to pull them into the Drupal ecosystem, leveraging other modules such as views and rules. It’s a great idea that I hope makes a full release soon.

Building a tasty Backend

We often forget that admin and editorial users are important users of our web apps, too. Their experience needs to be as clear and user friendly as possible so they can create and curate the site for their users. This session was a tour through tips and resources to help make your content admin and edit screens as usable as possible to a non-developer audience. This included:

The best approach is to strip everything to what is only necessary and slowly add back what users need. Jeni has created a ‘Tasty Backend’ install profile that sets up the above – find out more about that and view the session here.

Elastic Search in Drupal

For large scale search functions, Elastic Search is the new cool kid on the block. Drupal is used in Enterprise web apps that often require complex and reliable search infrastructures, so they are a perfect pairing. Unsurprisingly, “There’s a module for that” and it’s the Elastic Search Connector module. It brings full integration to your Drupal site with sub modules for views, Search API, Views and more. This is a complex topic, so it’s best you follow the expert and view Skek’s presentation here.

EmberJS and Drupal

“Headless Drupal” was the buzz phrase of the conference, the concept of decoupling Drupal from what it’s not so good at (front end) and what it’s great at (backend) and instead, allow something else (generally JavaScript) to take care of displaying data. There were several talks covering this topic, but this was by far the best. Not only clearly explaining why you may want to take this approach, but also a great overview of how JavaScript Frameworks work. View the session here for a great practical walkthrough and example.

PHPStorm

PHPStorm has fast become the IDE of choice for Drupal developers, thanks to JetBrains fantastic job with Drupal related integrations. This was a fast summary of some of the goodies in PHPStorm such as coding standards, Drush, API reference and much, much more. View the session here.

Conclusion

From sessions to the social activities and beyond, this was a great DrupalCon, the best I’ve attended. It might have been due to the relief that the release of Drupal 8 was in sight. Or maybe because the Drupal community seems to be figuring out how to balance it’s increasing interest from the corporate world with a community project. Whatever the reason, I had a fantastic time and I would like to thank the organizers for all the (mainly voluntary) work they do to get an event like this to happen.

Have you been? What impressed you most?

Chris Ward

Chris is a Melbourne-based web developer and open source advocate. He has particular experience in the community, nonprofit and social enterprise sectors, with a focus on UX and business analysis. Aside from technology, Chris loves to learn and spread ideas from diverse topics like the environment, history, philosophy, music, reading, writing, games, and much more.

About Drupal Sun

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